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    Posts Tagged ‘recycle’

    recycling robots – next steps

    Posted by
    Saturday, August 21st, 2010 3:04 pm


    Ok here are my plans:

    step 1 - navigation

    - show splash
    - show map selection
    - select each map
    - press Esc to end the map and go back to map selection

    step 2 - movement

    - build map based on string of heights
    - build the char (do i need to animate the bottom of the alien ?)
    - move the alien around the map
    - make the jump of the alien
    . control the height of the alien with the colision with the ground.

    step 3 - there comes life

    - add life bar to the alien
    - add npc with life bar in map 1
    - shoot the npc

    step 4 - recycle

    - add the bullets counter
    - reduce npc life to zero shooting
    - show dead sprite
    - recyle to energy
    - recycle to bullets

    step 5 - levels please

    - define levels map + npc positions
    - code boss behavior for levels
    - count the time used to finish each level

    step 6 - polish

    - add help screen

    recycling robots – update 1

    Posted by
    Saturday, August 21st, 2010 2:48 pm

    My ISP is killing me got an outage in the service since yesterday around 01:00AM !!!

    during this time finished the concept and made the sprites for the game ! here are some drats that I used, and some final sprites … errr my daughters like then, this is a good signal, now is time to go deep in the code, I hope that  FlashPunk help me :)

    inkscape_pasted_image_20100821_105229 inkscape_pasted_image_20100821_102958 alien reference level page1

    splash

    best regards from the little green man LOL

    head-1

    recycling robots – first draft idea

    Posted by
    Friday, August 20th, 2010 8:34 pm

    recycle robots draft

    The idea is to control a robot that will look like a little tank, and collect energy and bullets by recycling from from the destroyed enemies, each map will have different types of enemies.

    The controls will move to the sides, and control the direction of the weapon, the key E will collect energy from the dead enemy, and B to collect bullets.


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