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	<title>Ludum Dare &#187; LD #10.5 &#8211; Unexpected/Surprise &#8211; 2008</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>LD10.5 portem, LD11 bikingni</title>
		<link>http://www.ludumdare.com/compo/2008/03/31/ld105-portem-ld11-bikingni/</link>
		<comments>http://www.ludumdare.com/compo/2008/03/31/ld105-portem-ld11-bikingni/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 15:44:22 +0000</pubDate>
		<dc:creator>greencow</dc:creator>
				<category><![CDATA[LD #10.5 - Unexpected/Surprise - 2008]]></category>
		<category><![CDATA[LD #11 - Minimalist - 2008]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/03/31/ld105-portem-ld11-bikingni/</guid>
		<description><![CDATA[Hiya =] well I didn&#8217;t really post anything here for LD10.5 although I was working on something. The theme was kittensweird/unexpected/surprise, and for that I came up with a cat&#38;mouse game where you would play as a kitty stalking mice using line of sight and keeping quiet. There would also be a movable cheese to [...]]]></description>
			<content:encoded><![CDATA[<p>Hiya =] well I didn&#8217;t really post anything here for LD10.5 although I was working on something. The theme was <strike>kittens</strike>weird/unexpected/surprise, and for that I came up with a cat&amp;mouse game where you would play as a kitty stalking mice using line of sight and keeping quiet. There would also be a movable cheese to bait the mouse. I set out to make the game in a side view with 3 axis of movement, which is far too many axii for a .5 compo =/ To save time I was drawing sprites by hand and taking photos of rooms to use as backgrounds, but putting 3 dimensional objects to do line of sight with was a daunting task, it would need a level editor and would be better presented in 3d at that point, too much for one weekend. Oh yeah, and I was fighting off the sickness. pwnd. Here&#8217;s as far as I got:</p>
<p><img src="http://picasaweb.google.com/greencow/LudumDare105/photo#5170424141640161330" /> <img src="http://lh6.google.com/greencow/R8EJXNyQ2DI/AAAAAAAAA9I/92MtR5SsIEs/ss2.bmp?imgmax=512" height="384" width="512" /></p>
<p>Also, I won&#8217;t be doing the LD11. I&#8217;m going to be racing my mountain bike on the cross country course at the sea otter classic in monterey, ca. My laptop bike mount is a little heavy for racing joo know?</p>
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		<title>LD 10.5 &#8211; Kittay</title>
		<link>http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/</link>
		<comments>http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 03:08:01 +0000</pubDate>
		<dc:creator>fydo</dc:creator>
				<category><![CDATA[LD #10.5 - Unexpected/Surprise - 2008]]></category>
		<category><![CDATA[cats]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[kittens]]></category>
		<category><![CDATA[kitties]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[robotfindskitten]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[SDL_mixer]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/02/24/ld-105-kittay/</guid>
		<description><![CDATA[Howdy! Here is my entry. It&#8217;s basically a cross between robotfindskitten and a generic platformer. DOWNLOAD: http://kittay.ca/kittay-fydo-LD105.zip (1.0 mb) Written in C, uses OpenGL. Didn&#8217;t have time to make a linux binary, sorry team. I&#8217;m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I&#8217;ll incorporate the other 3 mini-songs that [...]]]></description>
			<content:encoded><![CDATA[<p>Howdy!</p>
<p>Here is my entry. It&#8217;s basically a cross between robotfindskitten and a generic platformer.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen1.png" title="kittay screen 1"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen1.thumbnail.png" alt="kittay screen 1" /></a><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen2.png" title="kittay screen 2"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/02/kittay-screen2.thumbnail.png" alt="kittay screen 2" /></a></p>
<p>DOWNLOAD: <a href="http://kittay.ca/kittay-fydo-LD105.zip">http://kittay.ca/kittay-fydo-LD105.zip</a> (1.0 mb)</p>
<p>Written in C, uses OpenGL. Didn&#8217;t have time to make a linux binary, sorry team.</p>
<p>I&#8217;m planning on doing a post-compo version, with bugfixes and better level graphics. Also, I&#8217;ll incorporate the other 3 mini-songs that I recorded, too. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Enjoy!</p>
<p>EDIT: Note that I&#8217;ve created a <a href="https://launchpad.net/kittay/">launchpad project for kittay</a>. So you can file bugs there! Yay!</p>
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