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	<title>Ludum Dare &#187; robot</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<title>AVOIDAL &#8211; home found!</title>
		<link>http://www.ludumdare.com/compo/2010/10/27/avoidal-home-found/</link>
		<comments>http://www.ludumdare.com/compo/2010/10/27/avoidal-home-found/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 17:44:56 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>
		<category><![CDATA[October Challenge 2010]]></category>
		<category><![CDATA[avoidal]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[enemies]]></category>
		<category><![CDATA[fgl]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[license]]></category>
		<category><![CDATA[medals]]></category>
		<category><![CDATA[mines]]></category>
		<category><![CDATA[newgrounds]]></category>
		<category><![CDATA[october]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[seekers]]></category>
		<category><![CDATA[spikes]]></category>
		<category><![CDATA[sponsorship]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=28543</guid>
		<description><![CDATA[AVOIDAL (my August 2010 Ludum Dare entry) and October Challenge entry has found a home! I&#8217;m excited to report I finalized on a primary sponsorship deal with Tom Fulp of Newgrounds last week and have finished all the integration and testing work required. That work included getting to create 23 fun medals (achievements) for players [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://avoidal.com"><img class="alignnone size-full wp-image-28542" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/10/AVOIDALBanner.gif" alt="AVOIDAL - Use Your Enemies" width="477" height="174" /></a></p>
<p><em><a href="http://avoidal.com">AVOIDAL</a> </em>(my August 2010 Ludum Dare entry) and October Challenge entry has found a home!</p>
<p>I&#8217;m excited to report I finalized on a primary sponsorship deal with Tom Fulp of <a href="http://www.newgrounds.com">Newgrounds</a> last week and have finished all the integration and testing work required. That work included getting to create 23 fun medals (achievements) for players to win when the game is played over on the Newgrounds site with a player account. The game will launch over there next week on November 3rd. I&#8217;ve also managed to sell a few non-exclusive licenses including one to Big Fish Games. The primary sponsorship was found via posting to <a href="http://flashgamelicense.com">Flash Game License</a>. I spent a good bit of time in October working on, play testing, and polishing the <a href="http://avoidal.com/compo.html">original competition version</a> into the <a href="http://avoidal.com">final version</a>.</p>
<p><a href="http://avoidal.com"><img class="alignnone size-full wp-image-28544" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/10/avoidal-screenshot.png" alt="AVOIDAL screenshot - final version" width="550" height="449" /></a></p>
<p><strong>The highscores have been reset so get in there and <a href="http://avoidal.com">play</a>!</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/10/27/avoidal-home-found/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>AVOIDAL &#8211; Final!</title>
		<link>http://www.ludumdare.com/compo/2010/08/22/avoidal-final/</link>
		<comments>http://www.ludumdare.com/compo/2010/08/22/avoidal-final/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 02:02:44 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD  #18 - Enemies as Weapons - 2010]]></category>
		<category><![CDATA[avoidal]]></category>
		<category><![CDATA[enemies]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[mines]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[seekers]]></category>
		<category><![CDATA[spikes]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=26319</guid>
		<description><![CDATA[I submitted my game to the form with 5 minutes to spare! Phew&#8230; Play it  here in your browser! My game page here on the Ludum Dare blog.]]></description>
			<content:encoded><![CDATA[<p><a href="http://avoidal.com/compo.html"><img class="alignnone size-large wp-image-26321" src="http://www.ludumdare.com/compo/wp-content/uploads/2010/08/screenshot1-v1-550x448.png" alt="AVOIDAL Final Version!" width="550" height="448" /></a></p>
<p>I submitted my game to the form with 5 minutes to spare! Phew&#8230;</p>
<p><a href="http://avoidal.com/compo.html">Play it  here in your browser!</a></p>
<p><a href="http://www.ludumdare.com/compo/ludum-dare-18/?action=rate&amp;uid=234">My game page here on the Ludum Dare blog.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/08/22/avoidal-final/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robot Sandbox</title>
		<link>http://www.ludumdare.com/compo/2009/07/26/robot-sandbox/</link>
		<comments>http://www.ludumdare.com/compo/2009/07/26/robot-sandbox/#comments</comments>
