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	<title>Ludum Dare &#187; saturday</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/saturday/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<title>Second Night &#8211; Second Screenshot</title>
		<link>http://www.ludumdare.com/compo/2011/12/18/second-night-second-screenshot/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/18/second-night-second-screenshot/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 09:57:13 +0000</pubDate>
		<dc:creator>SonnyBone</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[progress update]]></category>
		<category><![CDATA[saturday]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=94876</guid>
		<description><![CDATA[I don&#8217;t feel like I&#8217;ve accomplished very much today&#8230; so I&#8217;m going to take the time to list what I&#8217;ve done. Maybe that will remind me. Finished the zoom feature (in and out via mouse wheel) Added HUD Added health / health bar Added health regeneration via pickups Added 5 additional inventory items along with [...]]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t feel like I&#8217;ve accomplished very much today&#8230; so I&#8217;m going to take the time to list what I&#8217;ve done. Maybe that will remind me.</p>
<ol>
<li>Finished the zoom feature (in and out via mouse wheel)</li>
<li>Added HUD</li>
<li>Added health / health bar</li>
<li>Added health regeneration via pickups</li>
<li>Added 5 additional inventory items along with HUD/counters</li>
<li>Added important set piece</li>
<li>Created Day/Night system (10 RL minutes = 24 hrs in game)</li>
<li>Created dynamic lighting for night</li>
<li>Constructed particle system</li>
<li>Changed tree / rock sprites to be more cohesive with the rest of the tiles / objects</li>
<li>Converted resource-hogging objects to static tiles</li>
<li>Tweaked player collision system</li>
<li>Adjusted layering system</li>
</ol>
<p>I still have a LONG way to go if I&#8217;m going to implement all of the features on my design doc&#8230; especially if I&#8217;m going to make time for music/sfx&#8230; which is a MUST, imo. So here&#8217;s what I have left to do on the design doc&#8230;</p>
<ol>
<li>Create at LEAST 12 more inventory objects (code + sprite + counters + player variables)</li>
<li>Create stamina system</li>
<li>Create tool system (hammer, axe, fishing pole, etc)</li>
<li>Create crafting system</li>
<li> Create randomly respawning resources for DAY+1 events</li>
<li>Create title screen</li>
<li>Create death/lose scenario</li>
<li>Create winning scenario</li>
<li>Draw a very crucial set piece</li>
<li>Create SFX / Music</li>
<li>Tie it all together with a story sequence?</li>
</ol>
<p>Yeah&#8230; that ain&#8217;t happenin&#8217;. I need to find out what features to cut and FAST. Tomorrow needs to be an incredibly productive day if I&#8217;m actually going to pull this off. I&#8217;ve never really &#8216;finished&#8217; a Ludum Dare before&#8230; all of my games end up as tech demos or incomplete nothingness with no end / purpose. I want this to be different.</p>
<p>I will leave you with the latest screenshot from my game, <em>AB-ALONE</em></p>
<p><img class="aligncenter size-large wp-image-94898" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/12/SecondShot-550x415.png" alt="" width="550" height="415" /></p>
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		<item>
		<title>saturday update, or oh crap its 1pm</title>
		<link>http://www.ludumdare.com/compo/2010/12/18/saturday-update-or-oh-crap-its-1pm/</link>
		<comments>http://www.ludumdare.com/compo/2010/12/18/saturday-update-or-oh-crap-its-1pm/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 15:37:24 +0000</pubDate>
		<dc:creator>athanazio</dc:creator>
				<category><![CDATA[LD #19 - Discovery - 2010]]></category>
		<category><![CDATA[bread]]></category>
		<category><![CDATA[foodphoto]]></category>
		<category><![CDATA[hide and seek]]></category>
		<category><![CDATA[idea]]></category>
		<category><![CDATA[juice]]></category>
		<category><![CDATA[saturday]]></category>
		<category><![CDATA[wakeup]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=33642</guid>
		<description><![CDATA[Oh well, just wake up now &#8230; anyway during the wedding party, on Hard Rock Rio that was playing music from the 70s, I just check the theme and started some background thread to think about it &#8230; Only regular stuff come up, quests, hidden objects in the scenario, find places&#8230; Then suddenly while drinking [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/ludum-dare-19-athanazio-saturday-morning-food.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/12/ludum-dare-19-athanazio-saturday-morning-food-300x225.jpg" alt="" width="300" height="225" class="alignnone size-medium wp-image-33650" /></a></p>
<p>Oh well, just wake up now &#8230; anyway during the wedding party, on <a href="http://www.hardrockcafebrasil.com.br/index.php">Hard Rock Rio </a>that was playing <a href="http://en.wikipedia.org/wiki/1970s">music from the 70s</a>, I just check the theme and started some background thread to think about it &#8230;</p>
<p>Only regular stuff come up, quests, hidden objects in the scenario, find places&#8230; Then suddenly while drinking my mango juice, its not orange it&#8217;s mango trust me, came an very very agressive idea ! hide and seek multiplayer !! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I know that is too much ! I know that probably I wont finish it, but I like the idea <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  and put together my desire of explore Unity and localization of characters together !!</p>
