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	<title>Ludum Dare &#187; The One Ring</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Random Dungeon Exploration</title>
		<link>http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 19:29:32 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[LD #05 - Random - 2004]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[allegro]]></category>
		<category><![CDATA[Best In Show]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[firs]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[The One Ring]]></category>
		<category><![CDATA[tiles]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[winner]]></category>

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		<description><![CDATA[Random Dungeon Exploration is the result of trying to push the Random theme as far as possible. It got random levels, random enemies, random quests (well, a little bit random!), random items, random player names, and random events. I guess it could have been even more random, but time was a limiting factor. As for [...]]]></description>
			<content:encoded><![CDATA[<p><em>Random Dungeon Exploration</em> is the result of trying to push the Random theme as far as possible. It got random levels, random enemies, random quests (well, a little bit random!), random items, random player names, and random events. I guess it could have been even more random, but time was a limiting factor.</p>
<p>As for the actual gameplay, it&#8217;s fairly simple step based dungeon crawling. And a &#8216;town&#8217; screen where you can shop and select dungeons. It felt pretty solid, but there were a lot of balancing issues that you&#8217;d notice once you reached some higher levels.</p>
<p><a HREF="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/shot9.png" TITLE="shot9.png"><img SRC="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/shot9.thumbnail.png" ALT="shot9.png" /></a></p>
<p>The game was well received, placing second in the &#8216;Fun&#8217; and &#8216;Production&#8217; categories, and also getting the &#8216;Best In Show&#8217; UBER prize.</p>
<p>You can get the <a HREF="http://jolle.se/48h/jolle-rde-post48.zip">slightly improved post compo version</a>, or the <a HREF="http://jolle.se/48h/48h-jolle-rde.zip">compo version</a>. Both are for Windows and OpenGL.</p>
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