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	<title>Ludum Dare &#187; levels</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Splat!</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/splat/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/splat/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 12:36:28 +0000</pubDate>
		<dc:creator>Fiona</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[blob]]></category>
		<category><![CDATA[cyoote]]></category>
		<category><![CDATA[levels]]></category>
		<category><![CDATA[messy]]></category>
		<category><![CDATA[paintball]]></category>
		<category><![CDATA[stuff]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5457</guid>
		<description><![CDATA[lol. Looks like the aftermath of a paintball game. I&#8217;ve done quite a lot although it might not look like it. Game has an actual beginning. (This is the first screen) Gonna carry on just making levels from now on I think. Oh yeah, the game is now called &#8220;Happy Blob is Unhappy&#8221; too.]]></description>
			<content:encoded><![CDATA[<p><a href="http://myrmidonprocess.com/ludum/14/screen4.png" target="_blank"><img src="http://myrmidonprocess.com/ludum/14/screen4_thumb.png" alt="" /></a></p>
<p>lol. Looks like the aftermath of a paintball game.</p>
<p>I&#8217;ve done quite a lot although it might not look like it. Game has an actual beginning. (This is the first screen)</p>
<p>Gonna carry on just making levels from now on I think.</p>
<p>Oh yeah, the game is now called &#8220;<strong>Happy Blob is Unhappy</strong>&#8221; too.</p>
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		<title>Only Forward</title>
		<link>http://www.ludumdare.com/compo/2008/12/07/only-forward/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/07/only-forward/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 09:31:03 +0000</pubDate>
		<dc:creator>Jonathan Whiting</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[levels]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[tea]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3986</guid>
		<description><![CDATA[Well, back to the grindstone then. Took forever to get to sleep last night, my brain was just buzzing with ideas, probably a good thing, but quite frustrating nonetheless. Work up feeling kind of tired, but still plenty motivated, so I decided to start double buffering my tea consumption. Taking my hot brown beverage consumption [...]]]></description>
			<content:encoded><![CDATA[<p>Well, back to the grindstone then.  Took forever to get to sleep last night, my brain was just buzzing with ideas, probably a good thing, but quite frustrating nonetheless.  Work up feeling kind of tired, but still plenty motivated, so I decided to start double buffering my tea consumption.</p>
<p><img src='http://jwhiting.nfshost.com/temp/ludum/doubletea.jpg' alt='' class='alignnone' /></p>
<p>Taking my hot brown beverage consumption total to 7, rock and roll!</p>
<p>I spent the last hour or so crafting a bunch of progressively harder levels to ease a player into the game (it is, I suspect, pretty damn confusing if you just get thrown into it).  Definitely glad I took the time to make an in game level editor.  It also means it&#8217;s really starting to feel more like a game and less like a dodgy prototype, which can only be a good thing.</p>
<p><img src='http://jwhiting.nfshost.com/temp/ludum/ludumdare06.png' alt='' class='alignnone' /></p>
<p>Still loads and loads and loads I want to get done though, so I guess I&#8217;ll just keep plowing on.</p>
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		<title>Bartender, hand me another shot</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/bartender-hand-me-another-shot/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/20/bartender-hand-me-another-shot/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 18:40:57 +0000</pubDate>
		<dc:creator>pekuja</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[bad pun]]></category>
		<category><![CDATA[levels]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[tiny skater]]></category>

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		<description><![CDATA[Here&#8217;s another screenshot of my game, which I&#8217;m still calling Tiny Skater I guess. This is the fifth level in the game. The other levels aren&#8217;t this big. This one&#8217;s a bit of a mess to tell you the truth. The minimal game mechanics kinda make it hard to have interesting level designs. I think [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/skatershot6.png" title="Another screenshot of Tiny Skater"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/skatershot6.thumbnail.png" alt="Another screenshot of Tiny Skater" /></a></p>
<p>Here&#8217;s another screenshot of my game, which I&#8217;m still calling Tiny Skater I guess. This is the fifth level in the game. The other levels aren&#8217;t this big. This one&#8217;s a bit of a mess to tell you the truth. The minimal game mechanics kinda make it hard to have interesting level designs. I think I have an idea for one more.</p>
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