		<pubDate>Sun, 26 Jul 2009 12:57:08 +0000</pubDate>
		<dc:creator>Stoney</dc:creator>
				<category><![CDATA[MiniLD #11]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6191</guid>
		<description><![CDATA[I haven&#8217;t found a fitting name yet, so for the moment it&#8217;s called Robot Sandbox/Playground something. The basic idea: You have a few robots and you can control one at a time and there is a lot of stuff lying around to play with. For example: One robot can grab a box, move this box [...]]]></description>
			<content:encoded><![CDATA[<p>I haven&#8217;t found a fitting name yet, so for the moment it&#8217;s called Robot Sandbox/Playground something. The basic idea: You have a few robots and you can control one at a time and there is a lot of stuff lying around to play with. For example: One robot can grab a box, move this box around and put it on a tile with water, consequently other robots can walk on this tile.</p>
<p>Furthermore, those robots can&#8217;t work forever, so they need to recharge and that&#8217;s why there are batteries.</p>
<p>That&#8217;s what I&#8217;ve done so far:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/07/robotplayground.png"><img class="alignnone size-medium wp-image-6192" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/07/robotplayground-300x186.png" alt="" width="300" height="186" /></a></p>
<p>Yeah, the robots are missing at the moment.</p>
<p>I&#8217;m not sure if I&#8217;m gonna finish in time. I have three exams next week and I really need to study.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/07/26/robot-sandbox/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ninja Kitty Vs. The Nukebots (final)</title>
		<link>http://www.ludumdare.com/compo/2008/10/05/ninja-kitty-vs-the-nukebots-final/</link>
		<comments>http://www.ludumdare.com/compo/2008/10/05/ninja-kitty-vs-the-nukebots-final/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 03:45:12 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[MiniLD #04]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[kitty]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3573</guid>
		<description><![CDATA[It&#8217;s done! It took longer than the alloted time by quite a bit, not to mention I massively cheated (about half the final code is from existing work, not new). But it&#8217;s fun, in a weird and weird, weird way. It&#8217;s a goofy game. But it&#8217;s got skills and leveling up, so that makes it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/kitty_scrn.gif"><img class="alignleft size-medium wp-image-3574" title="kitty_scrn" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/kitty_scrn-300x225.gif" alt="" width="300" height="225" /></a>It&#8217;s done!  It took longer than the alloted time by quite a bit, not to mention I massively cheated (about half the final code is from existing work, not new).  But it&#8217;s fun, in a weird and weird, weird way.  It&#8217;s a goofy game.  But it&#8217;s got skills and leveling up, so that makes it good.  it&#8217;s also very hard with most of the maps I found, but they all seem winnable if you got ninja skillz.</p>
<p>Enjoy Ninja Kitty&#8217;s neverending battle against the horrid Nukebots.</p>
<p>Download: <a href="http://hamumu.com/goods/ludum/ninjakitty.zip">Windows EXE</a> (660kb)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/10/05/ninja-kitty-vs-the-nukebots-final/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Everything but the gameplay</title>
		<link>http://www.ludumdare.com/compo/2008/10/04/everything-but-the-gameplay/</link>
		<comments>http://www.ludumdare.com/compo/2008/10/04/everything-but-the-gameplay/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 02:00:49 +0000</pubDate>
		<dc:creator>SpaceManiac</dc:creator>
				<category><![CDATA[MiniLD #04]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[kitty]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3549</guid>
		<description><![CDATA[I&#8217;ve randomly titled my entry PaintWorld! So far everything but the gameplay works. The level selection screen, my first-ever real GUI! Gameplay at the moment &#8211; nothing really. The winnerdom screen is to remain a secret! And you may or may not be playing as a robot/kitty/both.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve randomly titled my entry PaintWorld! So far everything but the gameplay works.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/screen1.png"><img class="alignnone size-medium wp-image-3550" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/screen1-300x237.png" alt="" width="300" height="237" /></a></p>
<p>The level selection screen, my first-ever real GUI!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/screen2.png"><img class="alignnone size-medium wp-image-3551" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/screen2-300x237.png" alt="" width="300" height="237" /></a></p>
