Category Archives: Game Progress

Dragon game update: additive blending, contorted transformer and slender dragon

Hello again!This has been a pretty big week for my game.I’ve refactored the rendering engine simplifying some stuff and improving performance a lot. I’ve also added smooth shading to my dragon model and had a fight with blender over exporting models (I… Continue reading

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Working on a new game

Hey!I’ve been neglecting this blog for quite some time since I was thinking of moving to wordpress but without ever actually committing.So I decided that for the time being I’ll keep updating this blog with the news of the game I;m currently developing… Continue reading

Posted in animation, Animation Engine, Announcement, Dragon Game, game dev, Game Progress, Litterbox, programming | Comments Off

Progress snippet

Hello!
Ludum Dare 21 has started yesterday. Unfortunately I’m not participating but that doesn’t mean I won’t be doing anything this weekend!

For the last month or two I’ve been working on my game engine. My little baby Litterbox has it’s third rew… Continue reading

Posted in Game Art, game dev, Game Progress, Litterbox | Comments Off

Small engine update

Hello!
Sorry for the complete lack of updates (in case anyone reads this blog) but I’ve been dead busy with real life, most notably with my university and finding money to live. But never mind that.
I have made a little upgrade in my engine, namely: it… Continue reading

Posted in El Poho, game dev, Game Progress, Litterbox, programming | Comments Off

Small engine update

Hello!Sorry for the complete lack of updates (in case anyone reads this blog) but I’ve been dead busy with real life, most notably with my university and finding money to live. But never mind that.I have made a little upgrade in my engine, namely: it n… Continue reading

Posted in El Poho, game dev, Game Progress, Litterbox, programming | Comments Off

Not only procrastinating

Hello!It’s been quite some time since my last update and as crazy as it seems I didn’t spend all this time sitting on my butt and farting. Only mostly.Yeah, college life is difficult, when you’re not studying for finals you’re looking for a job, or a p… Continue reading

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Not only procrastinating

Hello!
It’s been quite some time since my last update and as crazy as it seems I didn’t spend all this time sitting on my butt and farting. Only mostly.
Yeah, college life is difficult, when you’re not studying for finals you’re looking for a job, or a… Continue reading

Posted in game dev, Game Progress, Litterbox, programming | Comments Off

Progress on the Cricket game [post nr 3]

Hello! Long time no see, eh?In the last few days I’ve been concentrating more on the artsy side of me, this was fortified with Chiustream. “What is chiustream?” You may ask. Well, chiustream is a video stream every friday at 22:00 GMT created by the aw… Continue reading

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Progress on the Cricket game [post nr 3]

Hello! Long time no see, eh?
In the last few days I’ve been concentrating more on the artsy side of me, this was fortified with Chiustream. “What is chiustream?” You may ask. Well, chiustream is a video stream every friday at 22:00 GMT created by the a… Continue reading

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Progress on the Cricket game [post nr 2]

So things are going quite faster than I expected them to do. It’s a shame I’ll have to put the my cricket game aside for the miniLD this weekend.Anyway, here’s what’s new:I finally added jumping, proper jumping with raytracing to make sure you don’t fl… Continue reading

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Progress on the Cricket game [post nr 1]

An average programmer can write an entire program in a week. Unfortunately I’m not an average programmer and I take incredibly long amounts of time to write the simplest things. Main reason for the slow progress is not having much motivation therefore … Continue reading

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