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	<title>Ludum Dare &#187; lasers</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Now&#8230;. with ENERGY WEAPONS!!</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/now-with-energy-weapons/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/now-with-energy-weapons/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 01:53:35 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[cinders]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[energy]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[reflex]]></category>
		<category><![CDATA[robotech]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5325</guid>
		<description><![CDATA[Play in yo browser here&#8230; Yeah&#8211; I&#8217;m excited.. so far&#8230; OK.. the two largest ships fire these purple beam weapons.  The largest ship with the chance of firing 2 of them.. the second largest ship firing one. I also have doubled the level length but that will change as well eventually.. I just wanted a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/fleedom-test3.jpg"><img class="alignnone size-full wp-image-5326" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/fleedom-test3.jpg" alt="" width="500" height="345" /></a></p>
<p><a href="http://hybridmind.com/fleedom.html"><strong>Play in yo browser here&#8230;</strong></a></p>
<p>Yeah&#8211; I&#8217;m excited.. so far&#8230; OK.. the two largest ships fire these purple beam weapons.  The largest ship with the chance of firing 2 of them.. the second largest ship firing one.</p>
<p>I also have doubled the level length but that will change as well eventually.. I just wanted a larger amount of ships to fly through.</p>
<p>Also.. I made it so if your fleet touches any of the screen boundaries.. they asplode.  Ideally&#8230; this wouldn&#8217;t be the case.. but after fighting collision detection logic (it is complicated due to fleet coords/ tweening patterns etc..) there were so many ways to rig the system to get your ships to hide.. that I just made them asplode&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Anyway&#8212; Beam weapons give you a tiny bit of warning via visual clue.. think any robotech episode when they are firing the reflex weapon.. there is always that .35 of a second where you can get out of the colorful path before you are so many cinders.</p>
<p>So.. recap: running into screen boundaries.. capital ships.. or giant purple lasers will kill your little ships.. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Let me know if the effects are killing anyones computers yet.. i&#8217;ve done 0 optimizations.. (hey.. its LD)</p>
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		</item>
		<item>
		<title>Wall of Space Doom!</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/wall-of-space-doom/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/wall-of-space-doom/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 12:03:45 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[alien]]></category>
		<category><![CDATA[avoider]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[doom]]></category>
		<category><![CDATA[fleet]]></category>
		<category><![CDATA[laserbeams]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[mockup]]></category>
		<category><![CDATA[rays]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[swarm]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4986</guid>
		<description><![CDATA[So.. finally got an idea I feel like running with on this theme: First, the mockup! (Click image to view larger) Anyway.. the simple concept is you are controlling a fleet of the last ships of your race.  You are fleeing your planet as an alien armada of doom approaches.  You will be able to [...]]]></description>
			<content:encoded><![CDATA[<p>So.. finally got an idea I feel like running with on this theme:</p>
<p>First, the mockup!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/wallofdoom-mockup.jpg"><img class="alignnone size-medium wp-image-4987" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/wallofdoom-mockup-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>(<em>Click image to view larger</em>)</p>
<p>Anyway.. the simple concept is you are controlling a fleet of the last ships of your race.  You are fleeing your planet as an alien armada of doom approaches.  You will be able to move your fleet up/down/left/right and there will also be a key that lets you toggle the density/pattern of your fleet.  Think of it as able to expand or contract.</p>
<p>You will move through the armada avoiding colliding with capital ships and what will surely be horrendous energy weapons fire as they attempt to anihilate your race.</p>
<p>You must get a least ONE of your ships through the armada to win.  The more ships you get through the larger your bonus at the end for saving a larger gene pool of your race&#8230; <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Simple idea, hopefully the scope will be one of which I can get a fun, playable game out of before the deadline is up&#8230;</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Moon Invaders</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 18:31:09 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #08.5 - Moon, Anti-Text - 2007]]></category>
		<category><![CDATA[anti-text]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[invaders]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[PTK]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[tower defense]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</guid>
		<description><![CDATA[LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text. &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon. So I created probably my favorite of my own LD48 entries, Moon Invaders. There&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text.  &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon.  So I created probably my favorite of my own LD48 entries, <a href="http://hamumu.com/game.php?game=MOON">Moon Invaders</a>.  There&#8217;s no text whatsoever in the entire game, which makes reading the manual rather necessary, since it&#8217;s a strategy game.  It&#8217;s basically a tower defense game, but instead of monsters following a path, they descend Space Invaders style.  I greatly enhanced this game post-compo, working obsessively for a week.  I just like it!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.gif" title="Moon Invaders"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.thumbnail.gif" alt="Moon Invaders" /></a></p>
]]></content:encoded>
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