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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Posts Tagged ‘lunch’

It’s time for a break

Posted by
Sunday, August 21st, 2011 5:20 am

It’s lunch time so I’m taking a break, and I’m going to eat this delicious bowl of pasta:

lunch

Posted by
Saturday, August 21st, 2010 2:53 pm

ludum dare 18 athanazio lunch

late pic of my lunch as my internet is back :P

Lunch time

Posted by (twitter: @ericraue)
Saturday, August 21st, 2010 12:06 pm

After waking up things have been progressing slowly but I definitely think it was a good decision to create all the sprites before starting on the code. So now I’m eating lunch and get back to implementing my core gameplay mechanics. Hope to have something to show soon.

IMG_3541

Lunch photo

Posted by
Saturday, August 29th, 2009 2:15 pm

Food!

lunch

lunch

Lunch time

Posted by
Saturday, April 18th, 2009 4:11 am

Brown bread with ox-sausage, young cheese, peanutbutter + chocolate hail, and proper good cherry jam, and a glass of Chocolate Milk :)

Ox-sausage is tradionally a dutch treat from Amsterdam, made of ox. It also includes pepper, clove, nutmeg and some other spices, originally imported from the far-east (Indonesia) back in the seventeenth century. Chocolate hail probably is typically dutch as well, and cherry jam is just delecious as it’s got whole cherries in there.

I’ve switched from my original plan and im now using flash instead of love2d. It suits me better. Im currently working on creating a tile editor so that i can cleanly export level xmls to my game. Hopefully i’ll get it done in 3 hours time and go on with the game. I don’t have any solid ideas yet, but they all included tiles anyway so i thought i fixed that first ;)

Thats it for now, more to come in a couple of hours ;)

Day 2 – Lunch time

Posted by
Sunday, August 10th, 2008 4:06 am

So time for some home made pizza :D And Heroes series second episode in a meanwhile :D
So this is Meat/Chease pizza and some ice cold cola for a break from playing with the game.

Considering the progress. Well controller class is ready and game is playable. Now i need to add interface and other game mechanics which can work good only after interface will be ready. Tough i think i will make interface simple for now and will start making making additional features faster(like high scores).

Nothing, Lunch

Posted by
Saturday, April 19th, 2008 6:37 am

I still haven’t come up with any good (and fun) game ideas that fits the theme. I have come up with a few other ideas, but most of those I felt required too much from the graphics drawing side. So I still haven’t done anything, really. Motivation has been dwindling. But still much time left, and we’ll see.

I have had lunch, though.

03lunch1.jpg04lunch1.jpg

The mashed potatoes taste much better than they look.

Lunch Day 2ish

Posted by
Saturday, December 15th, 2007 12:58 pm

It’s day 2, and this is one big big hearty meal.  Luckily, I have assistance in eating it.

ld10 lunch

I was going to arrange it all pretty, but I figured I had to capture the moment while it existed.  This is my piggy plate, which my wife gave me as a joke, since I have issues with different foods touching (but not nearly the issues she claims.  Still, I like the piggy plate!).  Gardenburger, fries, and apple juice.  The latest issue of Game Developer arrived today and is in that pile there.  I didn’t renew my subscription about 2 years ago when they last asked, they just keep sending it.


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