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    Posts Tagged ‘workspace’

    All Systems Go!

    Posted by
    Friday, April 25th, 2014 5:40 pm

    HybridMind is in!

     

    For the first time in a long while I’ve got the weekend completely free so I’m going to make the best of it.

    This is my six year anniversary in participating in Ludum Dare. My first was April of 2008, LD11!

    I got my home office all setup and ready to go. Not sure yet if I’ll be using Flash or Unity. It will likely depend on the theme. I’m hoping to for getting some good  inspiration once the theme is announced.

    If I’m lucky I’ll be able to use my preferred music program below.

    HybridMind Music

     

    I might also mess around with game genres that I haven’t typically explored in the past. Maybe something that involves writing, choices, dialog. Could be a fun experiment! We’ll see though.

    Oh, I’ll also be streaming the development over on my TwitchTV channel!

    Well, I hope everyone has a really good time doing Ludum Dare this weekend. I’m going to try and remember to stay as relaxed as possible and focus on having fun.

    My workspace

    Posted by (twitter: @Ludipe)
    Friday, April 25th, 2014 9:27 am

    workspace

    Nothing fancy but it’s enough. I’m ready for Ludum Dare, but I don’t have much time, so I’ll be using open game art :)

    Workspace

    Posted by (twitter: @https://twitter.com/SoftwaveStudios)
    Friday, April 25th, 2014 8:36 am
    Challenger

    Challenger – Coding Computer

    Endeavour

    Endeavour – graphics computer

    My work stations. Will do my coding in Sublime Text on “Challenger” which is running Elementary OS Luna, a Debian/Ubuntu-based Linux distro with an attractive UI. Will use Endeavour if I need to use Photoshop or paint with my tablet.

    I’m very fond of my Unicomp keyboard. I might actually get another mechanical keyboard; an original “Model M”, in the mail today if I’m lucky.

    var imIn = haveEnoughTime ? “Sure!” : “Nope.”;

    Posted by
    Thursday, April 24th, 2014 5:49 am

    I pretty much feel obligated to do an “I’m in” post.

    This weekend reeeally isn’t what I would call an ideal weekend for a LD, but let’s go!

     

    Not much has changed on my toolset since last LD:

    IDE/Editor: Gedit  and/or Komodo.

    Language: Javascript

    Platform: HTML5 (FTW)!

    Browser: Chrome, obviously! I might test the game in other browsers before publishing, tho.

    Os: Ubuntu 13.10

    Engines/frameworks/libraries: I might use any of these frameworks/libraries, depending on the situation:

    Music/sfx: FamitrackerBfxr, Freesound.org and maybe Garageband.

    Let's make some chiptunes already!

    Let’s make some chiptunes already!

     

    Gfx: Graphics? Whaaat are those?

    Well, as I suck at any kind of visual art, I’ll probably make a game with squares, circles and triangles for graphics (probably circles tho, circle collision is way easier to solve). If I ever consider to any “real” art, I’ll probably use Gimp.

     

    Programmer art...

    Who wants some programmer art? I don’t. And yes, that is a house.

     

    File hosting: Dropbox . I can’t live without Dropbox. Seriously, Dropbox. Need it!

    Version control: WTF is this?

     

    These are the configurations of my <sarcasm> super beefy computer </sarcasm>:

    • 1.8 ghz Intel pentium dual core
    • 1 GB of ram.
    • Intel GMA integrated GPU (super mega old).
    • 500 GB Samsung hard drive.

     

    Sorry, not enough time to make a cool VGM playlist this time…

    As a compensation, enjoy a picture of my workspace:

     

     

     

    Space game!

    Posted by (twitter: @AleksandarDev)
    Saturday, December 14th, 2013 8:59 pm

    It’s a space RTS

    Capture4

    And my workspace

    WP_20131215_04_54_44_Pro

     

    Workspace

    Posted by
    Saturday, August 25th, 2012 2:20 am

    Here is our workspace!

