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	<title>Ludum Dare &#187; trucks</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>A Transportation Industry Game Finished</title>
		<link>http://www.ludumdare.com/compo/2010/06/13/a-transportation-industry-game-finished/</link>
		<comments>http://www.ludumdare.com/compo/2010/06/13/a-transportation-industry-game-finished/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 23:03:39 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[MiniLD #19]]></category>
		<category><![CDATA[D]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[GLFW]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[journal]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[procedural generation]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[transportation]]></category>
		<category><![CDATA[trucks]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=20938</guid>
		<description><![CDATA[I actually managed to finish, though I doubted it quite a few times in the last seven hours. There&#8217;s almost no end to the list on how many things were cut and it&#8217;s unpolished to no end. But still, you can sort of play it and enjoy it. You can view the submitted entry here. [...]]]></description>
			<content:encoded><![CDATA[<p>I actually managed to finish, though I doubted it quite a few times in the last seven hours. There&#8217;s almost no end to the list on how many things were cut and it&#8217;s unpolished to no end. But still, you can sort of play it and enjoy it.</p>
<p><a href="/compo/mini-ld-19/?action=preview&amp;uid=9">You can view the submitted entry here</a>.</p>
<p>Also, here&#8217;s a new screenshot (included with the entry), showing truck editing.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/06/jolle-minild19-shot07-edit_truck.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/06/jolle-minild19-shot07-edit_truck-300x232.png" alt="jolle-minild19-shot07-edit_truck" width="300" height="232" class="alignnone size-medium wp-image-20939" /></a></p>
<p>Looking forward to test all the other games.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Industries and Trucks with Pathfinding</title>
		<link>http://www.ludumdare.com/compo/2010/06/13/industries-and-trucks/</link>
		<comments>http://www.ludumdare.com/compo/2010/06/13/industries-and-trucks/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 12:40:46 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[MiniLD #19]]></category>
		<category><![CDATA[industries]]></category>
		<category><![CDATA[journal]]></category>
		<category><![CDATA[pathfinding]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[trucks]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=20905</guid>
		<description><![CDATA[I now have industries and trucks, and the trucks have pathfinding. In the screenshot below, red dots are industries (can be anything from a grain farm to a food store) and the blue dot is a truck. I&#8217;m currently trying to figure out how the user interface should work exactly. My original idea will be [...]]]></description>
			<content:encoded><![CDATA[<p>I now have industries and trucks, and the trucks have pathfinding. In the screenshot below, red dots are industries (can be anything from a grain farm to a food store) and the blue dot is a truck.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/06/jolle-minild19-shot03-industries_truck.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/06/jolle-minild19-shot03-industries_truck-300x222.png" alt="jolle-minild19-shot03-industries_truck" width="300" height="222" class="alignnone size-medium wp-image-20906" /></a></p>
<p>I&#8217;m currently trying to figure out how the user interface should work exactly. My original idea will be quite a pain to implement I believe, so I&#8217;m trying to figure out if there&#8217;s any simpler approach. In the mean time, I will probably add lists at each industry that shows available/desired resources.</p>
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		<item>
		<title>Trading game with trucks</title>
		<link>http://www.ludumdare.com/compo/2010/06/12/trading-game-with-trucks/</link>
		<comments>http://www.ludumdare.com/compo/2010/06/12/trading-game-with-trucks/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 12:59:20 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[MiniLD #19]]></category>
		<category><![CDATA[journal]]></category>
		<category><![CDATA[trade]]></category>
		<category><![CDATA[transportation]]></category>
		<category><![CDATA[trucks]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=20800</guid>
		<description><![CDATA[I&#8217;ve settled for an idea, it&#8217;s a trading game à la Port Royale, but where you have a trucker company. You can own one or more trucks (of different power) and you buy and sell goods at factories and stores etc. Trick will of course be buy low sell high. I intend to set the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve settled for an idea, it&#8217;s a trading game à la <em>Port Royale</em>, but where you have a trucker company. You can own one or more trucks (of different power) and you buy and sell goods at factories and stores etc. Trick will of course be buy low sell high.</p>
<p>I intend to set the game over a square of 300 km, though I don&#8217;t know if it will be to scale much and there&#8217;s the intention of having a large amount of different resource. Regarding how it will look, there will just be a map view really, so nothing very fancy. Not sure if it will be random or hand made yet.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Looking good!</title>
		<link>http://www.ludumdare.com/compo/2008/12/07/looking-good/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/07/looking-good/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 20:40:43 +0000</pubDate>
		<dc:creator>SpaceManiac</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[BLDR]]></category>
		<category><![CDATA[roads]]></category>
		<category><![CDATA[trucks]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4075</guid>
		<description><![CDATA[With 7 hours 19 minutes 20 seconds left in LD13, I&#8217;m looking pretty good! The main menu&#8217;s still the same, but now there&#8217;s a pause menu (of sorts) and some semi-gameplay. And in that 7 hours 19 minutes 10 seconds left, I just need to add a goal and something to keep you from reaching [...]]]></description>
			<content:encoded><![CDATA[<p>With <span>7 hours 19 minutes 20 seconds </span>left in LD13, I&#8217;m looking pretty good!</p>
<p>The main menu&#8217;s still the same, but now there&#8217;s a pause menu (of sorts) and some semi-gameplay.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot3.png"><img class="alignnone size-medium wp-image-4076" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot3-300x235.png" alt="" width="300" height="235" /></a></p>
<p>And in that <span>7 hours 19 minutes 10 seconds left</span>, I just need to add a goal and something to keep you from reaching that goal.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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