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	<title>Ludum Dare &#187; precompo</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>MiniLD #3, What a great idea</title>
		<link>http://www.ludumdare.com/compo/2008/09/02/minild-3-what-a-great-idea/</link>
		<comments>http://www.ludumdare.com/compo/2008/09/02/minild-3-what-a-great-idea/#comments</comments>
		<pubDate>Tue, 02 Sep 2008 10:14:09 +0000</pubDate>
		<dc:creator>matrin</dc:creator>
				<category><![CDATA[MiniLD #03]]></category>
		<category><![CDATA[precompo]]></category>
		<category><![CDATA[tile level maker]]></category>
		<category><![CDATA[TLM]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3493</guid>
		<description><![CDATA[My first miniLD, and such a great idea from PoV.LD&#8217;s max my productivity, so this mean i will have a tool that i need created very fast. I&#8217;m curently jugling the idea of a &#8220;Cave story&#8221; side scroler. For this i need a tile level editor. And allthough it will be made for a side [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/09/tiles.jpg"><img class="alignnone size-full wp-image-3494" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/09/tiles.jpg" alt="" width="200" height="40" /></a></p>
<p>My first miniLD, and such a great idea from PoV.LD&#8217;s max my productivity, so this mean i will have a tool that i need created very fast.</p>
<p>I&#8217;m curently jugling the idea of a &#8220;Cave story&#8221; side scroler. For this i need a tile level editor. And allthough it will be made for a side scroler, it could be usefull for any kind of tile based level. Ill se how far i get with it over the weekend.</p>
<p>Since i have been working on this project allready, some of the stuff will be premade, but i hope it won&#8217;t brake the spirit of the competition. I allready have the file format somewhat done, and im was already doing the ingame loading part, and i do want to finish that befre the compo, im not going to just drop it all and let it sit for a few days.</p>
<p>I will however do a lot of the interface stuff myself, thats just how i am. I will use a partialy created library from me, that will covers messeges to GUI objects (i will post the source before i start). The objects don&#8217;t realy exists yet (just the container object),  so that will probaly be the main thing.</p>
<p>As for the levels, the idea is, to make a tile world, build from particular levels.  And when you move from one level to the next, it&#8217;s neighbour load into the world, without loading screens.</p>
<p>Let give the thing codename  TLM for now. Maybe add an x or z when i&#8217;m done. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>PS: I created a tile picture thingy, and before saving it in jgp i played a bit with the settings. From a crips, clear, few color picture, i got that monster, but i thoght it was more amusing than the plain tile thing.</p>
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