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LD12 Theme List

You can copy in the good ones from the LD11 theme list or add new themes! As a general rule, try to avoid themes that either require specific cultural knowledge (including sports), or impose implementation limitations (like “2-bit color”). Please use alphabetical ordering so it's easy to see if a certain theme is already added.

  • Air
  • Ambiguous Controls
  • Anthropomorphism
  • Avalanche
  • Bleeding / Leaking
  • Bridge
  • Buried
  • Cannibalism
  • Chainsaws
  • Chemical reaction
  • Circuits
  • Cooperation
  • Defense
  • Detectives
  • Dimensional shift
  • Dive
  • Draw & Paint
  • Ecosystem
  • Economy
  • Elastic
  • The Five Elements (Fire, Earth, Air, Water, Aether)
  • Escape
  • Everything's breakable
  • Evolution
  • Fans
  • Film Noir
  • Fire
  • Flood
  • Flowers
  • Fluff
  • Fruity
  • Gentlemen
  • Grapple
  • Gravity
  • Hacking
  • Ineffective
  • Inferno
  • Inversion
  • Invisibility
  • Jello
  • Juice
  • Kittens
  • Lightning
  • Lose to win
  • Masks
  • Mechatronics
  • Misdirection
  • Music
  • Orbits
  • Ownership
  • Pacifist
  • Pandas
  • Pastries
  • Playing Real-Life
  • Power
  • Pursuit
  • Procedural
  • Psychic Powers
  • Reverse/Replay
  • Shadows
  • Slavery
  • Space
  • The Tower
  • Time
  • Unbreakable
  • Under the City
  • Vi (dual-mode game-play a la vi text editing: e.g. edit & command)
  • Voices
  • Wind
  • X-Ray Vision
  • Yo-yo

Previously Used Themes

(let's not use these again for a while)

Ludum Dare

  • LD11: Minimalist
  • LD10.5: Weird/Unexpected/Surprise
  • LD10: Chain Reaction
  • LD9: Build the level you play
  • LD8.5: Moon, Anti-Text
  • LD8: Swarms
  • LD7: Growth
  • LD6: Light and Darkness
  • LD5: Random
  • LD4: Infection
  • LD3: Preparation
  • LD2: Construction/Destruction (Minor Theme: Sheep)
  • LD1: Guardian
  • LD0: Indirect Interaction

Mini Ludum Dare

  • Mini LD #2 (GirlFlash - July 08): The game of the movie (Minor Theme: Unicorn)
  • Mini LD #1 (Hamumu - June 08): Versus (Two extremely famous or iconic characters)

PyWeek

  • PW6: Robot
  • PW5: Twisted
  • PW4: The only way is up
  • PW3: The Disappearing Act
  • PW2: It runs on steam!
  • PW1: Power

Ruby Weekend (not that they're that big…)

  • RWE1: Pirates vs. Zombies
  • RWE2: Opposites

72 Hour GDC

  • 72HGDC #8 Nov '06: Magnets
  • 72HGDC #7 Jul '06: Retro
  • 72HGDC #6 Mar '06: Magic
  • 72HGDC #5 Jul '05: Horror
  • 72HGDC #4 Dec '04: Swappable Parts/Customize?
  • 72HGDC #3 Jun '04: Pirates
  • 72HGDC #2 Jan '04: Food
  • 72HGDC #1 Jul '03: Mindless violence

Flash Game Design Competition

  • FGDC4: Ball Physics
  • FGDC3: Replay
  • FGDC2: Grow
  • FGDC1: Point & Click
 
ld12/themes.txt · Last modified: 2008/08/01 07:43 by 194.125.223.66
 
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