Category Archives: Flash

Squeezed Out! – New Android Game Released

I’m happy to announce that I have a new game out on the Android Google Play store! It’s called Squeezed Out! and you can play it for free on your Android phone or tablet. Here’s a super quick gameplay trailer: Squeezed Out! is a fast paced skill game that gets very challenging quickly! The goal is to […] Continue reading

Posted in android, Flash, free, game, games, google play, Ludum Dare, mobile, phone, tablet, unity, unity3d | Comments Off

Locking a bitmap in Flash can give worse performance

Short story: In flash, bitmapData.lock() makes drawing faster by only updating the bitmap on screen when calling bitmapData.unlock() after done drawing, but once the bitmap is unlocked the whole bitmap is redrawn, instead of just the changed parts. If you only change small parts of a bitmap displayed on screen, and you do it often, [...]
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Posted in adobe scout, Flash, optimization | Comments Off

How to get advanced telemetry profiling with Adobe Scout and FlashDevelop

This took me a while to figure out, in the end it was quite simple so I’m posting this to remind myself and possibly help someone else. The “advanced telemetry” option in FlashDevelop doesn’t seem to do anything (as of FD 4.4.2). So you need to run a Python script on the compiled SWF. This [...]
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Songs of Travel

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Two Levels

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Korrode – New Flash Game Released

Time to get your rust on! You are rust racing to corrode all the bolts in the fastest time possible. Watch other players’ replays and compete for the fastest time! You can play Korrode here. Korrode is the largest game that I’ve released yet! There are 32 levels in total and quite a few months […] Continue reading

Posted in browser, entropy, Flash, flash games, free, game, games, korrode, metal, mochi, mochi media, rust | Comments Off

Dr. Nano – tiny surgeon

You are a microscopic doctor. A hero. A marvel of modern science. Shrink down to [...] Continue reading

Posted in 12in12, as3, Compo, Flash, Flash11, game, Molehill, Stage3D | Comments Off

Aether

Another Ludum Dare is over, number 23 to be precise, and my game is submitted. It’s called “Aether” and is a mix of an explorer platformer and missile command, where you have to run through a landscape to reach a mountain with a secret weapon, while at the same time fighting off alien spacecraft. You [...] Continue reading

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MMMMMM

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[ there's a game of the same name by a one Perrin Ashcroft here ]
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Coca T

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Crab Planet

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Bomb Diver – New Flash Game Released

Got a new game launching today! This one is called Bomb Diver and it’s a fun little NES-inspired retro game that combines aspects of Missile Command with the avoider, collector, and chain reaction genres. One of the aspects that I think is fun about this game is it is broken into three different fast-paced stages: […] Continue reading

Posted in action, arcade, bomb, bombs, chiptune, city, Flash, flash game, game, games, missile command, nes, retro, shooter | Comments Off

RAPIDFIE

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Clicktagon

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Simple profanity filter in AS3

I needed a profanity filter for the highscores in an app I made, but I couldn’t find anything free that worked the way I wanted, so I made a simple one myself. It’s pretty basic but someone might have use for it. You need a list of lowercase words to filter for. The one I [...]
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Posted in actionscript, as3, Flash, profanity filter, programming | Comments Off

The Good Sister

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Negative Shape

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Spiders and Cubes

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windows executable
Mac executable
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Recross

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Woodrow Wilson

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