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	<title>Ludum Dare &#187; rules</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Mini-LD #26 &#8211; My Idea and My Interpretation of the Theme</title>
		<link>http://www.ludumdare.com/compo/2011/05/22/mini-ld-26-my-idea-and-my-interpretation-of-the-theme/</link>
		<comments>http://www.ludumdare.com/compo/2011/05/22/mini-ld-26-my-idea-and-my-interpretation-of-the-theme/#comments</comments>
		<pubDate>Sun, 22 May 2011 20:43:54 +0000</pubDate>
		<dc:creator>Henry McLaughlin</dc:creator>
				<category><![CDATA[LD #20 - It's Dangerous to go Alone! Take This!]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[mini ld]]></category>
		<category><![CDATA[rule bending]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=54259</guid>
		<description><![CDATA[I&#8217;ve got my game idea for the Mini-LD. I&#8217;m interpreting the theme as follows: Getting it done is the most important thing The actual &#8220;theme&#8221; is less important It&#8217;s a Mini-LD, so the rules can be bent Therefore: It&#8217;s more important to get the thing done, so the actual &#8220;theme&#8221; can be neglected and it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got my game idea for the Mini-LD.</p>
<p>I&#8217;m interpreting the theme as follows:</p>
<ol>
<li>Getting it done is the most important thing</li>
<li>The actual &#8220;theme&#8221; is less important</li>
<li>It&#8217;s a Mini-LD, so the rules can be bent</li>
<li>Therefore: It&#8217;s more important to get the thing done, so the actual &#8220;theme&#8221; can be neglected and it&#8217;s not <em>too</em> much of a big deal</li>
</ol>
<p>That being said, my idea has very little if anything to do with the potential themes. I really love the idea, though, and want to make it happen.</p>
<p>The premise has a wide scope, though, and I&#8217;ll only be able to get a subset of it working during the Mini-LD. That&#8217;ll be a good push for me, though.</p>
<p>The game is about a fox that has to get eight elemental crystals (Fire, earth, water, air, and four others I&#8217;ll figure out) into their respective altar-type places to get the Forces of Nature back into balance before the World is Destroyed. The Mini-LD version will have the first crystal and a &#8220;To be continued&#8230;&#8221; at the end.</p>
<p>The game will be a Metroidvania where the player collects various skills. The Mini-LD version will have at least two of them.</p>
<p>Looking forward to this,</p>
<p>&#8212; Mr. Dude</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/05/22/mini-ld-26-my-idea-and-my-interpretation-of-the-theme/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>flash as2/as3 lib usage question.. need thoughts</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/flash-as2as3-lib-usage-question-need-thoughts/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/flash-as2as3-lib-usage-question-need-thoughts/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 11:14:39 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[lib]]></category>
		<category><![CDATA[mochi]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5440</guid>
		<description><![CDATA[Hey all.. I realized I had forgotten to post a lib I wanted to ask about using that is related to online high score ability in a flash game.  Would just want to know peoples thoughts about using it for this compo.. or other compos if deemed too late. Link to mochi leaderboards api docs [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all.. I realized I had forgotten to post a lib I wanted to ask about using that is related to online high score ability in a flash game.  Would just want to know peoples thoughts about using it for this compo.. or other compos if deemed too late.</p>
<p><a href="http://www.mochiads.com/support/dev_docs#serv_ov">Link to mochi leaderboards api docs</a></p>
<p><a href="http://www.mochiads.com/dl/MochiAPI_v3_0.zip">Link to mochi api v3.0 (as2/as3)</a></p>
<p>Basically it&#8217;s just a 2 line call someone can drop into their flash project that enables online leaderboards via mochi.  You don&#8217;t have to use their ad network or anything but it would easily support the ability for people to see others scores in my game.</p>
<p>Anyway.. thoughts?  Too late for this time perhaps..? but what about future compos?  It isn&#8217;t really game code per se.. but it does give a game an advantage in that online leaderboards often lead to more competition with the score motivated players.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/flash-as2as3-lib-usage-question-need-thoughts/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Some TGB &#8216;libraries&#8217; that I might use.</title>
		<link>http://www.ludumdare.com/compo/2009/04/17/some-tgb-libraries-that-i-might-use/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/17/some-tgb-libraries-that-i-might-use/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 23:30:48 +0000</pubDate>
		<dc:creator>TimS</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4720</guid>
		<description><![CDATA[As per compo rules, I thought I&#8217;d make available some random functions in torquescript that I might use since I don&#8217;t feel like rewriting such nonsense.  They provide stuff like &#8220;generic button&#8221; behavior, gotoMount, changing the mouse cursor, having a splash screen, and &#8220;fade in / out&#8221;.  No game code in there, I swear!  Just [...]]]></description>