<p>I hope the <a href="http://www.ludumdare.com/compo/2010/12/17/welcome-to-ludum-dare-19/">little bear from the keynote</a> help me !</p>
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		<item>
		<title>Saturday&#8217;s grill-a-thon</title>
		<link>http://www.ludumdare.com/compo/2008/04/19/saturdays-grill-a-thon/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/19/saturdays-grill-a-thon/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 05:03:58 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[foodphoto]]></category>
		<category><![CDATA[grill]]></category>
		<category><![CDATA[journal]]></category>
		<category><![CDATA[meat]]></category>
		<category><![CDATA[saturday]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/19/saturdays-grill-a-thon/</guid>
		<description><![CDATA[Well, I&#8217;m back a couple hours later than I thought I might be (go figure..)   But, I did snag one great picture of copious amounts of dead thing grilling over a backyard fire at a friend&#8217;s house. Anyway, I&#8217;m back and checking out all the posts and happenings I missed while most of you [...]]]></description>
			<content:encoded><![CDATA[<p>Well, I&#8217;m back a couple hours later than I thought I might be (go figure..) <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />   But, I did snag one great picture of copious amounts of dead thing grilling over a backyard fire at a friend&#8217;s house.</p>
<p><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/sat_night_dinner.jpg" alt="Saturday Night Grill-A-Thon" /></p>
<p>Anyway, I&#8217;m back and checking out all the posts and happenings I missed while most of you were still coding away today!  Gotta get back on the coding horse if I&#8217;m gonna pull this thing off tomorrow, still a lot to do!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>sat morning breakfast..</title>
		<link>http://www.ludumdare.com/compo/2008/04/19/sat-morning-breakfast/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/19/sat-morning-breakfast/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 15:13:18 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[breakfast]]></category>
		<category><![CDATA[foodphoto]]></category>
		<category><![CDATA[oj]]></category>
		<category><![CDATA[saturday]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/19/sat-morning-breakfast/</guid>
		<description><![CDATA[mmmm.. breakfast sandwich and OJ.  Good morning ludum dare 11. My girlfriend said she&#8217;d make me a breakfast sandwich as long as I post it to the LD blog, so how could I refuse?  It was gooooood too.  In other news, I got about 6 hours of sleep and am working on getting my basic [...]]]></description>
			<content:encoded><![CDATA[<p>mmmm.. breakfast sandwich and OJ.  Good morning ludum dare 11.<img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/hm_sat_breakfast.jpg" alt="HybridMind’s Saturday Morning Breakfast" /></p>
<p>My girlfriend said she&#8217;d make me a breakfast sandwich as long as I post it to the LD blog, so how could I refuse?  It was gooooood too.  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>In other news, I got about 6 hours of sleep and am working on getting my basic character functional in a code test so I can post something game related soon.  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Min Mo</title>
		<link>http://www.ludumdare.com/compo/2008/04/18/min-mo/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/18/min-mo/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 07:01:45 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[checkin]]></category>
		<category><![CDATA[early]]></category>
		<category><![CDATA[journal]]></category>
		<category><![CDATA[morning]]></category>
		<category><![CDATA[saturday]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/18/min-mo/</guid>
		<description><![CDATA[That&#8217;s my working title currently&#8230; Well, it&#8217;s about 3am here EST and I think I&#8217;ve gotta shuffle off to bed. I&#8217;ve spent the past 4 or so hours working in art programs on concept art and haven&#8217;t written a lick of code. I&#8217;ve basically been listening to Deep Mix / Moscow Radio which I&#8217;ve found [...]]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s my working title currently&#8230;</p>
<p>Well, it&#8217;s about 3am here EST and I think I&#8217;ve gotta shuffle off to bed.  I&#8217;ve spent the past 4 or so hours working in art programs on concept art and haven&#8217;t written a lick of code.  I&#8217;ve basically been listening to <a href="http://www.deepmix.eu/" title="deep mix">Deep Mix / Moscow Radio</a> which I&#8217;ve found very inspirational for this theme whilst I&#8217;ve drawn animated bitmaps to the beat.</p>
<p>I started out in Corel Draw and then ended up in Tile Studio.  I got inspired while I was in Corel Draw and then took some of the concepts over to Tile Studio to flesh out further in tile / bitmap format.  I came up with my main character animation sprite sets and got a nice test animation that I actually don&#8217;t know how to dump out to an animated gif to share.  Too tired to figure that out right now, so nothing visual to share yet.   Now I just need to keep fleshing out the scope of the game / gameplay and see if I can code something usable in time! Phew..!</p>
<p>I&#8217;ve enjoyed seeing everyone&#8217;s posts and chats in the IRC channel.  I hope you are all having a good time!  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  What an adventure.</p>
]]></content:encoded>
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