Monthly Archives: December 2009

Happy 2010 from KITTY*LAMBDA!!!

This Year:This year was a great year for me, I spent three months in Hong Kong and Thailand, made excellent progress with The Real Texas and made a few different games: YOU GOT A DEMONWALL, Harry’s Questival, and Hunters of the Northwest Passage. Next … Continue reading

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Daily progress blogging

It’s 2010 now, and I looking back at 2009, I feel like I didn’t accomplish enough in game development. So, for 2010, I’m resolving to do something productive game development related every day, and blog about it. The rule is, I need to have produced some text, image, code, 3d model, or something like that. [...] Continue reading

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Happy New Year!

I know its early but I’m off out for a night of drink, drugs and sex.
Happy new year everyone! Have a good one!
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Editing

Map editor is now ready for use, a little cumbersome, featureless but ready nonetheless.
So I’ve made a small test scene, not quite happy with the lighting, undecided if the game should be more zoomed out or stay up close as it is.

At any rate this now means I’m ready to start working on the game/engine.
Keep [...] Continue reading

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Frig

play here (flash)
download source (as3/flixel)
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Downtime Warning!

Hello all. It seems we are ending the year with a bang, and hopefully not a bad one, as the server undergoes an OS upgrade tomorrow (December 31st) at 9AM PST. That’s 12PM EST, and whatever it is wherever else. This procedure should only take 1-2 hours of downtime, but the reason I chose to have it right in the middle of the day rather than an off-time is that it could also really badly break a lot of things. I want to be available and ready to fix them all (or tell the smart people to fix them). This is a really major procedure that is very scary, so let’s hope the site survives it! No, it’s not adding anything new or interesting that you will notice. It’d be nice if it sped the site up a bit or something, but I wouldn’t expect that either. It’s just a necessary thing to keep up with the times. And then it’s a new year full of new surprises and an actual newsletter every month and actual games being released and actual t-shirts.


Hamumu.com will be down for up to 2 hours at 9AM PST on December 31st for an upgrade! Continue reading

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Smiles New Years Sale (and more)!

It’s that time of year again. We did it last year, and we’re doing it again for 2010.
The New Year App Blowout.
www.newyearappblowout.com
Yours truly has put all 3 Smiles games on for New Years. Grab it while it’s cheap.

Smiles Zen – $0.99 (Was $1.99)
Smiles Drop – $0.99 (Was $1.99)
Smiles – $1.99 (Was [...] Continue reading

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How to run your Xcode universal binary under Rosetta on an Intel Mac

Here’s the trick. First, build your universal binary, let’s say under Debug mode. Then from a terminal …
cd build/Debug
/usr/bin/arch -arch ppc MyApp.app/Contents/MacOS/MyApp
This will launch your app using the Rosetta PPC emulator. This way you can test your Universal binaries from an i386 system
I’m doing it this way, because for some [...] Continue reading

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Xmas rush

Now that the xmas rush is over, I am finaly getting some time to get on with work.
I have thrown together a simple tile editor for placing 3D tiles, its nothing special, but does the job it is intended to do. Theres some minor routines to finish up, then I can start mapping the first [...] Continue reading

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Do you like SHMUPs?

Work has begun on my next shmup.  What you are looking at is a
3D tileset used to help piece together a full stage.
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Happy Boxing Week

Ah, the holidays! Well I’ve been up to different things lately, took some time to work on Hunters of the Northwest Passage. I’ve had some ideas about generating dialogue/stories in games ever since I finished Venture the Void and am taking some time to… Continue reading

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python3.2(svn) python2.7(svn) and the new GIL, cherrypy as a test.

I’ve done some quick benchmarks for the unreleased python3.2 on the unreleased cherrypy webserver for python 3. Also with the unreleased python2.7.Here are the results…python3.1Client Thread Report (1000 requests, 14 byte response body, 10 server th… Continue reading

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Merry Christmas, Blog Readers!

I hope that everyone is having a relaxing and enjoyable time during the holidays. Last minute shopping, gift wrapping, and driving through horrible weather should all give way to the fact that you’re spending time with loved ones.
Two years ago I took a picture of me with my cats for a Christmas card. It [...] Continue reading

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I was 4th place

As the title suggests, I came 4th place with Smiles Zen (in Italian).
I imagine the English versions will be available soon. Samsung’s approval department might be taking xmas off though.
Happy Holidays folks!
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Elephants! is free on the App Store!

My gift to you: A totally FREE iPhone game! I made this game several years ago with some other way-cool game-dev friends. In “Elephants!” you save the giraffes while jumping on a rolled up squirrel! More fun than a barrel of pigeons! For Christmas this year I figured I’d port it [...] Continue reading

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Merry Christmas – Free game from Galcon.com – Elephants!

Our gift to you: A totally FREE iPhone game! I made this game several years ago with some other way-cool game-dev friends. In “Elephants!” you save the giraffes while jumping on a rolled up squirrel! More fun than a barrel of pigeons! For Christmas this year I figured I’d port it [...] Continue reading

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Merry Christmas 2009!

I hope everyone has a Merry Christmas, filled with all that it represents, and have a happy new year!
There is some interesting stuff in progress, so stay tuned. There should be some updates about that sometime early in the new year. As another one of those great teaser hints… “it’s going to rock your world.” [...] Continue reading

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Invent with python – a new pygame/python book.

Invent with python ‘Teach yourself how to program by making computer games!’ is a free book now in its second edition. It is released under the creative commons licence Attribution-Noncommercial-Share Alike 3.0 United States – and the author just asks… Continue reading

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structuring modules/packages and the cdb database for websites and python packages

Integrated modules are nice, but so are modular packages.How can we have both? That is, keep all things for a module(or sub package) in one directory, but also have a nice integrated system built on top of that?Often for one package I will have a file… Continue reading

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Another Port

Well, I can relax now.
I have the results back from the Samsung contest, but I can’t say how that went … yet. There’s supposed to be a proper winners announcement deal on SamsungApps Thursday, so if I have anything to add, I’ll do it then.
So that’s one thing off my mind.
The other [...] Continue reading

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