<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ludum Dare &#187; ultima</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/ultima/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Demonic Tower &#8211; Finished</title>
		<link>http://www.ludumdare.com/compo/2008/08/10/demonic-tower-finished/</link>
		<comments>http://www.ludumdare.com/compo/2008/08/10/demonic-tower-finished/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 02:47:16 +0000</pubDate>
		<dc:creator>dstrysnd</dc:creator>
				<category><![CDATA[LD #12 - The Tower - 2008]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[ultima]]></category>
		<category><![CDATA[win32]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3326</guid>
		<description><![CDATA[New hotness: Demonic Tower &#8211; Bugfix Release (Source and Win32 EXE) Old and busted: Demonic Tower &#8211; Source Package (.zip) Demonic Tower &#8211; Windows Executable (No Music) (.zip) This works fine in Linux, just run main-linux.py (or remove the SDL sound driver directive). You&#8217;ll need PyGame and PGU to run it. I couldn&#8217;t get the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/08/gamescreenshot6.png"></a></p>
<p><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/08/screenshot4.png" alt="" /></p>
<p><strong>New hotness:</strong></p>
<p><a href="http://nihilsys.com/ld12/destroysound-demonictower-cgl.zip">Demonic Tower &#8211; Bugfix Release (Source and Win32 EXE)</a></p>
<p><strong>Old and busted:</strong></p>
<p><a href="http://nihilsys.com/ld12/tower-source.zip">Demonic Tower &#8211; Source Package (.zip)</a><br />
<a href="http://nihilsys.com/ld12/tower-win32-nomusic.zip">Demonic Tower &#8211; Windows Executable (No Music) (.zip)</a></p>
<p>This works fine in Linux, just run main-linux.py (or remove the SDL sound driver directive).</p>
<p>You&#8217;ll need PyGame and PGU to run it.</p>
<p>I couldn&#8217;t get the Windows exe to compile with music, so rather than fighting with it, I just took it out. Everything works fine when running the project itself, but when I compile the exe with py2exe, I get: AttributeError: &#8216;module&#8217; object has no attribute &#8216;music&#8217;. The mp3 file is still in there (/jams/theme.mp3), so if you want to hear some horribly mastered, feel free to play it in Winamp while you play the game <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Yes, I am aware that the connections to the theme are tenuous since The Tower is simply one card of 77 in the tarot, but I wanted to do something different. I was going to make it a plot point, but testing all the cards took a really long time&#8230;</p>
<p><strong>Bugs</strong>: Enemies can&#8217;t move to the right edge of the screen (past row 10).<br />
I&#8217;ve been able to have the same card in hand twice (The Empress).<br />
Music doesn&#8217;t play in the Windows executable.</p>
<p>Go <a href="http://nihilsys.com/ld12/destroysound-demonictower-cgl.zip">here</a> for the bugfix release.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/08/10/demonic-tower-finished/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

