Posts Tagged ‘music’
I’ll be entering the competition rather than the jam and I can’t wait to see what the theme is! Let’s get down to it, I’ll be writing the game from scratch in C++ with the library SDL2. I will be targeting windows so my apologies in advanced to those Linux or OSX users – perhaps I will port it to those operating systems after the initial 48 hours.
Not sure if this is allowed but I will start my first 24 hours on Friday 22nd, miss out Saturday completely (due to real life events) and finish the last 24 hours up on Sunday. Hopefully that’s not against the rules.
Engine: My own!
Libraries: SDL2, SDL2 Image, SDL2 TTF, SDL2 Mixer
Operating System: Windows
I’ll also be making a timelapse of the game’s development which will be uploaded to YouTube either Monday or Tuesday next week.
Good luck to everyone who participates
Like the sounds?
Maybe you will like our game!
A lot of people liked the music of your game, so we will share a track!
The music was created by Adalberto Rodrigues!
It seems like a lot of people like the music in my LD29 entry, so I thought I’d upload it to Soundcloud and share it.
You can also play the game here!
I’ve been working on music and sfx for the game. Fixing bugs too so it’s more enjoyable. SO far, I made a song for the game “Into the Couch We Go”
At last, I have recovered from yesterday’s long night, as well as the sheer volume of stress that comes from trying to take on such a genuinely serious topic as my game did.
More on that in the postmortem, whenever I write that. Probably when I have some good feedback to work with.
In the meantime, I finally figured out how to make game gifs!
…I say that, it’s not doing much of the whole “animated” half of “animated gif”.
That, and I just uploaded the OST onto Soundcloud. Have a listen! Let me know what you think!
You can find Esc over here, if you want to give me some feedback.
Happy jamming, everyone!
Here is our progress so far. We came up with the idea of a small horror adventure. We’ve never done something like this before, but we love the genre itself. So wish us good luck and check out our creepy soundtrack:)
So, my game is done, and here’s the final (and first!) screenshot of it! Although it doesn’t have nearly as much features as I originally planned, I’m quite satisfied with the results. Now to get some well-deserved sleep, can’t wait to get to play your games, people!
Oh, and here’s the music track, once again. Hope you like it.
Here’s the one and only music track for my game, pretty much done. Hope you like it.
A few weeks ago, I posted free music for this Ludum Dare. I wanted to post once during the competition to ensure a few more people, currently in the thick of it, knew about it. I’ve even added a few more songs since that day.
All the songs that I have created on SoundCloud are FREE to use with attribution (My name and a link to my work will do). Please go ahead and use them if you are planning on entering the Jam competition. Message me if you decide to use them, I want to see your awesome work.
Here a two sets out of the over hundred tracks I have posted there.
So…time for a list…
- Title screen is done
- Title screen music is done
- Introduction level tileset is done
- Basic mechanics mostly done (75%)
- Both movement types done
- Web build testing partially done
- Windows build is fully functional
- Assets for level 1 imported
- Instructional story written
- Story monologue recorded
- Pointless loading screen (Optional)
- Timelapse for day 1
So, that’s all for today. More work to be done tomorrow.
If you want to see a 16 minute video made of 3-4 hours of game development, you can check out my timelapse.
It’s all I got, but it … may lead me to great things.
Listen to this. Now. Sky Sanctuary.
Ludum Dare is starting to feel like a good way to measure the passage of time. Each event allows me to reflect on what I was able to accomplish before and compare it to now. It is such a wonderful feeling to look back at the work you have created and know now how much better you are at this moment.
I have continued to make music despite some serious life changes (Laid Off, Moving, New Baby). Each time I sit down to create I still feel like an amateur. A beginner. Nervous and scared about failure. And each time I impress myself by pushing through and finishing a song. Is the song perfect? No. But it’s mine and more importantly it tells a piece of story about who I am at this moment.
All the songs that I have created and posted to SoundCloud are free to use with attribution (My name and a link to my work will do). So please go ahead and use them if you are planning on entering the Jam competition. Message me if you decide to use them, I would love to see your awesome work.
Here are a few sets that I have selected but you can view the entire list for yourself. I have about 100 sounds uploaded.
Love and Loss
I was so inspired by the Gone Home game that I wanted to create different songs around centered around the theme of when we fall in love and when we fall out of it.
I mentioned this Space album in a previous entry, since then I have finished the album and added a few new tracks to this atmospheric story.
Bits Don’t Fail Me Now
A collection of the ChipTunes inspired songs that I have created. I have added the fun Super Hero music that I created during the last event and a few others.