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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘oxydam’

LD 23 – Super Tiny Adventure – Eldaryze’s Timelapse

Posted by
Tuesday, April 24th, 2012 7:01 am

Hey !
I’m Eldaryze, the programmer and sound designer of the getRandomName() Jam Team.
Here is my 72h Timelapse of the game making.

Check our entry here !

LD 23 – Super Tiny Adventure – 2nd Day Progress Report

Posted by
Sunday, April 22nd, 2012 5:06 pm

Almost 48 hours after the beginning of the Ludum Dare, we have found a name for our game :

Super Tiny Adventure

Here is a screenshot of our Game :

 

We still have a lot of things to do :

  • Create a definitive level.
  • Write the dialogs of the last quests.
  • We need to implement the interactions with the world.
  • Remake some Graphics.
  • Implement the dialogs and the variables related to the quests.

But we have a lot of thing done :

  • Found a name.
  • Coded the dialogs.
  • Wrote the most part of the dialogs
  • Drawn the sprites of the NPCs
  • Voted in the french elections.

 

LD 23 – Super Tiny Adventure – 1st Day Progress Report

Posted by
Saturday, April 21st, 2012 1:58 pm

For the second time, we are in ! And we henceforth have a name for our Jam Team : getRandomName() ! NB : Our previous participation.

Here is the setup :

- Eldaryze as programmer and sound designer

- Enimal as game designer and level designer

- Oxydam as game designer and level designer

 

 

This is the actual state of development, after almost one day of work.

As you can see :

- We are using Flash – with the famous flixel framework.

- It’s a one screen game without scrolling. All will be in the 800×512 window.

- It’s a 3/4 view rpg – even if the perspective isn’t always regular. The small 3×2 black rectangle is the player.

- Some graphics need to be remade.

- We have to implement the NPCs and the interactions with the world.

- We should enhance the game with chiptune music.

- Find a name !

 

That’s all for today. Good luck everyone !


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