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	<title>Ludum Dare &#187; shockwave</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/shockwave/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
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		<title>Raids</title>
		<link>http://www.ludumdare.com/compo/2007/11/27/raids/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/27/raids/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 21:56:42 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #04 - Infection - 2004]]></category>
		<category><![CDATA[digicam]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[floorball]]></category>
		<category><![CDATA[infection]]></category>
		<category><![CDATA[shockwave]]></category>
		<category><![CDATA[zombie]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/27/raids/</guid>
		<description><![CDATA[A infected game. It didn&#8217;t get done but there is some odd graphics and strange swedish doctor sounds. Play the &#8220;game&#8221; online. The player, shoot with a digicam on timer, yes, that is a floorball club I&#8217;m holding in my hand.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/raids.jpg" title="Infected game"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/raids.thumbnail.jpg" alt="Infected game" /></a></p>
<p>A infected game. It didn&#8217;t get done but there is some odd graphics and strange swedish doctor sounds. Play the &#8220;game&#8221; <a href="http://enedahl.com/lu4/raids05.htm">online</a>.</p>
<p><img src="http://enedahl.com/lu4/chris360_100.gif" height="105" width="100" /></p>
<p>The player, shoot with a digicam on timer, yes, that is a floorball club I&#8217;m holding in my hand.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/27/raids/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shwarms</title>
		<link>http://www.ludumdare.com/compo/2007/11/27/shwarms/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/27/shwarms/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 21:43:31 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #08 - Swarms - 2006]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[shmup]]></category>
		<category><![CDATA[shockwave]]></category>
		<category><![CDATA[shoot-em-up]]></category>
		<category><![CDATA[shootemup]]></category>
		<category><![CDATA[sidescroll]]></category>
		<category><![CDATA[sidescrolling]]></category>
		<category><![CDATA[startfield]]></category>
		<category><![CDATA[swarm]]></category>
		<category><![CDATA[swarms]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/27/shwarms/</guid>
		<description><![CDATA[Theme Swarm. I did a shoot em up, sidescrolling thing. Play the game online Ingame screenshot]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzool06.png" title="Splash"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzool06.thumbnail.png" alt="Splash" /></a></p>
<p>Theme Swarm. I did a shoot em up, sidescrolling thing. Play the game <a href="http://enedahl.com/lu8/shwarms.htm">online</a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzoolfinal.png" title="drzoolfinal.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzoolfinal.thumbnail.png" alt="drzoolfinal.png" /></a></p>
<p>Ingame  screenshot</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Farmer</title>
		<link>http://www.ludumdare.com/compo/2007/11/27/the-farmer/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/27/the-farmer/#comments</comments>
		<pubDate>Tue, 27 Nov 2007 20:52:28 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #07 - Growth - 2005]]></category>
		<category><![CDATA[farm]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[growth]]></category>
		<category><![CDATA[pixel]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[shockwave]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/27/the-farmer/</guid>
		<description><![CDATA[Theme Growth. I did get a review on this game, here it is: Not just reliant on a funny intro song, The Farmer is a pretty good game coded by drZool for the Ludum Dare competition. Part Harvest Moon with some Mario-stomping element, you play the role of a farmer who has to achieve certain [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzooltitle2.png" title="Splash"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzooltitle2.thumbnail.png" alt="Splash" /></a></p>
<p>Theme Growth. I did get a <a href="http://indygamer.blogspot.com/2005/12/farmer.html">review</a> on this game, here it is:</p>
<address>Not just reliant on a funny intro song, <a href="http://enedahl.com/lu7/TheFarmer_drZool_FinalR2.zip">The Farmer</a> is a pretty good game coded by drZool for the Ludum Dare competition. Part Harvest Moon with some Mario-stomping element, you play the role of a farmer who has to achieve certain level objectives shown before the start of each stage.</address>
<address> </address>
<address> </address>
<address> </address>
<address>This would usually be a certain number of coins, seed, flowers or fertilizers. You start off with a few seeds that can be used to generate the four items mentioned, depending on when you decide to harvest them by pressing space. Some planning is required as the game will end if you run out of seeds.</address>
<address> </address>
<address> </address>
<address> </address>
<address>You will get more seeds if you pick the flowers as soon as the petals fall off. Exchange flowers picked when in full bloom for coins from the shack on the right. Decomposed flowers can be collected as fertilizers, while roaches can be eliminated by jumping on them. The rules may seem a little complicated at first but players should be able to grasp the concept after a few plays.</address>
<address> </address>
<address> </address>
<address> </address>
<address><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzool03.png" title="Ingame"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/drzool03.thumbnail.png" alt="Ingame" /></a><br />
</address>
<address> </address>
<p>Ingame screenshot</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sokobomb</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/sokobomb/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/sokobomb/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 21:23:09 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #05 - Random - 2004]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[burn]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[explosion]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[iso]]></category>
