Posts Tagged ‘kitty’
Pat’s Adventure and Post Mortem
Monday, December 19th, 2011 9:16 pmThis is an effort of about 40+ hours total(I had party to go too and Mirage and I work at the same place so we had work as well).
We got MisitfChris to make sounds and Music but we could not get them in. But we will be making an update if that’s allowed.
We had to cut back and a lot of assets went without use.
The game ends pretty quickly but I think we got the point across.
Things that went right:
- Programming using Love2D was fun!
- Consistent Art Style
- Cooperation(Google+ Hangout was extremely helpful! The ability to look at each others screen on the fly helped.)
-Awesome Music (Look forward for the update.)
-Playing with the yarn ball is fun!
Things that went wrong:
-We lost our $6000 dollar Cheetos budget!
-We had to cut our game practically in half because of time constraints.
This was our first time participating and we had a blast! We are in for the next one!
Go play it and tell us what you think!
http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8306
Alone in the Scary Darkness with Zombies (final version video)
Monday, December 19th, 2011 8:51 pm
So I managed to finish a game. Not in 48 hours as intended but 72
Well, I thought that might be the case. So I didn’t worry too much when I lost a lot of time doing the cute little character.

Ninja Kitty Vs. The Nukebots (final)
It’s done! It took longer than the alloted time by quite a bit, not to mention I massively cheated (about half the final code is from existing work, not new). But it’s fun, in a weird and weird, weird way. It’s a goofy game. But it’s got skills and leveling up, so that makes it good. it’s also very hard with most of the maps I found, but they all seem winnable if you got ninja skillz.
Enjoy Ninja Kitty’s neverending battle against the horrid Nukebots.
Download: Windows EXE (660kb)
Everything but the gameplay
Ninja Kitty Vs. The Nukebots
Here’s a screen! You can’t actually get hurt yet, but I can tell it’s nearly impossible so far. Kitty is a ninja in the shinobi style – that means he can teleport dash through the air freely. And he clings to walls and ceilings and throws stars. The only controls are left mouse to dash to cursor, and right mouse to throw stars.
Nukebots, of course, contain nuclear explosives inside. So killing one will cause an explosion that will hopefully help you, but might kill you too. And all those yellow blips are the absurd amount of firepower the robots currently have. They also have way too much life, or you do way too little damage. The color of the Nukebot tells you its abilities. The less green it has, the faster it moves, the less red, the more life, the less blue, the faster it shoots (I know less is weird, but there’s logic to it, I think).
This design supports absolutely any colors you want, not just the official ones! Of course, black=walls, white=space, and FF00FF=player start. But other than that, it’s all robots. And those big colorful blocks make for an awful lot of robots.






