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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘not fun’

tried to make an island text adventure

Posted by
Saturday, April 24th, 2010 8:30 pm

and failed miserably. Just wanted to take a break from Unity and all that fancy 3d. But, it was fun to mess around TADS3 for a bit. There’s a few things you can do in the game, but nothing too interesting. Will probably come back to TADS3 one day and make a proper text adventure. Now to finish my real entry.

windows build + tads3 source code

Fun Game

Posted by (twitter: @mikekasprzak)
Monday, November 26th, 2007 12:00 am

Ludum Dare Zero (Beta, 24 hour), theme Indirect Interaction. My game, Fun Game. Contrary to the name, Fun Game wasn’t a fun game. In fact, it wasn’t anywhere near a complete game. The idea was to (hahaha) create a virtual pet game in 24 hours. Genius idea I do say. I did complete a bunch of art, and had a … sort of working user interface. All in all, not too bad a stab at a 24 hour game… just nothing worth mentioning.

Fun Game


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