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	<title>Ludum Dare &#187; shopping</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<title>Bots and Shops</title>
		<link>http://www.ludumdare.com/compo/2008/12/06/bots-and-shops/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/06/bots-and-shops/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 14:08:03 +0000</pubDate>
		<dc:creator>Jonathan Whiting</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[shopping]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3819</guid>
		<description><![CDATA[A little while since my last entry, but I&#8217;ve been pretty busy at least. I&#8217;ve come up with some slightly more road like graphics (I kind of miss my old hyper abstract ones, but it feels like I should work the theme in when I can). I&#8217;ve also added some AI opponents, so now instead [...]]]></description>
			<content:encoded><![CDATA[<p>A little while since my last entry, but I&#8217;ve been pretty busy at least.  I&#8217;ve come up with some slightly more road like graphics (I kind of miss my old hyper abstract ones, but it feels like I should work the theme in when I can).  I&#8217;ve also added some AI opponents, so now instead of one blob there are several <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_surprised.gif' alt=':o' class='wp-smiley' />  </p>
<p><img src='http://jwhiting.nfshost.com/temp/ludum/ludumdare03.png' alt='' class='alignnone' /></p>
<p>Each enemy has somewhat different behaviour, kind of like in pacman.  Actually the whole thing was starting to become very pacman-esque which was a little worrying, I didn&#8217;t particularly want to make a clone of something if I could avoid it. I was getting a bit bogged down generally too, so decided it was a good time to get some fresh air, go to the shops, and stock up on some food.  It worked pretty well, I&#8217;ve got a much better idea of what to do next now, and I&#8217;m much less worried about the pacman thing (there&#8217;ll be similarities, but I don&#8217;t expect it to feel like a clone).</p>
<p>Got back from the shops, was hungry, so mades cheese on toast for lunch, served with more browny beverage goodness \o/ (my count is now 3).</p>
<p><img src='http://jwhiting.nfshost.com/temp/ludum/cheeseontoast.jpg' alt='' class='alignnone' /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Random Dungeon Exploration</title>
		<link>http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 19:29:32 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[LD #05 - Random - 2004]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[allegro]]></category>
		<category><![CDATA[Best In Show]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[dungeons]]></category>
		<category><![CDATA[exploration]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[firs]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[The One Ring]]></category>
		<category><![CDATA[tiles]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[winner]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/</guid>
		<description><![CDATA[Random Dungeon Exploration is the result of trying to push the Random theme as far as possible. It got random levels, random enemies, random quests (well, a little bit random!), random items, random player names, and random events. I guess it could have been even more random, but time was a limiting factor. As for [...]]]></description>
			<content:encoded><![CDATA[<p><em>Random Dungeon Exploration</em> is the result of trying to push the Random theme as far as possible. It got random levels, random enemies, random quests (well, a little bit random!), random items, random player names, and random events. I guess it could have been even more random, but time was a limiting factor.</p>
<p>As for the actual gameplay, it&#8217;s fairly simple step based dungeon crawling. And a &#8216;town&#8217; screen where you can shop and select dungeons. It felt pretty solid, but there were a lot of balancing issues that you&#8217;d notice once you reached some higher levels.</p>
<p><a HREF="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/shot9.png" TITLE="shot9.png"><img SRC="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/shot9.thumbnail.png" ALT="shot9.png" /></a></p>
<p>The game was well received, placing second in the &#8216;Fun&#8217; and &#8216;Production&#8217; categories, and also getting the &#8216;Best In Show&#8217; UBER prize.</p>
<p>You can get the <a HREF="http://jolle.se/48h/jolle-rde-post48.zip">slightly improved post compo version</a>, or the <a HREF="http://jolle.se/48h/48h-jolle-rde.zip">compo version</a>. Both are for Windows and OpenGL.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/29/random-dungeon-exploration/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Moon Invaders</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 18:31:09 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #08.5 - Moon, Anti-Text - 2007]]></category>
		<category><![CDATA[anti-text]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[invaders]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[PTK]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[tower defense]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</guid>
		<description><![CDATA[LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text. &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon. So I created probably my favorite of my own LD48 entries, Moon Invaders. There&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text.  &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon.  So I created probably my favorite of my own LD48 entries, <a href="http://hamumu.com/game.php?game=MOON">Moon Invaders</a>.  There&#8217;s no text whatsoever in the entire game, which makes reading the manual rather necessary, since it&#8217;s a strategy game.  It&#8217;s basically a tower defense game, but instead of monsters following a path, they descend Space Invaders style.  I greatly enhanced this game post-compo, working obsessively for a week.  I just like it!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.gif" title="Moon Invaders"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.thumbnail.gif" alt="Moon Invaders" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wee Ninja</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/wee-ninja/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/wee-ninja/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 18:22:10 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #08 - Swarms - 2006]]></category>
