Posts Tagged ‘Whew’
FINALLY I have completed my game engine. I have no plot whatsoever, nor do I have any gameplay, but a working prototype of all functionality required is done at last. I wasted two hours trying to get sound and permissions set up properly for the smartphone version of my game, but when (after 35 different test compiles) I finally had everything working, I felt so great!
I now have a visual novel engine capable of handling multiple-choice scenes, can display jpg backgrounds and png avatars which smoothly fade in and out, can play mp3 music and voiceovers, and it all works on Win/Web/Android. Now that the base code is there, it is time for me to actually work on the “game” part! Whew! I almost gave up on the sound and mobile parts.
I love that feeling when you’re so frustrated, about to give up, and you keep saying “I’ll just try one different method, maybe it will work this time” and at long last you finally hear your mp3 over the speakers and it is like a huge weight floated off your shoulders and you know: it was worth the persistence.
NEVER GIVE UP! YOU *CAN* DO IT!
Here is my silly little game engine running on my phone: