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	<title>Ludum Dare &#187; plants</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>botanic quest &#8211; first draft idea</title>
		<link>http://www.ludumdare.com/compo/2009/12/11/botanic-quest-first-draft-idea/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/11/botanic-quest-first-draft-idea/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 03:49:14 +0000</pubDate>
		<dc:creator>athanazio</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>
		<category><![CDATA[botanic quest]]></category>
		<category><![CDATA[gathering]]></category>
		<category><![CDATA[ld16]]></category>
		<category><![CDATA[plants]]></category>
		<category><![CDATA[soil]]></category>
		<category><![CDATA[vegetables]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=11903</guid>
		<description><![CDATA[This is my idea, you control a char that have quests to explore the map and find vegatables hidden in different places, under rocks, from trees, in the soil just click on the place to gather, but your bag can only handle 5 itens. Each npc will give you a quest as you click on, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/12/ld16-botanic-quest-first-draft.jpg"><img class="alignnone size-medium wp-image-11905" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/12/ld16-botanic-quest-first-draft-300x199.jpg" alt="ld16 botanic quest first draft" width="300" height="199" /></a></p>
<p>This is my idea, you control a char that have quests to explore the map and find vegatables hidden in different places, under rocks, from trees, in the soil just click on the place to gather, but your bag can only handle 5 itens.</p>
<p>Each npc will give you a quest as you click on, a ballon with the item image will show and you have to bring the itens to the quest giver, you will equiped with bombs and a knife, during the exploration will face some agressive npcs that will try to kill you, you can use the bomb or the knife to attack then, to buy more bombs use the coins received from the vegetables gathering.</p>
<p>vegetables from the soil will be in the soil <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and fruits from trees.</p>
<p>when you are full of items in the bag you will not able to gather anything else, until you deliver the quest, or click on the item to remove from the bag and destroy it.</p>
<p>any time you will be able to save the current state of the game. now that i finished the idea will allow myself to have sleep <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Diodontidae necandi ! graphics elements</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/diodontidae-necandi-graphics-elements/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/diodontidae-necandi-graphics-elements/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 17:54:33 +0000</pubDate>
		<dc:creator>athanazio</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[Diodontidae]]></category>
		<category><![CDATA[Fish]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[necandi]]></category>
		<category><![CDATA[plants]]></category>
		<category><![CDATA[sea]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5104</guid>
		<description><![CDATA[the brave Diodontidae will fight the polution in the Sea !]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/diodontidae-necandi-graphics-stuff.jpg"><img class="alignnone size-full wp-image-5105" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/diodontidae-necandi-graphics-stuff.jpg" alt="" width="450" height="257" /></a></p>
<p>the brave Diodontidae will fight the polution in the Sea !</p>
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		<title>Bullrushes??</title>
		<link>http://www.ludumdare.com/compo/2008/12/06/bullrushes/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/06/bullrushes/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 04:31:56 +0000</pubDate>
		<dc:creator>midwinter</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[bullrush]]></category>
		<category><![CDATA[firstscreenshot]]></category>
		<category><![CDATA[plants]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3969</guid>
		<description><![CDATA[Here&#8217;s my first screenshot: I know there aren&#8217;t a great deal of roads yet &#8212; I&#8217;m thinking the concept will be that the roads are more of &#8216;path&#8217;s, where the bullrushes and other plants will be much more dense to clearly mark them.  I think the game will have something to do with fireflies, but I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my first screenshot:</p>
<p><img src="http://cogsci.mcmaster.ca/~peter/ludumdare/LD13_01.jpg" alt="screenshot1" width="1026" height="770" /></p>
<p>I know there aren&#8217;t a great deal of roads yet &#8212; I&#8217;m thinking the concept will be that the roads are more of &#8216;path&#8217;s, where the bullrushes and other plants will be much more dense to clearly mark them.  I think the game will have something to do with fireflies, but I&#8217;m not really sure what the mechanics will be yet.  It&#8217;s been a very late start this year!  But the alpha blending seems to be working, and displays the fancy bullrush plant pretty well! <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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