    We have lots of cakes and cookies provided by the Dancake Factory. :)

    Quick Workspace Photo(s)

    Posted by (twitter: @CNIAngel)
    Friday, August 24th, 2012 4:49 pm

    I thought I would take the time to show off my little game dev workspace. I had to take two pictures to show it off. Forgot to get my keyboard and trackball in sadly xD

     

    I’ve got my laptop, Acer iconia Tab A500 tablet, Nintendo DSi for when I need a break. Tux the penguin, Water bottle, notebook for concept art, Logitech headphones with mic, portable hard drive for backing up my work, a Tiny Game Design Tool booklet, and a few reference books if needed. I’m now officially ready for Ludum Dare #24!

     

    GOOD LUCK EVERYONE!!

    – CNIAngel aka Magical Mister Angel

    Workspace upgraded!

    Posted by (twitter: @ConcernedJoe)
    Saturday, April 21st, 2012 2:30 am

    Lookie what just arrived in the mail today! A mother loving potrait monitor.

    Hell yes!!

     

    My Workspace

    Posted by (twitter: @lattyware)
    Friday, December 16th, 2011 4:52 pm

    A picture of my set-up for LD22.

    So, my setup for LD22 involves using my Laptop as my windows build testbed, and my main PC with a triple monitor setup for development, running Arch Linux with KDE4 and PyCharm as my IDE.

    I’m going to be listening to my normal String Quartet playlist (link for spotify users) which is a variety of tracks (mainly Rock, given my taste in music) done by a string quartet. It’s enjoyable, but also doesn’t distract you too much while coding.

    Almost Time!

    Posted by
    Friday, December 16th, 2011 3:27 pm

    Finally done with finals and getting set up!

    Here’s the obligatory workspace photo (I think I need some more screens…):

     

    I’ll be hacking up some quick basis code over the next couple hours (it’ll be on my github here). I’ll probably be using SDL this time (I usually do 3D stuff, but I’d like to give something 2D a try).

    Good luck everyone!

    I’m in, as a 2011 goal!

    Posted by (twitter: @KarnakGames)
    Friday, December 16th, 2011 1:17 pm

    One of my 2011 goals is to participate at least once in Ludum Dare. I couldn’t make the other ones this year, so I’m not skipping this! I’m totally in!

    Workspace is ready… with the help of one of my 11 kids:

    What I will be using:

    • Unity 3D with C#. Also iTween and 2D Toolkit if going the 2D route.
    • Audacity
    • cfxr
    • Blender
    • Inkscape/Photoshop/Flash (as a non artist, when it comes down to drawing, I use whatever I think it feels easier to do the task, depending on what I want to draw)

    2am seems like a great time to decide to do this.

    Posted by (twitter: @lattyware)
    Friday, August 19th, 2011 6:24 pm

    So, I’m in the UK, only just heard about it, why not. Let’s see how it goes.

    I’m planning Python, probably with pysfml or pygame, probably pygame as the new bindings for pysfml are not particularly stable at the moment. Not much in the way of plans as I only decided to do this a very short time ago!

    3 24" Monitors, a laptop, a fan, and assorted other stuff.

    My workspace.

    Not sure how much I’ll post during – or even if I’ll finish something, but we’ll see.

    So yeah… now I wait.

    Edit: I’ll also be using PyCharm as my IDE. Great bit of kit. Running atop my Arch Linux/KDE setup.

    Just starting with my game – Taken

    Posted by
    Saturday, April 30th, 2011 7:30 am

    I dunno what to do, I have some ideas but none of them are convincing, and for now the project’s codename is Taken (no, I mean, that’s the codename)

    Anyways, I am preparing my workspace and all necessary stuff for my project, here a photo of the first one:

    Arielsan - Workspace

    Arielsan - Workspace

    My chaotic little workspace

    Posted by (twitter: @chaotikZA)
    Friday, April 29th, 2011 11:24 pm

    The competition started 04:00 local time and it’s now 08:15 – I’m still half asleep and I have no idea what kind of game to make out of this theme… going to go have breakfast somewhere and stock up on supplies while I try to come up with an idea…

    In the meanwhile here’s picture of my chaotic little workspace:

    Matt's Chaotic little workspace...


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