		<category><![CDATA[NPC]]></category>
		<category><![CDATA[pathfinding]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[shockwave]]></category>
		<category><![CDATA[sokoban]]></category>
		<category><![CDATA[sokobomb]]></category>
		<category><![CDATA[water]]></category>
		<category><![CDATA[whitty]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/sokobomb/</guid>
		<description><![CDATA[We cheated! We were two ppl working on SokoBomb me (drZool) and dr Elak. Yes, but we told so up front when we begun. Anyways the compo game is a randomly generated sokoban adventure&#8230; minus adventure. And the postcompo game is a puzzle/action adventure, without randomly generated rooms. But with whitty npc&#8217;s and melting icecubes [...]]]></description>
			<content:encoded><![CDATA[<p>We cheated!  We were two ppl working on SokoBomb me (drZool) and dr Elak. Yes, but we told so up front when we begun. Anyways the compo game is a randomly generated sokoban adventure&#8230; minus adventure. And the postcompo game is a puzzle/action adventure, without randomly generated rooms. But with whitty npc&#8217;s and melting icecubes <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/splash.gif" title="Splash"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/splash.thumbnail.gif" alt="Splash" /></a></p>
<p>The original entry with random levels are <a href="http://www.mechanicalcat.net/tech/ld48/home/drZool">here</a></p>
<p>The post compo beta/demo of the game with hand made levels can be found <a href="http://enedahl.com/index.asp?page=SokoBomb">here</a> including a video of the gameplay. We did enter Swedish Game Awards with it, but did not place.</p>
<p>Here are screens from compo entry:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap2.jpg" title="sokobomb_snap2.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap2.thumbnail.jpg" alt="sokobomb_snap2.jpg" /></a></p>
<p>First random generated level. Note to self: improve difficulty.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap3.jpg" title="sokobomb_snap3.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap3.thumbnail.jpg" alt="sokobomb_snap3.jpg" /></a></p>
<p>Dr Zoolak in a mean mood. Random-generated level.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap4.jpg" title="sokobomb_snap4.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap4.thumbnail.jpg" alt="sokobomb_snap4.jpg" /></a></p>
<p>A visit to cubicle hell, random style.</p>
<p>Here comes post compo screens:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap5.jpg" title="sokobomb_snap5.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap5.thumbnail.jpg" alt="sokobomb_snap5.jpg" /></a></p>
<p>Soko showcasing the latest in weapon sprite fashion.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap6.jpg" title="sokobomb_snap6.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap6.thumbnail.jpg" alt="sokobomb_snap6.jpg" /></a></p>
<p>Refraction in action.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap7.jpg" title="sokobomb_snap7.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap7.thumbnail.jpg" alt="sokobomb_snap7.jpg" /></a></p>
<p>Who farted?</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap8.jpg" title="sokobomb_snap8.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap8.thumbnail.jpg" alt="sokobomb_snap8.jpg" /></a></p>
<p>Better put your shades on, those are real hardshadows.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap9.jpg" title="sokobomb_snap9.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap9.thumbnail.jpg" alt="sokobomb_snap9.jpg" /></a></p>
<p>No smoke without fire. Creeping features abound!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap10.jpg" title="sokobomb_snap10.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap10.thumbnail.jpg" alt="sokobomb_snap10.jpg" /></a></p>
<p>Pathfinding up and running, so are the conveyor belts.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2007/11/26/sokobomb/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sheepenstein</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/sheepenstein/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/sheepenstein/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 17:57:44 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #02 - Construction/Destruction - 2002]]></category>
		<category><![CDATA[construction]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[Frankenstein]]></category>
		<category><![CDATA[Kill]]></category>
		<category><![CDATA[Resurrect]]></category>
		<category><![CDATA[sheep]]></category>
		<category><![CDATA[Sheepenstein]]></category>
		<category><![CDATA[shockwave]]></category>
		<category><![CDATA[Shoot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/sheepenstein/</guid>
		<description><![CDATA[A two player shockwave game, highly unbalanced. Play the game here Player one shoots the sheep, player two resurrects them Resurrect the sheep when power is on max and all parts are on the table The sheep walks into the light.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein02.png" title="sheepenstein02.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein02.thumbnail.png" alt="sheepenstein02.png" /></a></p>
<p>A two player shockwave game, highly unbalanced. Play <a href="http://enedahl.com/index.asp?page=shockwave_sheepenstein">the game here</a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein01.png" title="Main menu"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein01.thumbnail.png" alt="Main menu" /></a></p>
<p>Player one shoots the sheep, player two resurrects them</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein03.png" title="Resurrect!"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein03.thumbnail.png" alt="Resurrect!" /></a></p>
<p>Resurrect the sheep when power is on max and all parts are on the table</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein04.png" title="Walk into the light"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepenstein04.thumbnail.png" alt="Walk into the light" /></a></p>
<p>The sheep walks into the light.</p>
]]></content:encoded>
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