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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘pycharm’

Disaster Averted

Posted by (twitter: @lattyware)
Saturday, August 20th, 2011 4:04 am

So, I worked until about 4am last night, got some initial stuff down, then grabbed some sleep. I’ve been working all this morning. A few minutes ago, I had a power cut.

Annoying, but no big deal. Everything should be fine, and I have my fileserver with backups on.

Of course, I hadn’t done a backup since starting. Reboot, and what do you know, my main file of source code is blank. I was not impressed.

Fortunately, I opened PyCharm, looked under local history for the file, and PyCharm saves the edits you make for itself – disaster averted. I can say I was very happy indeed.

Anyway, update on the actual game, got an idea down, but don’t want to spoil it. The current name is “Unrest”, and I went for pySFML in the end.


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