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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘montage’

Moar gamez!

Posted by (twitter: @codexus)
Tuesday, April 9th, 2013 10:29 am

Woohoo, it’s finally time for another LD!

I have just noticed that nearly all my software still has files from the previous LD in the most recent files menu :/ Time to finally do some gamedev again!

I’ll be using:

  • Unity 3D 4.1 Pro (coding in C#)
  • Modo 701, ZBrush 4R5, Blender 2.66, Photoshop CS6, Substance Designer 3.5, Vue 11 Infinite (maybe)
  • Reason 6.5, Reaper whatever-is-latest, Garritan Instant Orchestra, Shreddage, Band-in-a-Box 2013, Adobe Audition CS6 (and SFXR if I run out of time for proper sound effects)

GOOD LUCK TO ALL!

And here are all the games I managed to make during a LD:

Moar gamez!

Moar gamez!

The road so far…

Posted by (twitter: @codexus)
Thursday, December 13th, 2012 2:01 pm

So it’s been two years since I made my original montage video, so I decided to update it with my latest games from recent LDs…

Don't worry, kitty! There will be a lot moar!

Don’t worry, kitty! There will be a lot moar!

 

Goals and strategy

Posted by (twitter: @codexus)
Friday, August 24th, 2012 11:07 am

Hello again ludum people,

So I’ve already made a declaration/tools post but here’s an updated version of the montage picture that started it all. Also a graph of my results…

As you can see the graphics are usually my strong point (which is funny since I’m a programmer who couldn’t draw a stick figure to save his life not long ago) but the rest isn’t so great. One thing I notice is that Fun seems to follow the Innovation curve. So maybe I should try to be more original. I don’t know but I think I’ll try to aim at something more fun and lively this time. We’ll see how that goes.

 

All we need is a montage

 

I’m a nerd, I love graphs

As requested, percentile rank

where the magic happens…

In for the twenty four

Posted by
Wednesday, August 22nd, 2012 12:43 am

I am in! Pretty sure I’ll get an uninterrupted 48 hours this time so I’m really excited about this. I figured it was time to update my montage of past entries.

Yeah, so I’ve been doing these for a while. I’m pretty sure I’ll stick to good old C++/OpenGL/SDL but there’s a chance I’ll use cocos-2d or cocos-2d-x if I come up with a 2D game. I’ve started on a real for-serious game engine but it’s not quite ready even for ludumdare usage yet, hopefully it will be ready for the next one. So I’ll probably once again use bits and pieces from my old entries for a basecode. I’ve got some new musical toys so hopefully I’ll find time to add some music for this one.  For graphics I use photoshop and blender.

Good luck everyone! This is going to be awesome!

 

 

Montage

Posted by (twitter: @ExciteMike)
Friday, August 19th, 2011 6:26 pm

Remember that back in LD #18 we did a bunch of posts collecting screenshots of our past LD games? That was cool, and I have a handful of games to add to it, so here’s a new one!

14 LD games so far! (if you count the minilds)

I had lots of fun making those! And it’s nearly time to start the next one!

 

 

I’m ni!

Posted by (twitter: @codexus)
Tuesday, August 16th, 2011 11:26 pm

Nothing will prevent me from completing a game this weekend!

Engine: Unity 3D Pro (coding in C#)
Graphics pipeline: Modo 501, ZBrush 4.0, Blender 2.59, Photoshop CS5 Extended
Sound: Reason 5, Audition 1.5

Continue?

Posted by
Friday, April 29th, 2011 3:14 pm

Gonna try to give it another go. Really have no idea what I’ll use, depending on the theme it’ll be something very simple. Not too well prepared this time, I just started a new job (doing game stuff for reals) so I’ve been busy.

My last two attempts:
LD18 and LD19 Montage

And the desk, similar to previous years but now located in California:
a room

I’m in.

Posted by
Thursday, April 28th, 2011 9:47 am

I’m looking forward to this LD48.  I have a birthday party to attend Friday night, but otherwise my weekend is open.  It’s been a while since I’ve participated, and I missed out on the montage fun last year, so I decided to do one now.

My history with the LD48:

Good luck everyone.

Revenge of the montage

Posted by (twitter: @codexus)
Wednesday, December 15th, 2010 8:24 pm

The montage meme was really fun last LD so it’s back, but this time in video!

