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	<title>Ludum Dare &#187; press</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/press/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Mind Wall a finalist at IGF China</title>
		<link>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/</link>
		<comments>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 07:38:13 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10961</guid>
		<description><![CDATA[Ludum Dare entrants are really on a roll this year. The latest in the continuing legacy is Seth &#8220;mrfun&#8221; Robinson&#8217;s Mind Wall from Ludum Dare 14. Mind Wall is on it&#8217;s way to China for the inaugural Independent Games Festival China competition. IGF China Info: http://www.gdcchina.com/events/igf.html Finalists List: http://www.gdcchina.com/events/igffinalists.html Download Mind Wall: http://www.codedojo.com/?p=104 Mind Wall [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gdcchina.com/events/igffinalists.html"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/igf_china_logo.gif" alt="igf_china_logo" title="igf_china_logo" width="150" height="38" class="alignright size-full wp-image-10962" /></a>Ludum Dare entrants are really on a roll this year.</p>
<p>The latest in the continuing legacy is Seth &#8220;mrfun&#8221; Robinson&#8217;s <strong><a href="http://www.ludumdare.com/compo/2009/04/19/mind-wall-final-winmac/">Mind Wall</a></strong> from Ludum Dare 14.  <strong>Mind Wall</strong> is on it&#8217;s way to China for the inaugural <strong>Independent Games Festival China</strong> competition.</p>
<p>IGF China Info: <a href="http://www.gdcchina.com/events/igf.html">http://www.gdcchina.com/events/igf.html</a><br />
Finalists List: <a href="http://www.gdcchina.com/events/igffinalists.html">http://www.gdcchina.com/events/igffinalists.html</a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/mindwall1.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/10/mindwall1-550x423.jpg" alt="mindwall1" title="mindwall1" width="550" height="423" class="aligncenter size-large wp-image-10966" /></a></p>
<p>Download Mind Wall: <a href="http://www.codedojo.com/?p=104">http://www.codedojo.com/?p=104</a></p>
<p><strong>Mind Wall</strong> was created for the 14th Ludum Dare&#8217;s theme <strong>Advancing Wall of Doom</strong>, and took place in April of this year.  Seth has since improved on his Ludum Dare entry, and even <strong>ported the game iPhone</strong>!</p>
<p>One of our favorite <strong>Mind Wall</strong> moments has to be this youtube video recorded by a player.  His girlfriend captured this tense and tender moment as he <em>conquered</em> the unforgiving beast that is the <strong>Mind Wall</strong>.</p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube-nocookie.com/v/xmfvjM5UBTc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x2b405b&#038;color2=0x6b8ab6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/xmfvjM5UBTc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x2b405b&#038;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center></p>
<p>So hey, Ludum Dare.  Not bad &#8216;eh?  First it was <a href="http://www.galcon.com">Phil</a> and <a href="http://www.smiles-game.com">I</a> at the <a href="http://www.igfmobile.com">IGF Mobile</a> in March, <a href="http://www.lexaloffle.com">Lexaloffle</a> at the <a href="http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/">TGS Sense of Wonder Night</a> last week, and now <a href="http://www.rtsoft.com">mrfun</a> at <a href="http://www.gdcchina.com/events/igf.html">IGF China</a>.  Not to mention our record breaking <strong>123</strong> and <strong>144</strong> entries the past 2 compos.  A fantastic year for us all.</p>
<p>Lets keep that going!</p>
<p>The <strong>Independent Games Festival</strong> and <strong>Independent Games Festival Mobile</strong> are now accepting entries for 2010.  We&#8217;d <strong>love</strong> to see more of you keeping this little streak of ours going.  Both competitions require an entry fee, and for you to provide your own travel if you make it.  But if you ask any finalist, they&#8217;ll tell you that attending is <em>totally worth it</em>.  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Independent Games Festival (Due November 1st, $100): <a href="http://www.igf.com/">http://www.igf.com/</a><br />
Independent Games Festival Mobile (Due December 1st, $50): <a href="http://www.igfmobile.com/">http://www.igfmobile.com/</a></p>