		<category><![CDATA[beat-em-up]]></category>
		<category><![CDATA[combos]]></category>
		<category><![CDATA[fighting]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[PTK]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[swarms]]></category>
		<category><![CDATA[tiles]]></category>
		<category><![CDATA[wee]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/wee-ninja/</guid>
		<description><![CDATA[LD48 #8 theme was &#8220;Swarms&#8221;. It also occurred right around the initial release of the Nintendo Wii. Thus, you get Wee Ninja, a game where you are trying to beat an insanely large horde of other shoppers to the last remaining Wees in stock during the holiday season. It&#8217;s fun to play, simple, and includes [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #8 theme was &#8220;Swarms&#8221;.  It also occurred right around the initial release of the Nintendo Wii.  Thus, you get <a href="http://hamumu.com/game.php?game=WEE">Wee Ninja</a>, a game where you are trying to beat an insanely large horde of other shoppers to the last remaining Wees in stock during the holiday season.  It&#8217;s fun to play, simple, and includes achievements to unlock bonus abilities.  One of the more complete entries I&#8217;ve ever done (possibly because the gameplay was so incredibly simple!).</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/wee_scr1.gif" title="Wee Ninja"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/wee_scr1.thumbnail.gif" alt="Wee Ninja" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/26/wee-ninja/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NPC Quest</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/npc-quest/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/npc-quest/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 17:56:09 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #03 - Preparation - 2003]]></category>
		<category><![CDATA[allegro]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[knight]]></category>
		<category><![CDATA[medieval]]></category>
		<category><![CDATA[mutant dolphin]]></category>
		<category><![CDATA[NPC]]></category>
		<category><![CDATA[peasant]]></category>
		<category><![CDATA[preparation]]></category>
		<category><![CDATA[random levels]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[tiles]]></category>
		<category><![CDATA[used car salesman]]></category>
		<category><![CDATA[wizard]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/npc-quest/</guid>
		<description><![CDATA[LD48 #3 was themed &#8220;Preparation &#8211; Set it up and let it go&#8221;. For this I originally made a game where you were a leprechaun and needed to plant traps to kill people trying to come steal your lucky charms. For some reason, despite how fun that sounds, I couldn&#8217;t get anywhere on it and [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #3 was themed &#8220;Preparation &#8211; Set it up and let it go&#8221;.  For this I originally made a game where you were a leprechaun and needed to plant traps to kill people trying to come steal your lucky charms.  For some reason, despite how fun that sounds, I couldn&#8217;t get anywhere on it and quit halfway through.  Then I came back on the second day, reusing some of the code and graphics and created <a href="http://hamumu.com/game.php?game=NPC">NPC Quest</a>!  It&#8217;s a game of buying gear for a fantasy hero, and then watching him fight battles without your help.  It&#8217;s actually more strategic and fun than it sounds.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/npc_scr3.gif" title="NPC Quest"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/npc_scr3.thumbnail.gif" alt="NPC Quest" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/26/npc-quest/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scarecrow: Heart Of Straw</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/scarecrow-heart-of-straw/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/scarecrow-heart-of-straw/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 17:43:45 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #01 - Guardian - 2002]]></category>
		<category><![CDATA[BOO]]></category>
		<category><![CDATA[corn]]></category>
		<category><![CDATA[cow]]></category>
		<category><![CDATA[crows]]></category>
		<category><![CDATA[farm]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[guardian]]></category>
		<category><![CDATA[nehe]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[pelican]]></category>
		<category><![CDATA[scarecrow]]></category>
		<category><![CDATA[shopping]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/scarecrow-heart-of-straw/</guid>
		<description><![CDATA[LD48 #1 theme was Guardian. I created Scarecrow: Heart Of Straw, a game where you play the role of a scarecrow, scaring crows (as they are wont to do) away from corn. I don&#8217;t know what Pellies it did or didn&#8217;t win. I think it did fairly well, and has a rockin&#8217; crowmetal soundtrack and [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #1 theme was Guardian.  I created <a href="http://hamumu.com/game.php?game=SCARE">Scarecrow: Heart Of Straw</a>, a game where you play the role of a scarecrow, scaring crows (as they are wont to do) away from corn.  I don&#8217;t know what Pellies it did or didn&#8217;t win.  I think it did fairly well, and has a rockin&#8217; crowmetal soundtrack and a mumbly farmer.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/scare_scr1.jpg" title="Scarecrow"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/scare_scr1.thumbnail.jpg" alt="Scarecrow" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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