			<content:encoded><![CDATA[<p>As per compo rules, I thought I&#8217;d make available some random functions in torquescript that I might use since I don&#8217;t feel like rewriting such nonsense.  They provide stuff like &#8220;generic button&#8221; behavior, gotoMount, changing the mouse cursor, having a splash screen, and &#8220;fade in / out&#8221;.  No game code in there, I swear!  Just some nice utility functions that I&#8217;ve come to rely on a bit heavily.</p>
<p><span id="more-4720"></span></p>
<p>MouseOverCursorChange.cs belonged to Stanley D. Chatman, and</p>
<p>splashScreen.cs belonged to Mike Lilligreen, both of which were freely available TGB resources, and I may have modified either of them (so don&#8217;t blame anything on those two guys!).</p>
<p>I put everything in a zip in case anyone wants to take a peek: <a title="The Zip" href="http://www.ghostshipstudios.com/thezip.zip" target="_blank">The Zip</a></p>
<p>-Tim</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/17/some-tgb-libraries-that-i-might-use/feed/</wfw:commentRss>
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		</item>
		<item>
		<title>LD#14: Can i use this lib?</title>
		<link>http://www.ludumdare.com/compo/2009/04/13/ld14-can-i-use-this-lib/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/13/ld14-can-i-use-this-lib/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 20:53:53 +0000</pubDate>
		<dc:creator>rollbak</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[lib]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4599</guid>
		<description><![CDATA[Hello all, I just found this open sources lib (http://www.web-adventure-kit.com/) and i want to know if the rules let me use it for this compo. What you experienced devs say? ps: It is a framework to make point &#38; click adventures in AS3. Thanks, Lucas]]></description>
			<content:encoded><![CDATA[<p>Hello all,</p>
<p style="left;">I just found this open sources lib (http://www.web-adventure-kit.com/) and i want to know if the rules let me use it for this compo.</p>
<p>What you experienced devs say?</p>
<p>ps: It is a framework to make point &amp; click adventures in AS3.</p>
<p>Thanks,</p>
<p>Lucas</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/13/ld14-can-i-use-this-lib/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LD 10.5 &#8220;Rules&#8221;</title>
		<link>http://www.ludumdare.com/compo/2008/02/18/ld-105-rules/</link>
		<comments>http://www.ludumdare.com/compo/2008/02/18/ld-105-rules/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 21:16:23 +0000</pubDate>
		<dc:creator>philhassey</dc:creator>
				<category><![CDATA[LD #10.5 - Unexpected/Surprise - 2008]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/02/18/ld-105-rules/</guid>
		<description><![CDATA[(02:11:23 PM) philhassey: the theme voting will be in the channel .. starting around 6 hours before the compo (02:11:39 PM) philhassey: we&#8217;ll come up with some themes around that time (02:11:46 PM) philhassey: and then i&#8217;ll post a voting thing on my website .. (02:11:50 PM) philhassey: theme will be released at the start [...]]]></description>
			<content:encoded><![CDATA[<p><font size="2"><font color="#204a87">(02:11:23 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> the theme voting will be in the channel .. starting around 6 hours before the compo</font><br />
<font size="2"><font color="#204a87">(02:11:39 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> we&#8217;ll come up with some themes around that time</font><br />
<font size="2"><font color="#204a87">(02:11:46 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> and then i&#8217;ll post a voting thing on my website ..</font><br />
<font size="2"><font color="#204a87">(02:11:50 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> theme will be released at the start</font><br />
<font size="2"><font color="#204a87">(02:12:00 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> then you&#8217;ve got 48 hours to do whatever .. </font><br />
<font size="2"><font color="#204a87">(02:12:45 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> basic idea is to spend around 12 of those hours working ..</font><br />
<font size="2"><font color="#204a87">(02:12:51 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> not as &#8220;intense&#8221; as a real 48 hour compo .. </font><br />
<font size="2"><font color="#204a87">(02:13:08 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> entries won&#8217;t be judged, but we&#8217;ll post them on the website so there is easy access and people can leave comments and junk</font><br />
<font size="2"><font color="#904df8">(02:13:18 PM) </font></font><font color="#904df8"><font size="3">Hectigo:</font></font><font size="3"> Sounds good</font><br />
<font size="2"><font color="#204a87">(02:13:31 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> i&#8217;ll post that on the site ..</font><br />
<font size="2"><font color="#8d020e">(02:13:31 PM) </font></font><font color="#8d020e"><font size="3">jolle:</font></font><font size="3"> and award trophies ^_^</font><br />
<font size="2"><font color="#204a87">(02:13:33 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> yeah</font><br />
<font size="2"><font color="#204a87">(02:13:37 PM) </font></font><font color="#204a87"><strong><font size="3">philhassey:</font></strong></font><font size="3"> trophies are a must</font><br />
<font size="2"><font color="#46e14f">(02:14:21 PM) </font></font><font color="#46e14f"><font size="3">RobotGuy:</font></font><font size="3"> Thanks, that&#8217;s helped alot.</font></p>
]]></content:encoded>
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