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	<title>Ludum Dare &#187; mochi</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<title>Successive Works in Progress</title>
		<link>http://www.ludumdare.com/compo/2011/08/21/successive-works-in-progress/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/21/successive-works-in-progress/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 19:01:59 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[LD #21]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[mochi]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[vault]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=67086</guid>
		<description><![CDATA[Here&#8217;s two work in progress builds &#8211; one from yesterday evening when the site was dead, one from just now. Play in browser: WIP Build 0.1: Basic tutorial and gameplay. Play in browser: WIP Build 0.2: Changed to Mouse controls and added leaderboards! The game is called &#8216;Vault&#8217; and it&#8217;s about a bankvault style prisonvault. [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s two work in progress builds &#8211; one from yesterday evening when the site was dead, one from just now.</p>
<p><a title="vault_v0p1" href="http://davidrlorentz.com/files/vault_v0p1.html" target="_blank">Play in browser: WIP Build 0.1: Basic tutorial and gameplay.</a></p>
<p><a title="vault_v0p2" href="http://davidrlorentz.com/files/vault_v0p2.html" target="_blank">Play in browser: WIP Build 0.2: Changed to Mouse controls and added leaderboards!</a></p>
<p>The game is called &#8216;Vault&#8217; and it&#8217;s about a bankvault style prisonvault. The gameplay is iffy, really only interesting if you try to optimize your moves, which is why I decided to spend a really long time figuring out how to integrate Mochi leaderboards. Now I got to add a few new hazards and make levels&#8230;. and sound and music. Phew.</p>
<p><a href="http://www.ludumdare.com/compo/2011/08/21/successive-works-in-progress/vault_ss_v0p1/" rel="attachment wp-att-67105"><img class="alignnone size-large wp-image-67105" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/vault_ss_v0p1-550x585.png" alt="" width="550" height="585" /></a></p>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Angry Caverns &#8211; v0.3</title>
		<link>http://www.ludumdare.com/compo/2009/08/30/angry-caverns-v0-3/</link>
		<comments>http://www.ludumdare.com/compo/2009/08/30/angry-caverns-v0-3/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 16:58:28 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #15 - Caverns - 2009]]></category>
		<category><![CDATA[angry]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[bats]]></category>
		<category><![CDATA[cavemen]]></category>
		<category><![CDATA[caverns]]></category>
		<category><![CDATA[caves]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[highscorse]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[mochi]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[stalactites]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=9160</guid>
		<description><![CDATA[I&#8217;ve got another playable billed uploaded along with another gameplay video for the passively curious: Play version 0.3 here (Flash) Watch gameplay video of version 0.3 here (YouTube) Concept: You are an extremely angry cavern. You awaken one day to find many creatures living inside of you. This pisses you off! You have a short [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got another playable billed uploaded along with another gameplay video for the passively curious:</p>
<p><a href="http://hybridmind.com/angry-caverns-v03.html">Play version 0.3 here (Flash)</a></p>
<p><a href="http://www.youtube.com/watch?v=AarDDFQ6szI">Watch gameplay video of version 0.3 here (YouTube)</a></p>
<div id="attachment_9186" class="wp-caption alignnone" style="width: 560px"><img class="size-full wp-image-9186" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot-v03-mainmenu1.jpg" alt="screenshot-v03-mainmenu" width="550" height="401" /><p class="wp-caption-text">A suitably themed main menu</p></div>
<p><strong>Concept:</strong><br />
You are an extremely angry cavern. You awaken one day to find many creatures living inside of you. This pisses you off! You have a short amount of time on each level to use your cavern weapons to destroy as many creatures as you can. Kill multiple creatures with one attack to earn combo points and kill rare bonus creatures for extra score! Compete online with global leaderboards.</p>
<p><strong>Controls:</strong></p>
<ul>
<li>Use your mouse to click on your weapons (stalactites, geyers, etc.)</li>
<li>Kill as many creatures as you can within the time limit.</li>
<li>Kill all the creatures for a big bonus!</li>
</ul>
<p><em><strong>A few more screenshots with captions after the READ MORE&#8230;</strong></em></p>
<p><span id="more-9160"></span></p>
<div id="attachment_9164" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-9164" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot-v03-gameplay2.jpg" alt="screenshot-v03-gameplay2" width="500" height="407" /><p class="wp-caption-text">Activating a geyser to score a sweet bonus!</p></div>
<div id="attachment_9166" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-9166" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot-v03-gameplay1.jpg" alt="screenshot-v03-gameplay1" width="500" height="407" /><p class="wp-caption-text">Grabbed another bonus with a stalactite!</p></div>
<div id="attachment_9165" class="wp-caption alignnone" style="width: 510px"><img class="size-full wp-image-9165" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/08/screenshot-v03-gameover.jpg" alt="screenshot-v03-gameover" width="500" height="407" /><p class="wp-caption-text">Global leaderboards are tied in!</p></div>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>flash as2/as3 lib usage question.. need thoughts</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/flash-as2as3-lib-usage-question-need-thoughts/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/flash-as2as3-lib-usage-question-need-thoughts/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 11:14:39 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[lib]]></category>
		<category><![CDATA[mochi]]></category>
		<category><![CDATA[rules]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5440</guid>
		<description><![CDATA[Hey all.. I realized I had forgotten to post a lib I wanted to ask about using that is related to online high score ability in a flash game.  Would just want to know peoples thoughts about using it for this compo.. or other compos if deemed too late. Link to mochi leaderboards api docs [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all.. I realized I had forgotten to post a lib I wanted to ask about using that is related to online high score ability in a flash game.  Would just want to know peoples thoughts about using it for this compo.. or other compos if deemed too late.</p>
<p><a href="http://www.mochiads.com/support/dev_docs#serv_ov">Link to mochi leaderboards api docs</a></p>
<p><a href="http://www.mochiads.com/dl/MochiAPI_v3_0.zip">Link to mochi api v3.0 (as2/as3)</a></p>
<p>Basically it&#8217;s just a 2 line call someone can drop into their flash project that enables online leaderboards via mochi.  You don&#8217;t have to use their ad network or anything but it would easily support the ability for people to see others scores in my game.</p>
<p>Anyway.. thoughts?  Too late for this time perhaps..? but what about future compos?  It isn&#8217;t really game code per se.. but it does give a game an advantage in that online leaderboards often lead to more competition with the score motivated players.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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