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	<title>Ludum Dare &#187; jetpack</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>7th Swarming of the Machines</title>
		<link>http://www.ludumdare.com/compo/2007/12/03/7th-swarming-of-the-machines/</link>
		<comments>http://www.ludumdare.com/compo/2007/12/03/7th-swarming-of-the-machines/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 16:12:59 +0000</pubDate>
		<dc:creator>DrPetter</dc:creator>
				<category><![CDATA[LD #08 - Swarms - 2006]]></category>
		<category><![CDATA[collisions]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[jetpack]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[stars]]></category>
		<category><![CDATA[swarms]]></category>

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		<description><![CDATA[Ah, great compo this was. Tons of sweet games. Unfortunately that also meant fierce competition, and I only managed to snag a best position of 3rd in Fun (which is unusual for me, as I normally do better in the technical categories). Base idea for the game was to have the level be &#8220;swarming&#8221;, for [...]]]></description>
			<content:encoded><![CDATA[<p>Ah, great compo this was. Tons of sweet games. Unfortunately that also meant fierce competition, and I only managed to snag a best position of 3rd in Fun (which is unusual for me, as I normally do better in the technical categories).</p>
<p>Base idea for the game was to have the level be &#8220;swarming&#8221;, for an unexpected approach. I figured there could be loose platforms drifting around in space and you&#8217;d try to jump around between them, doing&#8230; stuff. The gameplay part of it was sketchy at best.</p>
<p>I suppose the better part of the first day was spent getting the platform movement and interaction working, and then I think much of the second day I just sat and tweaked it, fixing bugs. The gameplay elements and final graphics/audio were added in the last two or three hours.</p>
<p>Windows download: <a href="http://www.cyd.liu.se/~tompe573/hp/files/drpetter_final.zip">128 kB zip</a> (exe, data, source)</p>
<p>Linux port: <a href="http://www.cyd.liu.se/~tompe573/hp/files/7thswarming.tar.gz">16 kB tar/gz</a> (needs above file for data)</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/10finalsans.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/10finalsans.thumbnail.jpg" /></a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/7thswarming.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/7thswarming.thumbnail.jpg" /></a></p>
<p>Arcade build a&#8217;la Lerc.</p>
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