<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ludum Dare &#187; roadz</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/roadz/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>:: RoadZ :: Bugfix release</title>
		<link>http://www.ludumdare.com/compo/2008/12/08/roadz-bugfix-release/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/08/roadz-bugfix-release/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 19:12:18 +0000</pubDate>
		<dc:creator>dstrysnd</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[bugfix]]></category>
		<category><![CDATA[roads]]></category>
		<category><![CDATA[roadz]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4291</guid>
		<description><![CDATA[This is a bugfix for Roadz. I&#8217;m pretty sure there is an issue with the timing code on Windows ONLY (as in, it doesn&#8217;t work at all and makes the game even more ridiculously hard.) This release should stop that from happening. Includes Win32 binary and Python source. The original is still up if you [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot34.png"><img class="alignnone size-medium wp-image-4292" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot34-300x245.png" alt="" width="300" height="245" /></a></p>
<p><a href="http://nihilsys.com/ld13/roadz-ld13-bugfix.zip">This</a> is a bugfix for Roadz. I&#8217;m pretty sure there is an issue with the timing code on Windows ONLY (as in, it doesn&#8217;t work at all and makes the game even more ridiculously hard.) This release should stop that from happening. Includes Win32 binary and Python source. The original is still up if you want to take a look.</p>
<p><strong>Edit</strong>: Making this fix broke something else non-critical (but annoying!) in that it was truncating the times to the nearest second. That&#8217;s fixed in the above zip as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/12/08/roadz-bugfix-release/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>:: RoadZ :: A bucketful of nostalgia.</title>
		<link>http://www.ludumdare.com/compo/2008/12/07/roadz-a-bucketful-of-nostalgia/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/07/roadz-a-bucketful-of-nostalgia/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 03:02:44 +0000</pubDate>
		<dc:creator>dstrysnd</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[MiniLD #05]]></category>
		<category><![CDATA[destroysound doesn't know how to read]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[LD13 - Roads]]></category>
		<category><![CDATA[nostalgic]]></category>
		<category><![CDATA[racer]]></category>
		<category><![CDATA[roads]]></category>
		<category><![CDATA[roadz]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4174</guid>
		<description><![CDATA[Source and Win32 binary, in one convenient package (unzip with PKUNZIP.EXE for best effect) This is RoadZ. It is a tribute to less troubled times; I could have seen myself being totally stoked when I downloaded this off the neighborhood BBS. Read README.TXT for ill ASCII. Check out all the directories for bonus stuff. I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot6.png"><img class="alignnone size-medium wp-image-4274" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/12/screenshot6-300x245.png" alt="" width="300" height="245" /></a></p>
<p><a href="http://nihilsys.com/ld13/roadz-ld13.zip">Source and Win32 binary</a>, in one convenient package (unzip with PKUNZIP.EXE for best effect)</p>
<p>This is RoadZ. It is a tribute to less troubled times; I could have seen myself being totally stoked when I downloaded this off the neighborhood BBS. Read README.TXT for ill ASCII. Check out all the directories for bonus stuff.</p>
<p>I didn&#8217;t get to do the sine scroller though <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p><strong>EDIT</strong>: I forgot to mention that -f runs the game in fullscreen. I meant to make a .bat file, actually included it in my readme, then forgot. Just know that you CAN run fullscreen, use the -f command line switch to make it happen. I recommend it.</p>
<p><strong>EDIT2</strong>: Timelapse is <a href="http://www.youtube.com/watch?v=WrPVqIPyJpc">here</a>.</p>
<p>Controls:</p>
<ul>
<li>UP &#8211; Accellerate</li>
<li>DOWN &#8211; Brake</li>
<li>LEFT/RIGHT &#8211; Steer</li>
<li>SPACE &#8211; Jump (velocity sensitive)</li>
<li>L ALT &#8211; Turbo</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/12/07/roadz-a-bucketful-of-nostalgia/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

