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    Posts Tagged ‘sml’

    Notice of intent

    Posted by (twitter: @tom7)
    Friday, April 23rd, 2010 5:10 pm

    I am Tom 7. I will make a game from scratch for Ludum Dare 17.

    I do declare that I might use my spartan SDLML lib if I program in SML. But I will probably jazz out in Flash, in which case I may reuse some of the basic infrastructure and physics libraries I wrote for you keep dying (src). Both are GPL. All gameplay and content will be new.


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