<p>Gameplay at the moment &#8211; nothing really.</p>
<p>The winnerdom screen is to remain a secret!</p>
<p>And you may or may not be playing as a robot/kitty/both.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/10/04/everything-but-the-gameplay/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ninja Kitty Vs. The Nukebots</title>
		<link>http://www.ludumdare.com/compo/2008/10/04/ninja-kitty-vs-the-nukebots/</link>
		<comments>http://www.ludumdare.com/compo/2008/10/04/ninja-kitty-vs-the-nukebots/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 23:57:00 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[MiniLD #04]]></category>
		<category><![CDATA[kitty]]></category>
		<category><![CDATA[ninja]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3547</guid>
		<description><![CDATA[Here&#8217;s a screen! You can&#8217;t actually get hurt yet, but I can tell it&#8217;s nearly impossible so far. Kitty is a ninja in the shinobi style &#8211; that means he can teleport dash through the air freely. And he clings to walls and ceilings and throws stars. The only controls are left mouse to dash [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/kitty11.gif"><img class="alignleft size-medium wp-image-3548" title="kitty11" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/10/kitty11-300x225.gif" alt="" width="300" height="225" /></a> Here&#8217;s a screen!  You can&#8217;t actually get hurt yet, but I can tell it&#8217;s nearly impossible so far.  Kitty is a ninja in the shinobi style &#8211; that means he can teleport dash through the air freely.  And he clings to walls and ceilings and throws stars.  The only controls are left mouse to dash to cursor, and right mouse to throw stars.</p>
<p>Nukebots, of course, contain nuclear explosives inside.  So killing one will cause an explosion that will hopefully help you, but might kill you too.  And all those yellow blips are the absurd amount of firepower the robots currently have.  They also have way too much life, or you do way too little damage.  The color of the Nukebot tells you its abilities.  The less green it has, the faster it moves, the less red, the more life, the less blue, the faster it shoots (I know less is weird, but there&#8217;s logic to it, I think).</p>
<p>This design supports absolutely any colors you want, not just the official ones!  Of course, black=walls, white=space, and FF00FF=player start.  But other than that, it&#8217;s all robots.  And those big colorful blocks make for an awful lot of robots.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/10/04/ninja-kitty-vs-the-nukebots/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>LD 10.5 &#8211; Kittay</title>
		<link>http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/</link>
		<comments>http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 03:08:01 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #10.5 - Unexpected/Surprise - 2008]]></category>
		<category><![CDATA[cats]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[kittens]]></category>
		<category><![CDATA[kitties]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[robotfindskitten]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[SDL_mixer]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/</guid>
		<description><![CDATA[Howdy! Here is my entry. It&#8217;s basically a cross between robotfindskitten and a generic platformer. DOWNLOAD: http://kittay.ca/kittay-fydo-LD105.zip (1.0 mb) Written in C, uses OpenGL. Didn&#8217;t have time to make a linux binary, sorry team. I&#8217;m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I&#8217;ll incorporate the other 3 mini-songs that [...]]]></description>
			<content:encoded><![CDATA[<p>Howdy!</p>
<p>Here is my entry. It&#8217;s basically a cross between robotfindskitten and a generic platformer.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen1.png" title="kittay screen 1"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen1.thumbnail.png" alt="kittay screen 1" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen2.png" title="kittay screen 2"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen2.thumbnail.png" alt="kittay screen 2" /></a></p>
<p>DOWNLOAD: <a href="http://kittay.ca/kittay-fydo-LD105.zip">http://kittay.ca/kittay-fydo-LD105.zip</a> (1.0 mb)</p>
<p>Written in C, uses OpenGL. Didn&#8217;t have time to make a linux binary, sorry team.</p>
<p>I&#8217;m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I&#8217;ll incorporate the other 3 mini-songs that I recorded, too. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Enjoy!</p>
<p>EDIT: Note that I&#8217;ve created a <a href="https://launchpad.net/kittay/">launchpad project for kittay</a>. So you can file bugs there! Yay!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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