<p>I&#8217;ll be there at GDC next year (perhaps with Phil).  Not that meeting me in person is all that monumental an event, but hey.  If we get enough of an LD crew out there, we&#8217;ll <strong>totally</strong> have to do something.</p>
<p>Keep up the great work everyone! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>- Mike Kasprzak (PoV)</p>
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			<wfw:commentRss>http://www.ludumdare.com/compo/2009/10/02/mind-wall-a-finalist-at-igf-china/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Nice LD plug on Game Career Guide and Gamasutra</title>
		<link>http://www.ludumdare.com/compo/2009/09/29/nice-ld-plug-on-game-career-guide-and-gamasutra/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/29/nice-ld-plug-on-game-career-guide-and-gamasutra/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 01:12:39 +0000</pubDate>
		<dc:creator>PoV</dc:creator>
				<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10958</guid>
		<description><![CDATA[There&#8217;s a new featured article on Gamasutra and Game Career Guide about game making festivals and competitions. You can find the article here: http://gamecareerguide.com/features/784/features/784/winning_a_guide_to_finding_game_.php On page 2 there&#8217;s a small plug for Ludum Dare and RetroRemakes, which is pretty cool if I do say so.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a new featured article on <a href="http://www.gamasutra.com">Gamasutra</a> and <a href="http://gamecareerguide.com">Game Career Guide</a> about game making festivals and competitions.  You can find the article here:</p>
<p><a href="http://gamecareerguide.com/features/784/features/784/winning_a_guide_to_finding_game_.php">http://gamecareerguide.com/features/784/features/784/winning_a_guide_to_finding_game_.php</a></p>
<p>On page 2 there&#8217;s a small plug for Ludum Dare and RetroRemakes, which is pretty cool if I do say so. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Ludum Dare Demographics Survey Results</title>
		<link>http://www.ludumdare.com/compo/2009/09/03/ludum-dare-demographics-survey-results/</link>
		<comments>http://www.ludumdare.com/compo/2009/09/03/ludum-dare-demographics-survey-results/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 04:36:21 +0000</pubDate>
		<dc:creator>PoV</dc:creator>
				<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10449</guid>
		<description><![CDATA[We&#8217;re entering uncharted territory here. Thanks to everyone that contributed to our little demographics survey. We surveyed 100 people, and now have some actual data about your fellow LD folk. Lets look at some charts. This is one we&#8217;ve been wondering about for a while. Students covering about 25%, with nearly 30% being those with [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re entering uncharted territory here. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Thanks to everyone that contributed to our little demographics survey.  We surveyed 100 people, and now have some actual data about your fellow LD folk.</p>
<p>Lets look at some charts.</p>
<div id="attachment_10452" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey01.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey01-550x354.png" alt="Students, hobbiests, game jobs, ex mainsteam, full-time indies" title="LDSurvey01" width="550" height="354" class="size-large wp-image-10452" /></a><p class="wp-caption-text">Students, hobbiests, game jobs, ex mainsteam, full-time indies</p></div>
<p>This is one we&#8217;ve been wondering about for a while.  Students covering about 25%, with nearly 30% being those with game jobs or enough entrepreneurial spirit to make their own.</p>
<p>I&#8217;m not sure what to take away from the &#8220;spare time&#8221; stat, other than to think more about my choice of words.  For example, does a self employed game maker make games in their spare time anymore?  Also, some people do contract game work, so wordings again could be problematic.</p>
<div id="attachment_10457" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey02.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey02-550x342.png" alt="Games you&#039;ve made (and own all right to), the cool things they&#039;ve done" title="LDSurvey02" width="550" height="342" class="size-large wp-image-10457" /></a><p class="wp-caption-text">Games you've made (and own all right to), the cool things they've done</p></div>
