Posts Tagged ‘sml’
Notice of intent
Friday, April 23rd, 2010 5:10 pmI am Tom 7. I will make a game from scratch for Ludum Dare 17.
I do declare that I might use my spartan SDLML lib if I program in SML. But I will probably jazz out in Flash, in which case I may reuse some of the basic infrastructure and physics libraries I wrote for you keep dying (src). Both are GPL. All gameplay and content will be new.


