<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ludum Dare &#187; worm</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/worm/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>coffee!</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/coffee/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/coffee/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 13:51:20 +0000</pubDate>
		<dc:creator>jph</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[coffee]]></category>
		<category><![CDATA[collapse]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[wall]]></category>
		<category><![CDATA[worm]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5476</guid>
		<description><![CDATA[I didn&#8217;t get much done last night,. I work best in the morning.  must be the coffee! You can see the &#8220;wall&#8221; collapsing in the back,. and the loosely defined pac-&#8221;worm&#8221;, that is the player, runs toward the screen in an attempt to escape it,. . Here the Advancing Wall is an Advancing Collapse of [...]]]></description>
			<content:encoded><![CDATA[<p>I didn&#8217;t get much done last night,. I work best in the morning.  must be the coffee!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/ld14_screen_2.jpg"><img class="size-medium wp-image-5477" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/ld14_screen_2-300x240.jpg" alt="the wall and the worm?" width="422" height="328" /></a></p>
<p>You can see the &#8220;wall&#8221; collapsing in the back,. and the loosely defined pac-&#8221;worm&#8221;, that is the player, runs toward the screen in an attempt to escape it,. . Here the Advancing Wall is an Advancing Collapse of Doom.  This is going to be a bit rought, but something will be done.  I&#8217;m going to add some good/bad objects to play with on the wall, and then synth some sounds and music,. .  this all depends on how much time I get to work today,. . fingers crossed.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/coffee/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