<p>This data was crammed in to the 1st question.  A set of questions on about how stuff you&#8217;ve made has done.  This makes me realize a good question may have been weather you&#8217;ve released a game before (freeware, web, shareware, retail, etc).  None the less, we can see nearly 20% of those surveyed have have had some notable successes with things they&#8217;ve created.</p>
<div id="attachment_10459" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey03.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey03-550x337.png" alt="You and the game making community" title="LDSurvey03" width="550" height="337" class="size-large wp-image-10459" /></a><p class="wp-caption-text">You and the game making community</p></div>
<p>This is what was left in the first question.  I wasn&#8217;t expecting &#8220;the book one&#8221; to be on top, and only get a single vote (cough&#8230;).  I know for a fact we&#8217;ve had other authors enter before, and I have a book on my shelf with an article written by Geoff (who obviously now didn&#8217;t do the survey).  None the less, the subject of writing can certainly be expanded on.  Articles for Gamasutra, the Escapist, gamedev.net, or other publications are certainly worth wording a question around.  Whitepapers and tutorials too.</p>
<p>The last 3 refer to various compo styles, edited on the graph text so not to eat up all the space.  The first being your Ludum Dare&#8217;s, PyWeek&#8217;s, and TIGSourc&#8217;esc compos.  Glad to see a good turn out for that.  The second being attended events like Game Jam&#8217;s (TIGJam, TOJam, &#8230;).  The final being your Independent Games Festivals, Sense of Wonder Nights, GAMMA&#8217;s, PAX 10&#8242;s, Indiecade&#8217;s, and similar exhibitions.  In other words, a real venue demoing your game.</p>
<div id="attachment_10464" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey04.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey04-550x321.png" alt="Platforms: PC&#039;s, Mobile, Consoles" title="LDSurvey04" width="550" height="321" class="size-large wp-image-10464" /></a><p class="wp-caption-text">Platforms: PC's, Mobile, Consoles</p></div>
<p>Next the platforms question.  Windows rating, we expected something nice and high.  It&#8217;s also good to have some Mac and Linux numbers too.  And whomever it was that added the single vote for non big-3 PC OS, pat yourself on the back for being the only one.  Keeping the dream alive. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Web made a good showing.  Flash, Unity, and those crazy PHP game makers.  Nice.</p>
<p>I did neglect PDA&#8217;s, but I&#8217;d imagine (hope) most people wanting to mention that put a note down for Mobile.  iPhone could probably be given it&#8217;s own section next time, since I suspect it&#8217;s pushing up most of that mobile score.</p>
<p>Consoles, that&#8217;s always good to see.  With a pair of 13&#8242;s though, I do wonder how many are distinctly A or B, or both.  Also there&#8217;s the question of homebrew.  Being an &#8220;indie&#8221; event, I&#8217;d expect a decent split here.</p>
<p>Classic computers, also keeping the dream alive.  From that stat we know we have at least 6 <em>really old</em> people here. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Physical games, I&#8217;m glad someone suggested this.  I imagine the majority don&#8217;t do a lot of board/card game development these days, but physical stuff is great for prototyping ideas.</p>
<div id="attachment_10466" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey05.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/09/LDSurvey05-550x300.png" alt="The survey&#039;ish question" title="LDSurvey05" width="550" height="300" class="size-large wp-image-10466" /></a><p class="wp-caption-text">The survey'ish question</p></div>
<p>Yes, finally the more traditional survey&#8217;esc question.  I&#8217;m proud to report we have a 10% scandal ratio going on here at Ludum Dare.  I&#8217;d expect no less.</p>
<p>Thanks again everyone for taking survey.  I hope you enjoy these colorful charts. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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			<wfw:commentRss>http://www.ludumdare.com/compo/2009/09/03/ludum-dare-demographics-survey-results/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<title>LD15 Compo Postmortem on Gamasutra</title>
