Posts Tagged ‘warm-up’
Warm-up Complete! – Journey to the Bottom of the Sea
It’s done!
I managed to finish everything I said I would add (except for music), so I feel pretty good about calling this complete.
Apparently I can’t submit it though, presumably because I already submitted a warmup. Is it one entry per account? I thought Ludum Dare allowed you to enter as many games as you’d like.
Oh well, here is the link to the final version anyway.
Warm Up – Narration
Day 2 of my warm up for LD #22. After getting ‘Narration’ as my random theme, I decided to produce a very simple puzzle game where the player had to follow a narrator’s instructions.
Since Day 1, the plot has changed into colouring the ball correctly to go through the right exit. By rolling over colour tiles, the ball becomes coloured by the square. Colours can be combined to produce intermediate hues.
As you can see the basic game play is finished. My main criticism is that the narrator is currently text across the top of the screen and this needs to become audio. Hopefully I’ll get time to complete this, but since this is a warm up I’m happy with progress.
#17, this is Mission Control
Friday, April 23rd, 2010 2:32 amQuick warmup sketch made in Cherrybrush:

Radio tuned to the Secret Sound Service. Take care, everyone! Here’s wishing a fruitful and productive LD48.
Edit: a nearly-pointless “song” made in Musagi a few days ago: Jungle Exploration Theme (ca. 1996)
Also, I may or may not be twittering about the process.
LD #16 Warm-up
Friday, December 4th, 2009 9:18 amI’ve decided to do a “Warm-up” game this weekend. The theme is Art Game À la Experimental Game Project I’ll be using the Flixel Flash Game Engine, my first foray into Flash.
Just thought I’d share in case anyone else wanted to join me.
Rules? We don’t need no stinking rules.




