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	<title>Ludum Dare &#187; thread</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Dialogue (well, technically, monologue)</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/dialogue-well-technically-monologue/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/dialogue-well-technically-monologue/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 23:44:52 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[thread]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5683</guid>
		<description><![CDATA[Click to enlarge. The wall&#8217;s coming, honestly..]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dfuters.com/images/ld_screen5.png"><img src="http://www.dfuters.com/images/ld_screen5.png" alt="" width="500" /></a><br />
<span style="x-small;">Click to enlarge.</span></p>
<p>The wall&#8217;s coming, honestly..</p>
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		<title>Coming on slowly</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/coming-on-slowly/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/coming-on-slowly/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 19:40:16 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[dude]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[thread]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5577</guid>
		<description><![CDATA[I&#8217;m at the stage now where I&#8217;m just mapping out the gameworld and populating it with words and people. It&#8217;s looking like I&#8217;ll finish in time, which I&#8217;m pleased about Click to enlarge.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m at the stage now where I&#8217;m just mapping out the gameworld and populating it with words and people. It&#8217;s <em>looking</em> like I&#8217;ll finish in time, which I&#8217;m pleased about <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.dfuters.com/images/ld_screen4.png"><img src="http://www.dfuters.com/images/ld_screen4.png" alt="" width="500" /></a><br />
<span style="x-small;">Click to enlarge.</span></p>
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		<title>Engine nearly done</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/engine-nearly-done/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/engine-nearly-done/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 10:00:42 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[thread]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5426</guid>
		<description><![CDATA[I had a few hours of sleep and got back to work. I&#8217;ve now implemented player movement, gravity, collisions, etc., and just finished my class to handle animations. Collisions caused me quite a bit of bother as I made a load of stupid mistakes (as usual), but they seem to be well and truly out [...]]]></description>
			<content:encoded><![CDATA[<p>I had a few hours of sleep and got back to work. I&#8217;ve now implemented player movement, gravity, collisions, etc., and just finished my class to handle animations.</p>
<p>Collisions caused me quite a bit of bother as I made a load of stupid mistakes (as usual), but they <i>seem</i> to be well and truly out of the way now.</p>
<p>I still need to pull the sprites I made over from my other computer so I won&#8217;t bother with a screenshot this time.</p>
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		<title>Tiles</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/tiles/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/tiles/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 02:11:33 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[thread]]></category>
		<category><![CDATA[tiles]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5330</guid>
		<description><![CDATA[Implemented tiles. Okay, it&#8217;s still at the stage where everything is boring. I think after this one, I won&#8217;t post until I have something a little more visually stimulating.]]></description>
			<content:encoded><![CDATA[<p>Implemented tiles. Okay, it&#8217;s still at the stage where everything is boring. I think after this one, I won&#8217;t post until I have something a little more visually stimulating.</p>
<p><img src="http://www.dfuters.com/images/ld_screen2.png" alt="" width="500" /></p>
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		<title>We have pixel fonts.</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/we-have-pixel-fonts/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/we-have-pixel-fonts/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 01:19:37 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[font]]></category>
		<category><![CDATA[thread]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5314</guid>
		<description><![CDATA[Started coding a little while ago and just finished a pixel font class. I&#8217;m working with the Flex SDK in FlashDevelop.]]></description>
			<content:encoded><![CDATA[<p>Started coding a little while ago and just finished a pixel font class.</p>
<p>I&#8217;m working with the Flex SDK in FlashDevelop.</p>
<p><img src="http://www.dfuters.com/images/ld_screen1.png" alt="" width="500" /></p>
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