		<link>http://www.ludumdare.com/compo/2009/08/31/ld15-compo-postmortem-on-gamasutra/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/31/ld15-compo-postmortem-on-gamasutra/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 19:10:37 +0000</pubDate>
		<dc:creator>PoV</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=10118</guid>
		<description><![CDATA[I scribbled together a compo postmortem late last night (as I seem to do now). Woke up this morning, edited it a bunch, then decided to submit it to Gamasutra blogs&#8230; in the off chance that it might get featured. Hooray for off chances. http://www.gamasutra.com/ If you don&#8217;t see me watching you from the Featured [...]]]></description>
			<content:encoded><![CDATA[<p>I scribbled together a compo postmortem late last night (as I seem to do now).  Woke up this morning, edited it a bunch, then decided to submit it to Gamasutra blogs&#8230; in the <em>off chance</em> that it might get featured.</p>
<p>Hooray for off chances. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><a href="http://www.gamasutra.com/">http://www.gamasutra.com/</a></p>
<p>If you don&#8217;t see me watching you from the Featured Blogs section of the site, then hit this link for the article.</p>
<p><a href="http://www.gamasutra.com/blogs/MikeKasprzak/20090831/2894/Ludum_Dare_15_Was_Hugeer.php">http://www.gamasutra.com/&#8230;/Ludum_Dare_15_Was_Hugeer.php</a></p>
<p>Pretty cool. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Swarm Racer 3000 at Tokyo Game Show</title>
		<link>http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/26/swarm-racer-3000-at-tokyo-game-show/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 22:39:19 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #08 - Swarms - 2006]]></category>
		<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6627</guid>
		<description><![CDATA[If you ever wondered why Ludum Dare keeps going after all these years, it&#8217;s for awesome news like this. Ludum Dare veteran Joseph White (aka Lexaloffle, aka Lex&#8230; when I&#8217;m lazy)&#8217;s latest game Swarm Racer 3000 will be on display at this upcoming Tokyo Game Show. It&#8217;s one of several titles being featured at the [...]]]></description>
			<content:encoded><![CDATA[<p>If you ever wondered why Ludum Dare keeps going after all these years, it&#8217;s for awesome news like this.</p>
<p>Ludum Dare veteran Joseph White (aka Lexaloffle, aka Lex&#8230; when I&#8217;m lazy)&#8217;s latest game Swarm Racer 3000 will be on display at this upcoming Tokyo Game Show.  It&#8217;s one of several titles being featured at the indie friendly <a href="http://expo.nikkeibp.co.jp/tgs/2009/en/visitor/sown.html">Sense of Wonder Night</a>.  You can read <a href="http://www.indiegames.com/blog/2009/08/sense_of_wonder_night_2009_fin.html">more about it here</a>.</p>
<p>Lets look at some gameplay footage.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/3tdw_P7EX5w&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3tdw_P7EX5w&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>Pretty sweet looking &#8216;eh. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The Ludum Dare connection?  For those of you that missed it, back in 2006 we had the very awesome theme Swarms.  And back then, Lex produced this really great entry named Swarm Racer.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/ss7.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/ss7-550x412.jpg" alt="ss7" title="ss7" width="550" height="412" class="aligncenter size-large wp-image-6635" /></a></p>
<p><a href="http://indygamer.blogspot.com/2006/05/swarm-racer.html">http://indygamer.blogspot.com/2006/05/swarm-racer.html</a></p>
<p>Since then he&#8217;s made it far more awesome.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/ssswarm3.gif"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/ssswarm3-550x412.gif" alt="ssswarm3" title="ssswarm3" width="550" height="412" class="aligncenter size-large wp-image-6637" /></a></p>
<p><a href="http://www.lexaloffle.com/swarm.php">http://www.lexaloffle.com/swarm.php</a></p>
<p>And today, the all new Swarm Racer 3000 is looking <em>pretty freaking great</em>.</p>
<p>So a great big congratulations to Lex, from all of us at Ludum Dare!</p>
<p>- Mike Kasprzak (aka: PoV)</p>
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		<slash:comments>11</slash:comments>
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		<title>Logo and Press Pack Page</title>
