Posts Tagged ‘tiny skater’
Tiny Hawk final release
Sunday, April 20th, 2008 2:40 pmTiny Hawk final release (194k)
Update: Tiny Hawk Windows executable (3.07M)
I think I’m done now. The game is six levels long, has sound effects and music, and is all sorts of awesome, naturally.
Have at it, but be gentle.
Bartender, hand me another shot
Sunday, April 20th, 2008 10:40 amHere’s another screenshot of my game, which I’m still calling Tiny Skater I guess. This is the fifth level in the game. The other levels aren’t this big. This one’s a bit of a mess to tell you the truth. The minimal game mechanics kinda make it hard to have interesting level designs. I think I have an idea for one more.
Tiny Skater goes Youtube
Saturday, April 19th, 2008 5:13 pmYoutube video of my game. Added some more colorful graphics since last screenshot. By the way, does wordpress allow embedded videos? I couldn’t seem to be able to do that.
Tiny skater skates on
Saturday, April 19th, 2008 3:53 pmHere’s another screenshot. As you can see, I’ve colored the skater sprite. I hope that doesn’t detract too much from the minimalism. I’m thinking of making the graphics more colorful in other ways too. I think the minimalism of the gameplay is quite enough for me, as the game still works with just one button, which you use to jump, grind and wall jump. You jump by pressing a button, grinding and wall jumping happens automatically when you’re holding a button when hitting a rail or a wall. I was going to make it timing based, but I didn’t want to make it very hard. So far the game doesn’t really have any goals other than collecting all the red gems. I’m thinking of having an exit you need to reach within a time limit, with the gems giving you more time. Like in N and N+.

