Posts Tagged ‘montpellier’
Time for our post-mortem
I won’t re-introduce the team, you can go to our “we’re in” post for that. Basically there were 3 of us and we’re pretty awesome!
So what happened?
Well, we made a time-bending tower-defence game called “10 Second Onslaught”. It’s about an onslaught you see, and the onslaught in question lasts 10 seconds:
The game wasn’t really “finished” after 72 hours even though it’s completely playable. I’m actually glad we were over-ambitious though: it’s a good beginning and something I’m still working on (in a separate branch of course )
What went well?
The art pipline was probably the one thing that went particularly well. Thomas is really a 3D artist, so soon reverted back from pixel art to making models and rendering them to bitmaps. To speed things up I wrote a couple of little ImageMagick scripts to mirror and then stick these images together into sheets. Then it was just a matter of using the haxelib spritesheet to have animated characters in the game
What went badly?
For various reasons, mostly the technology (OpenFL) being something only I had ever used before, I ended up writing a majority of the code, which is just stupid. Next time we’re going to have to organise ourselves better.
Read on for a rather long discussion of OpenFL, including comparisons to Unity 3D and Löve 2D…
The TAW (Thomas, Antoine, William) team is in
Yesterday I started laying down some OpenFL base code I don’t know what kind of game we’re going to make, but I’d like to have some scene- and object-management logic down before we start
You can find Gaeel “we’re in!” here. As for the TAW team, read on to find out a little more who we three are specifically
Our little association Baptême du jeu (originally a Facebook group) has teamed up with Kawenga to organise our second Ludum Dare real-world gathering ^^ Here’s a teaser poster (awesome pixel pirate by PixelBlock):
We’re charging 7€ for food (a jammer jams on his stomach), and if you’re not already a member of Kawenga you’ll need to sign up for a year’s membership for another 8€. You can sign-up here. We only have about 50 places, so don’t dilly-dally
We were interviewed on fight4game during Ludum Dare 25, and the footage has finally been edited and released: I’m afraid it’s all in French, but you get a decent look at the room were were in
I can’t seem to embed youtube videos, so here is a direct link.
I want to point out for those who do speak French that I was exhausted (this was taken Saturday morning: remember that in France we start at 3am) and that French isn’t my mother-tongue – sure, I repeat myself a lot, but considering the circumstances I think it went pretty well
The Montpellier real-world gathering was a great success, and hopefully we’ll be able to organise a similar gathering next time around
Here you can see Gaael and FlowerPower engaged in “witty” banter while Pierrec (in Black), Niavlys (blond), Doelia and company are hard at work. On the right you can see our buffet (the participants got a LOT of food) and Christmas tree, and perched up on top of the mainframe in the corner of the room is the web-cam we used to stream the event.
Ludum Dare Montpellier has assembled! Currently live-streaming our… checking that the live-stream works We’ll have to cut the feed between 9:00 and 13:00 tomorrow (GMT+1) but otherwise we’ll be live
Can you spot the Swing Swing Submarine developer?
This is my second Ludum Dare and my 7th jam, though I still have a lot to learn about making games Here is my entry from last year.
I’ve organised an real-world gathering this year at the University Montpellier 2 with the help of Gaeel, my fellow Brit’ in Southern France, and a few other people. The faculty has been great, but we only had confirmation and security permissions at the last minute, so we can’t invite any more participants (though visitors can come by Saturday morning). There will be around 14 of us in total, including Guillaume from Swing Swing Submarine and Pierre from Oujevipo. It’s going to be legend… wait for it… dary!
We also plan to stream the event as of Saturday midday using the university’s web-tv.
That said the organisation has eaten up all my spare time this last fortnight and I have a number of projects to hand in next week, so I may have to hijack the dare to work on technology for either:
I’m a bit sad about this :'( Both of which are open-source projects – In this case I’ll develop code tangentially to the base… I’m not sure how kosher this is, probably not at all. I also predict that organisation during the event will eat up a considerable amount of the 48 hour period, so I may not end up with much – that said I’m super psyched about this event and happy to provide others will a cool working environment
Happy New Dare everyone