		<link>http://www.ludumdare.com/compo/2009/08/23/logo-and-press-pack-page/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/23/logo-and-press-pack-page/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 17:25:50 +0000</pubDate>
		<dc:creator>PoV</dc:creator>
				<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=6289</guid>
		<description><![CDATA[Well, it&#8217;s not much of a press pack, but it certainly has a logo. Under the bookmarks to your right, you&#8217;ll find a new link. http://www.ludumdare.com/compo/logo-and-press-pack/ There you&#8217;ll find high resolution transparent PNG versions of the logo you now see at the top of the page.  Also a source PSP file for those few still [...]]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;s not much of a press pack, but it certainly has a logo.</p>
<p>Under the bookmarks to your right, you&#8217;ll find a new link.</p>
<p><a href="http://www.ludumdare.com/compo/logo-and-press-pack/">http://www.ludumdare.com/compo/logo-and-press-pack/</a></p>
<p>There you&#8217;ll find high resolution transparent PNG versions of the logo you now see at the top of the page.  Also a source PSP file for those few still living Paint Shop Pro users.</p>
<p>If there&#8217;s anything else like that you guys (and gals) want, let us know.  We&#8217;ll do what we can.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/08/23/logo-and-press-pack-page/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Ludum Dare regulars rock IGF Mobile</title>
		<link>http://www.ludumdare.com/compo/2009/01/26/ludum-dare-regulars-rock-igf-mobile/</link>
		<comments>http://www.ludumdare.com/compo/2009/01/26/ludum-dare-regulars-rock-igf-mobile/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 18:18:27 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #08 - Swarms - 2006]]></category>
		<category><![CDATA[LD - Misc]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4436</guid>
		<description><![CDATA[Well it looks like some of us woke up to some pretty awesome news this morning. To start, Phil Hassey&#8217;s Ludum Dare favorite Galcon (now on iPhone) was nominated for the &#8220;Innovation in Mobile Design&#8221; award at this year&#8217;s IGF Mobile.  Go Phil! Next, Ludum Dare regular tonic&#8216;s companies game (Secret Exit) Zen Bound was [...]]]></description>
			<content:encoded><![CDATA[<p>Well it looks like some of us woke up to some pretty awesome news this morning.</p>
<p>To start, <strong>Phil Hassey&#8217;s</strong> Ludum Dare favorite <strong>Galcon</strong> (now on iPhone) was nominated for the &#8220;<strong>Innovation in Mobile Design</strong>&#8221; award at this year&#8217;s IGF Mobile.  Go Phil!</p>
<p>Next, Ludum Dare regular <strong>tonic</strong>&#8216;s companies game (Secret Exit) <strong>Zen Bound</strong> was nominated for two awards.  &#8220;<strong>Audio Achievement</strong>&#8221; and &#8220;<strong>Best iPhone Game</strong>&#8220;.  Contratz!</p>
<p>Finally&#8230; well&#8230; it seems I&#8217;m in the running for &#8220;<strong>Best Game</strong>&#8221; with <strong>Smiles</strong>. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Here&#8217;s the complete list.</p>
<blockquote>
<table style="height: 600px;" border="0" cellspacing="0" cellpadding="0" width="443">
<tbody>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><span class="style8"><strong>IGF Mobile Best Game:</strong></span></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=930">Cubic Republic</a> (IKS Mobile) – Flash   Lite</li>
<li><strong><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=754">Smiles</a> (Sykhronics Entertainment) –   iPhone/iPod touch</strong></li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=544">Fieldrunners</a> (Subatomic Studios) –   iPhone/iPod touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=593">Edge</a> (Mobigame) – iPhone/iPod touch</li>
<li> <a href="http://www.igfmobile.com/php-bin/entry2009.php?id=562">Wardive</a> (And-or) – Nintendo DS</li>
</ul>
</td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><img src="http://www.igfmobile.com/images/center_break_finalists.gif" alt="b" width="468" height="21" /></td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><span class="style8"><strong>Innovation in Mobile Game Design:</strong></span></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=562">Wardive</a> (And-or) – Nintendo DS</li>
