Join #ludumdare on irc.afternet.org
Mini LD #3 :: September 5th-7th Weekend :: Theme :: Tool

Sign In | Write your Journal
Home | Planet Ludum | Rules Wiki | Mailing List

Ludum Dare 12 Final Results NOW AVAILABLE

Click HERE for the Ludum Dare 12 entries image grid
(to be included in the image grid, you must upload an image to the blog)

Posts Tagged ‘py2exe’

PyOpenGL + Py2Exe Woes

Posted by keeyai
Monday, July 7th, 2008

Ok, I’ve been trying to make an executable of my game all morning but I can’t make it work. PyOpenGL 3.x has always been a problem because of the setuptools, but in 3.0.0b1 I had a working solution, sort of. Now, however, I can’t get that to work and am just running into this error over and over:

“RuntimeError: Unable to find an implementation for the ‘win32′ (’nt’) platform”

The only things I could find online are similar problems with no responses or solutions.

Does anybody have any advice?

Introductions, py2exe and cx_Freeze for the Linux-centric

Posted by pansapiens
Wednesday, April 16th, 2008

Hello all … I’m a LD first-timer, intending to give it a shot this time around. I suspect I’ll only really get ~24 hours of actual LD-time, due to inconvenient timezones clashing with the “Day Job”(tm) … but I’m prepared to give it a red hot go. I’ll almost certainly be using Pygame (1.8) and Rabbyt (0.8.1) … unless for some reason the theme makes me want to write a text adventure :)

Since I typically develop on Linux, I’ve done some preparation by making sure I can actually produce Windows executables (the catch: still requires a Windows installation somewhere). My personal py2exe and cx_Freeze ‘tutorial’ is here … it’s actually painfully detailed for something that turned out much simpler than I expected. It would be great to compare notes on crossplatform Python/Pygame experiences/successes/pitfalls with any other Ludumdarers that code on Linux.

Basecamp Chain Reaction - binary version

Posted by negativegeforce
Tuesday, December 18th, 2007

Finally I built a binary of the game with py2exe. I had trouble with pyopengl since it used a .egg file. I dont know how it was fixed, but Samiljan supplied me with a modified source code file for pyopengl and it works now. A few words to py2exe authors: include .egg support.

I was tempted to add game pad support, add sound and tweak the game play more. I dont think thats fair though =p


download
- binary executable for windows
download - multi-platform source and art files

Py2EXE version

Posted by rabidpoobear
Sunday, December 16th, 2007

Here’s a packaged version of my code for all you Windoze folk.
link

Sorry Mac Daddies, no binary soup for you.


All posts, images, and comments are owned by their creators.