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	<title>Ludum Dare &#187; tempeh</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Food- and screenshots!</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/food-and-screenshots/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/food-and-screenshots/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 12:16:17 +0000</pubDate>
		<dc:creator>jlnr</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[gosu]]></category>
		<category><![CDATA[tempeh]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5453</guid>
		<description><![CDATA[Last night I wasn&#8217;t too happy with my mockup: But I even switched to C++ because it allowed me to add some features that I wanted to do for a while. Also, I ate delicious tempeh burgers: And suddenly, my game looked a lot better! I also had some ideas for more interesting gameplay last [...]]]></description>
			<content:encoded><![CDATA[<p>Last night I wasn&#8217;t too happy with my mockup:</p>
<p><img src="http://www.raschke.de/julian/temp/ld14_screen1.jpg" alt="" width="600" height="375" /></p>
<p>But I even switched to C++ because it allowed me to add some features that I wanted to do for a while. Also, I ate delicious tempeh burgers:<br />
<img src="http://www.raschke.de/julian/temp/ld14_tempeh.jpg" alt="" width="600" height="450" /></p>
<p>And suddenly, my game looked a lot better! I also had some ideas for more interesting gameplay last night, so today I&#8217;ll hopefully be more productive:</p>
<p><img src="http://www.raschke.de/julian/temp/ld14_screen2.jpg" alt="" width="600" height="375" /></p>
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