Posts Tagged ‘minimalist’
maximalist screenshot : a ‘cover’ of GBgames minimalist LD#11 entry
I really enjoyed the simple, satisfying feel of GBGames LD#11 “minimalist” entry. The anxiety-inducing two-tone audio was also great touch. Not wanting to work too hard this weekend, it’s also simple enough that I was sure I could make a cover version without to much stress ….
Here’s a quick screenshot of where I’m up to.
These might turn out to be placeholder graphics (or they might just remain
). So far I have the basic feaures of GBgames original implemented, including the anxiety-inducing audio. I’m also adding a new spin on the idea … the enemies move a little, and can be ‘baited’ to coax them away from the exit.
Exxon – The decontaminator
Sunday, April 20th, 2008 4:03 pmYou are on a mission, decontaminate that oil! Instructions are in game. The name Exxon comes from a oils spill disaster in the USA.
Download in following flavours:
Flash 0.2MB – Requires Flash 9 installed
Windows Executable 1.5MB
Macintosh Executable 3.9MB
Running the game in a browser is possible, but cripples the framerate. I recommend running the executables or running the swf in flash player 9 not in a browser.
Edit:
There are two modes: Level mode and Free mode. Click: “Click to play” for level mode. And 600,1200 or 2400 for Free mode, where the numbers are how many oil spills there are. Note, if you by any chance run the game in the browser, the Level mode might not work and falls back to Free mode 600. If you see a lot of (N)’s around, you are in free mode. Go back (Esc) and click “Click to play” again for Level mode. (Xml loading issue)
Edit2: Those on Vista could not run the game in level mode. It turns out that running it in a browser worked. http://enedahl.com/ld11/final/exxon.swf
Same as the exe but online, will hurt perfomance though… keep the window small for better fps.
Still Pond – Final Entry
Yep, that’s a shot of gameplay! Hey, it’s supposed to be minimalist.
you may download the intense thrills of Still Pond: stillpond.zip (2MB)
It is for windows and includes source code. Developed using PTK, and I think I did things in the semi-proper way, shouldn’t be too tough to recompile for Mac. There are two exes, a windowed and a fullscreen, but on my computer the fullscreen one constantly minimizes itself, which is beyond annoying. I consider the windowed version official, but if the fullscreen one works for you, it is better for the gameplay.
Minimalllslslsleleslslslslssssssssst
I made a list of the probable theme winners yesterday and I pretty much had ideas for all of them.
Except Minimalist.
So I’ll probably just take one of my other ideas…. and minimize it.
Oh well. Time to get crackin’.
late night cereal..
a minimal cereal..?

Well, while I try and step back from the IRC channel for a bit to collect my thoughts on the theme announced ‘Minimalist’ I feel nothing would hit the spot better then some minimalist toasted -o’s. No fluff here, just the bare essentials.
Ah Minimalist
So, I had a premonition that this theme might win, and have been thinking of games that would work well in it. Not going to reveal much yet but I have a very clear direction and I’m looking forward to being able to put this game together!
So for now I’m going to write up all the things I think the game should do, and come up with some scheme to ensure they all get done. Onward!


