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	<title>Ludum Dare &#187; post-48h</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>The Escapist &#8211; Post LD</title>
		<link>http://www.ludumdare.com/compo/2011/08/22/the-escapist-post-ld/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/22/the-escapist-post-ld/#comments</comments>
		<pubDate>Mon, 22 Aug 2011 12:41:18 +0000</pubDate>
		<dc:creator>Jorjon</dc:creator>
				<category><![CDATA[LD #21]]></category>
		<category><![CDATA[escapist]]></category>
		<category><![CDATA[post-48h]]></category>
		<category><![CDATA[the]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=68906</guid>
		<description><![CDATA[ENTRY :: PLAY :: TIMELAPSE I don&#8217;t know how to draw. I don&#8217;t know how to compose music. I&#8217;m not a fast coder. But somehow I managed to send something for this, my first LD. I thought about making use of my previously designed Framework, as I posted before, but it turned out to be [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/banner.png"><img class="size-full wp-image-68929 aligncenter" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/banner.png" alt="" width="550" height="244" /></a></p>
<h2 style="text-align: center"><strong><a href="http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&amp;uid=5268">ENTRY</a> :: <a href="http://www.jorjon.com.ar/the_escapist/">PLAY</a> :: <a href="http://www.youtube.com/watch?v=zV1d23md-aU">TIMELAPSE</a></strong></h2>
<ul>
<li>I don&#8217;t know how to draw.</li>
<li>I don&#8217;t know how to compose music.</li>
<li>I&#8217;m not a fast coder.</li>
</ul>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/2011-08-22_075539.png"><img class="alignright size-thumbnail wp-image-68943" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/2011-08-22_075539-150x150.png" alt="" width="150" height="150" /></a>But somehow I managed to send something for this, my <strong>first</strong> LD.</p>
<p>I thought about making use of my previously designed Framework, as I posted <a title="Releasing my Actionscript 3 Game Framework" href="http://www.ludumdare.com/compo/2011/08/19/releasing-my-actionscript-3-game-framework/">before</a>, but it turned out to be useless for what I wanted to do. In fact, most of the bugs I had were because of the framework, so at a point I decided to don&#8217;t use it. I ended up embedding all the animations by myself, using Actionscript 3 default listeners, and only relying on <a href="http://www.greensock.com/">TweenMax</a> for the animations.</p>
<p>Talking about animations, I mentioned that I don&#8217;t know how to draw, so I decided to make easy drawings, but that wouldn&#8217;t look good&#8230; That&#8217;s why I decided to create the line-moving drawings (I don&#8217;t know what is the actual name, I&#8217;m sure it has one). Also, glow always looks good, so everything was glowed by code.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/2011-08-21_223251_.png"><img class="alignleft size-thumbnail wp-image-68950" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/2011-08-21_223251_-150x150.png" alt="" width="150" height="150" /></a>At the beginning I didn&#8217;t like what I was doing, but after I started adding animations, I really liked what I was achieving, I just couldn&#8217;t believe it.</p>
<p>I really wished I could have done other scenes (The Escapist tied on a wood plank, going to a chainsaw), but the animations took me so long to make, and the code was getting so messy, I decided to put just one scene.</p>
<p>The code is far from perfect (but it&#8217;s really close to hardcode-perfect), and I have some random bugs that attacks and freeze the game without saying a thing, but I think it&#8217;s playable (I hope so!).</p>
<p>All I want to say is <strong>thanks</strong> for making me draw and <strong>thanks</strong> for making me code fast. Thanks for this opportunity. It was beautiful to see people all over the world uploading pictures of what were they eating, pictures about their workstations, their design docs&#8230; It was an amazing experience, and I hope I&#8217;m back next time!</p>
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		<item>
		<title>Post-48h version of Col-4</title>
		<link>http://www.ludumdare.com/compo/2008/04/25/post-48h-version-of-col-4/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/25/post-48h-version-of-col-4/#comments</comments>
		<pubDate>Fri, 25 Apr 2008 15:22:25 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[blocks]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[colors]]></category>
		<category><![CDATA[columns]]></category>
		<category><![CDATA[GLFW]]></category>
		<category><![CDATA[post-48h]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[Windows]]></category>

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		<description><![CDATA[I&#8217;ve made a few improvements to Col-4, so that now at least I think it&#8217;s fun. Relevant changes are: - Smaller playing area, but higher.. kind of - Different speed scale - Special block - Now middle area swappable instead of the upper one - Preview of next block Download source and Windows binary. Extra [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve made a few improvements to Col-4, so that now at least I think it&#8217;s fun.</p>
<p><a TITLE="col-4-post48h-1.png" HREF="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/col-4-post48h-1.png"><img ALT="col-4-post48h-1.png" SRC="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/col-4-post48h-1.thumbnail.png" /></a></p>
<p>Relevant changes are:<br />
- Smaller playing area, but higher.. kind of<br />
- Different speed scale<br />
- Special block<br />
- Now middle area swappable instead of the upper one<br />
- Preview of next block</p>
<p><a HREF="http://jolle.se/48h/11/jolle-col-4-post48h-1.zip">Download source and Windows binary</a>. <em>Extra clarification note and reminder: this is post-48h, and shouldn&#8217;t be used for the voting</em>.</p>
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