Posts Tagged ‘oxydam’
I’m Eldaryze, the programmer and sound designer of the getRandomName() Jam Team.
Here is my 72h Timelapse of the game making.
Check our entry here !
Almost 48 hours after the beginning of the Ludum Dare, we have found a name for our game :
Super Tiny Adventure
Here is a screenshot of our Game :
We still have a lot of things to do :
- Create a definitive level.
- Write the dialogs of the last quests.
- We need to implement the interactions with the world.
- Remake some Graphics.
- Implement the dialogs and the variables related to the quests.
But we have a lot of thing done :
- Found a name.
- Coded the dialogs.
- Wrote the most part of the dialogs
- Drawn the sprites of the NPCs
- Voted in the french elections.
For the second time, we are in ! And we henceforth have a name for our Jam Team : getRandomName() ! NB : Our previous participation.
Here is the setup :
- Eldaryze as programmer and sound designer
- Enimal as game designer and level designer
- Oxydam as game designer and level designer
This is the actual state of development, after almost one day of work.
As you can see :
- We are using Flash – with the famous flixel framework.
- It’s a one screen game without scrolling. All will be in the 800×512 window.
- It’s a 3/4 view rpg – even if the perspective isn’t always regular. The small 3×2 black rectangle is the player.
- Some graphics need to be remade.
- We have to implement the NPCs and the interactions with the world.
- We should enhance the game with chiptune music.
- Find a name !
That’s all for today. Good luck everyone !