Testing out a zcode interpreter.
October 11th, 2008 by BlumiereOptimization Get!
October 11th, 2008 by Keeyaiart is boring
October 10th, 2008 by IllumeProcedural World - Loading and Rendering
October 7th, 2008 by KeeyaiThe Galcon Prize: Results!
October 6th, 2008 by philhasseyHey,
The Galcon Prize contest is finally over! Congrats to mewo for his great entry! You can get the results package here. This includes all entries and all datasets and all results. It also includes some explanation on how I judged the entries, as well as the script I used to aggregate the results from the various dataset runs I did.
Now that the compo is over I’d love it if everyone who competed wrote up some postmortems about their entries, what strategies they used, and how they came up with the solutions they did. Please post those in the forums.
Thanks again! I’m going to try and get this added to the Galcon-iPhone rankings system ASAP
-Phil
Ninja Kitty!
October 6th, 2008 by Mike Hommel(The Youtube video is just a great coincidence, something Sol found on Youtube while I was working on the game, not in relation to it)
Chainsaw
October 5th, 2008 by BlumiereJoust - It Begins
October 5th, 2008 by KeeyaiThe Galcon Prize — almost over!
October 4th, 2008 by philhasseyIf you haven’t put an entry together for the contest, you’ve got just a couple days left
I’ll be doing the final judging Monday morning when I awake.
-Phil