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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
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    Posts Tagged ‘vote’

    Earth Defender is Potato-proved!

    Posted by
    Monday, April 29th, 2013 10:30 am

    Earth Defender is also Potato-proved!

    Try to find the potato in the game (It’s the Easter Egg ^.^) and enjoy it [+1 ]!
    Click here to play the game!

    proved

    Thanks to all!

    Posted by (twitter: @PabloAM50)
    Wednesday, April 25th, 2012 12:38 pm

    I´m very happy reading the comments of my game!. I didn´t expect this big welcome in my first ludumdare! :)

    You can play and rate it on the next link (Thanks in advanced):

    http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12649

    Enjoy it!

    alone with myself – final version

    Posted by
    Sunday, December 18th, 2011 3:03 pm


    Ok final version uploaded, libraries updated with the bugs found during the weekend, some donuts eaten … time to rest for the week to come !!

    don’t forget to play the final version here : http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=825

    cheers !!

    Final Day Games

    Posted by (twitter: @RustyBotGames)
    Sunday, September 11th, 2011 4:53 am

    So for everyone who wants to rate some interesting games with not that much votes on the final day of voting, I would like to give you some recommendations:

    Cosmic Heist – Kevin Wells

    Surprisingly precise controls, fast gameplay and an interesting twist (no shooting). I had a lot of fun playing this. You should try it, too. (18 votes)

    Escausage – jplur

    Great physics game were you control both ends of one or more a sausages (this!). I really had to laugh out loud playing this. (26 votes)

    Abandoodle – OddOneOut

    Classic jump and run with smooth controls and a very authentic hand-drawn look. Feels like playing a lunch-break scribble. (14 votes)

    Meta Abstract Room Escape – foobaz

    This one has a great twist. If you are somewhat preserved against this click-around-to-escape-the-room games, like me, try this out. It breaks these kind of game down to basic flowcharts which is quite a funny approach spiced with humour. (22 votes)

    Go try them out and give them a vote if you also feel that these games are about average quality and deserve many more votes.

    On the voting process

    Posted by (twitter: @IcarusTyler)
    Monday, August 22nd, 2011 8:31 am

    When I started with my first LD, I was at first confused by the somewhat complex voting-system. So I thought I could explain it for anybody who’s interested.

    This is what the voting-screen looks like. Here are the details:

    1. The list of Developers. The entire list is randomized, to ensure equal visibility. At the beginning only 20 names are visible, but once a certain number of those has been voted on, the list extends, showing the next random batch.

    2. Pressing this button will load the entire list. It will still be randomized, though.

    3. The amount of votes this developer has gotten.

    4. Coolness-rating. Hovering over this spot reveals the coolness-rating of this developer. Coolness is awarded for the percentage of rated games. Should this person rate ALL games, she would get a coolness-rating of 100%. The developer will get a medal displayed on the left, next to the name. Bronze at 25%, Silver at 50%, and gold at 75%.

    5. Competition-rating. Games can be rated in the categories Overall, Innovation, Fun, Adherence to Theme, Graphics, Audio, Humor and Community. The Community-rating describes the actions of the developer towards the community, for example by providing blog-posts, timelapse-videos, and other additional pieces of information. Ratings can be 1 to 5 stars, or “n/a”, should you feel you cannot give a proper rating in a certain category.

    6. Jam-Rating. The same system as in the competition, only with games that have been entered in the Jam.

    7. Text-Comment. An X appears should you have given a comment

     

    I hope this helps :-)

    -Matthew


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