Posts Tagged ‘voyage’
Windows port
After lots of frustration and a visit to my parents’ house (they have computers with windows; what an odd idea…), I made a windows version. Hopefully it will work on other computers as well. It is exactly the same as the compo version except for some fiddling to get it to load the (default!) font. I also noticed an annoying bug while testing, but I’ll release the fix later in the post-compo version.
If you’re masochist enough to be using Windows check it out: Voyage (for windows)
Voyage, a puzzle game
Voyage is a puzzle game: slide the tiles around to make a continuous path to lead the red car forward.
My girlfriend gave me the idea for this game for which I am quite grateful. Roads wasn’t a theme I was psyched about so it isn’t my best work, but I think in the end it came out ok. Sadly I’m no good at making music and I feel this is a game that really could have used some. Maybe I’ll find some Creative Commons music for a post compo version.
More thought later, for now I bid thee all a fair night.
Download Voyage (Python + pygame / GPLv3)
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