Okay, since all the kool kids are doing it …

Posted by (twitter: @@OMGWTFGAMES)
Friday, August 20th, 2010 6:49 pm

summary meme for LD18

Now … to the keynote !

collage

Posted by
Friday, August 20th, 2010 6:19 pm

athanazio-montage-aug2010

Yeahhh I’m in

Posted by
Friday, August 20th, 2010 5:42 pm

I really should be resting now, but I’ve finished my work so I can participate in LD18!

I intend to use

MMF2,
MadTracker2
and Photoshop CS2!
(All the twos).

My previous two LD games:

Good luck all!

Montage and greetings…

Posted by
Friday, August 20th, 2010 5:34 pm

HybridMind's Montage

So there is my montage. It has been really fun looking at all the other montages people have been posting.

SO MANY GAMES WERE CREATED HERE AND THAT IS AWESOME!

I’ll either be using Flash IDE and ActionScript 3.0 from scratch or HTML5 and Javascript/Canvas via Akihabara game framework if I am feeling adventurous enough to use LD to learn a new tech. Depends on whether I’m gonna do the compo or the jam. Will probably wait to see the theme announcement to make up my mind. I’m worried the jam might not quench my competitive spirit especially since I missed the last April LD.

The thing I am pretty excited about is that a few of us New Englanders are getting together tomorrow to develop in person over in Portsmouth New Hampshire.  If anyone else is in the area you’re welcome to join us! We’ll be picking out a non-crowded cafe over there tomorrow and about 4 of us will be getting together so far. Pretty psyched about that part for sure!

Long live Ludum Dare!

deskfoodmontage

Posted by (twitter: @jplur_)
Friday, August 20th, 2010 5:07 pm

foodmontagedesk

Reporting for Duty

Posted by (twitter: @whitingjp)
Friday, August 20th, 2010 1:03 pm

Hey all,

After how great the last one was I wouldn’t miss this for the world. Going to be using much the same setup as last time, flex, some base code, the GIMP, as3sfxr, audacity, whatever. Asuming I get the time I’ll probably be making music in HighC.

My base code is available here. For those that care about how ‘from scratch’ everything is, it’s probably about the same level of leg-up as Flixel or FlashPunk, but I started it before those emerged, and I’m comfortable with it now. It’ll be enough to hit the ground running, but not to take all the huff out of the sprint.

Oh, and as it seems to be the done thing, this is what I’ve done here before:

Jonathan Whiting's Portfolio Thing

I hope everyone is as hyped as I am. Have a great time, and make something amazing! :-)

My LD History Collage

Posted by
Friday, August 20th, 2010 12:37 pm

my_ld_history

There it is!  Can’t believe it’s been 20 entries.  Can’t believe how long it took to make the collage!  Actually, I don’t think I ever submitted Space Cruise, but I was making it for the contest, and I still have it partly done, so there you go.  If you want to check out any of these for some reason, visit www.hamumu.com and search and search until you find them!  A couple aren’t available there, but those are some really really bad ones.  My first one goes back to LD#0 – Indirect Interaction (in 24 hours, not 48!).  Beat that, n00bZ0rz.

Credit to Jovoc for the artsy hexagonal layout which I stole.

Montage, or, Everyone Else Did It

Posted by
Friday, August 20th, 2010 10:59 am

I’m not sure how this started, or why exactly it is going on, but making montages of previous entries does seem fun. If it is because you get to show off or some other more noble reason I cannot say. But here goes.

jolle-ld-montage

Ghosts of the past…

Posted by
Friday, August 20th, 2010 9:47 am

Well, just posted to express my intent of participating on this Ludum Dare… I won’t have the whole 48 hours to work on the game, so I decided to go for the jam instead, and since I’m at it, I’m going to use my own C++ engine, some assets from old games I have laying around, etc…

And since all the cool kids are doing it, montage of previous LDs:

ld_montage.jpg

If you want to see bigger images and links to the games, point your browser to http://shadowcovenant.com/blog/2010/04/13/ludum-dares-48-hour-competitions/ .

Good luck, everyone!

Past Entries Montage

Posted by
Friday, August 20th, 2010 7:35 am

ld_montage

My Montage of Past LDs

Posted by
Friday, August 20th, 2010 6:57 am
I did 5 LDs in a row, took a break, and now I'm making my comeback!

I did 5 LDs in a row, took a break, and now I'm making my comeback!


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