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	<title>Ludum Dare &#187; troubles</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Timelapse, finally!</title>
		<link>http://www.ludumdare.com/compo/2011/12/22/timelapse-finally/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/22/timelapse-finally/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 23:59:39 +0000</pubDate>
		<dc:creator>olav_st</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[timelapse]]></category>
		<category><![CDATA[timelapse troubles]]></category>
		<category><![CDATA[troubles]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=103870</guid>
		<description><![CDATA[I have finally finished my timelapse. My screen recorder crashed during the compo and I had to download all 23 parts of my stream, join them together, speed it up and add music. After over 3 hours of rendering I can finally present my timelapse: I made the game Space Rescue Mission. I am pretty [...]]]></description>
			<content:encoded><![CDATA[<p>I have finally finished my timelapse. My screen recorder crashed during the compo and I had to download all 23 parts of <a title="My LD stream" href="http://www.twitch.tv/olavst" target="_blank">my stream</a>, join them together, speed it up and add music. After over 3 hours of rendering I can finally present my timelapse:</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/SDv85iHrFfo?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>I made the game <a title="Space Rescue Mission" href="http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&amp;uid=7758" target="_blank">Space Rescue Mission</a>. I am pretty happy with how everything turned out, except that my game was very buggy. This was my first Ludum Dare  and I should have managed my time a lot better. Anyway, looking forward to the next compo!</p>
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		<title>Troubles</title>
		<link>http://www.ludumdare.com/compo/2008/08/10/troubles/</link>
		<comments>http://www.ludumdare.com/compo/2008/08/10/troubles/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 15:00:18 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[LD #12 - The Tower - 2008]]></category>
		<category><![CDATA[foodphoto]]></category>
		<category><![CDATA[log]]></category>
		<category><![CDATA[troubles]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3166</guid>
		<description><![CDATA[The game doesn&#8217;t work as it is. Needs to figure out a design that does. At first I thought (as I wrote) I just needed an slight control change (or a bigger one, but I went for the small). The actual game rules were the same, only this showed that the game was fairly pointless [...]]]></description>
			<content:encoded><![CDATA[<p>The game doesn&#8217;t work as it is. Needs to figure out a design that does. At first I thought (as I wrote) I just needed an slight control change (or a bigger one, but I went for the small). The actual game rules were the same, only this showed that the game was fairly pointless (when didn&#8217;t have to set workers every round). One just had to set them up and let the turns pass. Might have been better with an opponent, as then you&#8217;d have to figure out most optimal route, but that still wasn&#8217;t much work. And the bothersome thing left was to manually build the tower. Tested to remove that too. Made it less bothersome, but even more pointless. So I need to figure something out.</p>
<p>Oh, right, at least I had some candy.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/08/jolle-food06-candy.jpg"><img class="alignnone size-medium wp-image-3167" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/08/jolle-food06-candy-300x225.jpg" alt="" width="300" height="225" /></a></p>
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