<li><strong><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=496">Galcon</a> (Hassey Enterprises) – iPhone/iPod   touch</strong></li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=933">Eliss</a> (Steph Thirion) – iPhone/iPod   touch</li>
</ul>
</td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><img src="http://www.igfmobile.com/images/center_break_finalists.gif" alt="b" width="468" height="21" /></td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><strong>Achievement in Art:</strong></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=544">Fieldrunners</a> (Subatomic Studios) –   iPhone/iPod touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=743">Dizzy Bee</a> (Igloo Games) – iPhone/iPod   touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=932">Ruben &amp; Lullaby</a> (Song New Creative)   – iPhone/iPod touch</li>
</ul>
</td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><img src="http://www.igfmobile.com/images/center_break_finalists.gif" alt="b" width="468" height="21" /></td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><span class="style8"><strong>Technical Achievement:</strong></span></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=753">Football Tycoon</a> (Dynamo Games) – Java</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=900">Real Racing</a> (Firemint) – iPhone/iPod   touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=562">Wardive</a> (And-or) – Nintendo DS</li>
</ul>
</td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><img src="http://www.igfmobile.com/images/center_break_finalists.gif" alt="b" width="468" height="21" /></td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><span class="style8"><strong>Audio Achievement:</strong></span></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=908">Radio Flare</a> (Studio Radiolaris) – iPhone/iPod   touch</li>
<li><strong><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=920">Zen Bound</a> (Secret Exit)     – iPhone/iPod   touch</strong></li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=593">Edge</a> (Mobigame) – iPhone/iPod touch</li>
</ul>
</td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><img src="http://www.igfmobile.com/images/center_break_finalists.gif" alt="b" width="468" height="21" /></td>
<td valign="top" bgcolor="#ece7d8"></td>
</tr>
<tr>
<td height="26" valign="top" bgcolor="#ece7d8"></td>
<td valign="top" bgcolor="#ece7d8"><span class="style8"><strong>Best iPhone Game &#8212; Presented by ngmoco:</strong></span></p>
<ul>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=593">Edge</a> (Mobigame) – iPhone/iPod touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=743">Dizzy Bee</a> (Igloo Games) – iPhone/iPod   touch</li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=544">Fieldrunners</a> (Subatomic Studios) –   iPhone/iPod touch</li>
<li><strong><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=920">Zen Bound</a> (Secret Exit) – iPhone/iPod   touch </strong></li>
<li><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=915">Frenzic</a> (The Iconfactory) – iPhone/iPod   touch</li>
</ul>
</td>
</tr>
</tbody>
</table>
</blockquote>
<p><a href="http://www.igfmobile.com/02finalists.html">http://www.igfmobile.com/02finalists.html</a></p>
<p>Congratulations to all the finalists (which is a little strange to say being one of them).  We&#8217;ll keep you posted.</p>
<p>Stay tuned for MiniLD next week.</p>
<p>- Mike Kasprzak (PoV)</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Ludum Dare 13 Entrants Named in Indie Games of the Week!</title>
		<link>http://www.ludumdare.com/compo/2008/12/12/ludum-dare-entrants-named-in-indie-games-of-the-week/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/12/ludum-dare-entrants-named-in-indie-games-of-the-week/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 16:54:43 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[press]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4316</guid>
		<description><![CDATA[Congratulations to PsySal and increpare for getting their LD#13 entries listed among IndieGames.com&#8217;s Indie Games of the Week! - GBGames]]></description>
			<content:encoded><![CDATA[<p>Congratulations to PsySal and increpare for getting their LD#13 entries listed among IndieGames.com&#8217;s <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21474">Indie Games of the Week</a>!</p>
<p>- GBGames</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
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