Posts Tagged ‘oh dear’
I’m… stuck in the doorway
Oohkay, so the stars are perfectly aligned against me this LD, heh. Long story short, I’m occupied during the weekend and I’ll only have a stable internet connection 4 hours after the compo’s over. I might have to jam and not be able to participate in the social side of things, but I’m going to make a game regardless.
Angry rant
Sunday, December 13th, 2009 1:50 pmEverything was going smoothly so I should have known it would all go wrong. I’ve been battling a SIGSEGV error where I can’t locate the problem. It’s the sort of situation that needs a sleep, and a fresh look in the morning… except it’s LD so I can’t do that. Bah.
Erm, yeah, maybe I will eventually sort this out, and then… I will nearly have a playable game! Maybe. Fun? Definitely not.
EDIT: Fixed it, and you know what? The problem was a distance away from the error – it was caused by the monsters not knowing where to move when they’re too near to the player. Bah! If I’d considered their AI earlier, I’d have saved a couple of hours, probably.


