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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    Posts Tagged ‘Rosetta’

    LD19 – Rosetta v9.1

    Posted by
    Friday, November 4th, 2011 3:32 am

    OK, one more update:

    Rosetta v9.1

    http://www.ninjadodo.net/temp/LD19/rosetta_v9_1.zip

    Improved feedback on the second puzzle and refined some other things.

    Devlog here: http://forums.tigsource.com/index.php?topic=17883.0

    LD19 – Rosetta v8

    Posted by
    Thursday, October 13th, 2011 4:48 am

    Last and probably final update to my Hieroglyph-deciphering game.

    http://www.ninjadodo.net/temp/LD19/rosetta_v8.zip

    Replaced handwriting with a font, tweaked puzzles, added some sound and various other changes. More info in the TIGS forum thread.

    Rosetta v7 (LD19)

    Posted by
    Tuesday, June 14th, 2011 12:50 am

    Updated Hieroglyph deciphering experiment Rosetta some more:

    http://www.ninjadodo.net/temp/LD19/rosetta_v7.zip

    Fixed some bugs, improved usability.

    Rosetta v6.1 (LD19)

    Posted by
    Saturday, June 11th, 2011 6:45 am

    http://www.ninjadodo.net/temp/LD19/rosetta_v6_1.zip

    New version of Hieroglyph deciphering experiment Rosetta. Revised some of the puzzles and made various other adjustments. Thoughts/comments welcome.

    Rosetta v5 (LD19)

    Posted by
    Sunday, May 22nd, 2011 1:35 am

    http://www.ninjadodo.net/temp/LD19/rosetta_v5.zip

    I’ve done some more work on my Hieroglyph deciphering experiment. Added a new page between one and two where you take a look at the actual stone and go through some more steps before arriving at the obelisk puzzle. Plus various tweaks, both visual and functional.

    Rosetta – version 4

    Posted by
    Monday, February 14th, 2011 5:02 pm

    I’ve made an update to my LD19 entry: Rosetta.

    My original intention was to get back to working on this right after the holidays, but this proved to be not so much feasible. Nevertheless, I’ve been tinkering with it on and off the past few weeks and I have a version now that is perhaps a little more accessible.

    I’ve revised and refined parts 1 and 2 and added part 3 which goes deeper into the deciphering process. There are other things I could add (both further hints and more puzzles) and I may still do so, but for now, here is the latest version:

    http://www.ninjadodo.net/temp/LD19/rosetta_v4.zip

    Any feedback would be greatly appreciated.

    Rosetta – 2011

    Posted by
    Monday, January 3rd, 2011 4:05 pm

    The lack of comments on Rosetta seems to suggest it falls on the wrong side of unintelligible or just not very entertaining. Going to try and make a new version in the next couple of days that addresses some issues and adds a few things.

    Rosetta – Day 3

    Posted by
    Monday, December 20th, 2010 5:57 pm

    I’m done for the night. It’s not ‘finished’ as such, but it’s more or less presentable. I’ll expand on this later.

    Rosetta – Day 2

    Posted by
    Sunday, December 19th, 2010 12:58 pm

    This is what I’m working on. It’s unlikely it will be ready for the 48h deadline, but I’ll try to submit something for the Jam tomorrow if I can. I’m building it in Game Maker 8 with a mix of photography and tablet drawing for the (temporary) visuals. Trying some random ideas.

    Rosetta


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