Posts Tagged ‘robots’
This is just a bit silly now, isn’t it?
I’ve Got an Idea
Perfect time to post, just after theme announcement! ![]()
I think I’m gonna do a zombie game. I know what you’re thinking, been done a million times right?
ROBOTS. YOU MAEK THAEM. AND FARM. AND HAVE A KITTEH.
Then you fight some zombies. And survive. ALONE = LAST HUMAN ON EARTH.
recycling robots – update 4
the robots are moving !!!
see the demo : http://www.athanazio.com/ludumdare/ld18/version2010aug221537/index.html
move with the arrows, shoot with 1, move the head with up down.

next steps
- loose life and restart level
- end level and go to the menu
step 4 - recycle
ok - add the bullets counter
ok - reduce npc life to zero shooting
ok - show dead sprite
- recyle to energy
- recycle to bullets
- test yellow bullet to reduce speed
step 5 - levels please
- define levels map + npc positions
- code boss behavior for levels
- count the time used to finish each level
step 6 - polish
- add help screen
- add backgrund image to the levels
- mute music
recycle robots – update 3

Aloha … sleeppppyyy zzzzzz….
update on the task list:
Ok here are my plans:
- shoot, is a little weird ... when moving backards ... probably is the angle...
- show the bullet inventory
step 3 - there comes life
- add life bar to the alien
- add npc with life bar in map 1
- shoot the npc
step 4 - recycle
- add the bullets counter
- reduce npc life to zero shooting
- show dead sprite
- recyle to energy
- recycle to bullets
step 5 - levels please
- define levels map + npc positions
- code boss behavior for levels
- count the time used to finish each level
step 6 - polish
- add help screen
--- done
step 1 - navigation
ok - show splash
ok - show map selection
ok - select each map
ok - press Esc to end the map and go back to map selection
step 2 - movement
ok - build map based on string of heights
ok - build the char (do i need to animate the bottom of the alien ?)
ok - move the alien around the map
ok - make the jump of the alien
ok . control the height of the alien with the colision with the ground.
ok - add the head
ok - move the head
there is a demo online
http://www.athanazio.com/ludumdare/ld18/version2010aug220221/index.html
recycling robots – update 2
Ok here are my plans:
- add the head to the vehicle
- move the head
- shoot
- show the bullet inventory
step 3 - there comes life
- add life bar to the alien
- add npc with life bar in map 1
- shoot the npc
step 4 - recycle
- add the bullets counter
- reduce npc life to zero shooting
- show dead sprite
- recyle to energy
- recycle to bullets
step 5 - levels please
- define levels map + npc positions
- code boss behavior for levels
- count the time used to finish each level
step 6 - polish
- add help screen
already done ...
step 1 - navigation
ok - show splash
ok - show map selection
ok - select each map
ok - press Esc to end the map and go back to map selection
step 2 - movement
ok - build map based on string of heights
ok - build the char (do i need to animate the bottom of the alien ?)
ok - move the alien around the map
ok - make the jump of the alien
ok . control the height of the alien with the colision with the ground.
u can jump around the level with the vehicle
use arrows left/right/up
http://www.athanazio.com/ludumdare/ld18/version2010aug220028/index.html
recycling robots – next steps
Ok here are my plans:
step 1 - navigation
- show splash
- show map selection
- select each map
- press Esc to end the map and go back to map selection
step 2 - movement
- build map based on string of heights
- build the char (do i need to animate the bottom of the alien ?)
- move the alien around the map
- make the jump of the alien
. control the height of the alien with the colision with the ground.
step 3 - there comes life
- add life bar to the alien
- add npc with life bar in map 1
- shoot the npc
step 4 - recycle
- add the bullets counter
- reduce npc life to zero shooting
- show dead sprite
- recyle to energy
- recycle to bullets
step 5 - levels please
- define levels map + npc positions
- code boss behavior for levels
- count the time used to finish each level
step 6 - polish
- add help screen
recycling robots – update 1
My ISP is killing me got an outage in the service since yesterday around 01:00AM !!!
during this time finished the concept and made the sprites for the game ! here are some drats that I used, and some final sprites … errr my daughters like then, this is a good signal, now is time to go deep in the code, I hope that FlashPunk help me
best regards from the little green man LOL
recycling robots – first draft idea

The idea is to control a robot that will look like a little tank, and collect energy and bullets by recycling from from the destroyed enemies, each map will have different types of enemies.
The controls will move to the sides, and control the direction of the weapon, the key E will collect energy from the dead enemy, and B to collect bullets.









