Posts Tagged ‘im in’
First timer
Saturday, April 27th, 2013 5:58 amThis is my very first try on a Jam, been watching Ludum Dare Compo for a few times now as one of my friends participate in them.
I’ve been to the Danish, Game Development Camp, last summer which was excellent, but that is the closets I’ve been to such an event.
My tools,
Language: Java
Framework: Slick2D
IDE: IntelliJ IDEA
Sound: Audacity, bfxr. Going to record my own sound properly.
But hoping for the best!
Oh yeh, and here is my current progress of my desk (As I’ve been working for a few hours now. Just forgot to write this post)
Another first time jammer here
Let’s do this! Stuff I’m going to use:
C#&XNA, Visual Studio 2010, Paint, Gimp, SFXR, Audacity, lots of junk food.
edit. also energy drinks!
I’m also in
I’m in, though my time this weekend is severely limited, so I’ll probably be making a platformer based on my incomplete haxe game.
Of course I’m In!
Just came back from supermarket with some food for tomorrow:
Did no preparation for LD this time. Didn’t check my tools and did no warmup.
Will not make any time-lapse or such video. My work will be interrupted several times: I’ll visit some show, ride my bicycle, watch some movies this weekend.
But I WILL make MUCH better game then previous two times!
I will make flash game with:
- FlashDevelop (ActionScript 3.0)
- Starling
And I’ll try some random new tools for graphics and sound/music.
Good luck everyone!
Looking forward to check out your wonderful games!
You can count on me, Team Potato
I’m in with all the might of my github treasure chest https://github.com/tomK32?tab=repositories
As i’m doing 1GAM I already have a few games this year to show off and the android users among you surely want to try my last puzzle game.

I’m inifying myself.
Gonna be in for this one… after missing the last two (sad face).
Using this LD to say goodbye to XNA, probably try and port it over to monogame once completed.
Also throw some paint.net, sfxr and FL Studio in the mix.
Using my 2D starter project, with basic gamestates and such, P32D.
Going to follow my traditional Ludum Dare plan of attack
- First Hour : Panic because I have no ideas for the theme
- Next 2 Hours : Start working on the game
- Next 43 Hours : Continue working on game
- Last 2 Hours : Finish working on the game
Gonna attempt to stream some of the dev time as well, if all goes smooth… don’t want to spend those precious minutes working out streaming problems…
Oh yeah, I’m in!
Monday, April 22nd, 2013 9:08 pmWith all the potato craziness, I forgot to announce this fact!
I’m in for my 6th(!) Ludum Dare. I plan to use Haxe + NME + HaxePunk to make a game for web and mobile devices. I’ll use GraphicsGale or GIMP for art, bfxr and audacity and maybe something else for sound, and caffeine to keep me awake.
Have fun everyone! Remember: #NoPotato #YesMeat
I’m in!
Monday, April 22nd, 2013 6:43 pmSomewhat late… since this is my first “I’m in” post ever (and I’ve already taken part of a few compos). xD
Here’s what I’ll be using:
- IDE: FlashDevelop
- Language: as3
- Framework: Flixel
- Graphics: GIMP (and maybe, but most likely not, Pickle)
- Sounds: sfxr
- Music: LMMS
- Others: I’ll probably use my own tilemap editor… if I use tilemaps at all
I’ll try to focus on not wasting a lot of time on drawing and… well, I don’t really know… making stupid choices, maybe… xD
Let’s all have a great time and make games! =D
In!
I’m in for my fourth time.
The tools will be pretty much the same as always: C# code, Unity3D (with my simple 2D Tools), cheap gfx with Gimp or Paint.net, Bfxr.
That’s all.
I’m in! At least I’ll try to make it…
I’ll try to attend this upcoming Ludum Dare, which will be my 5th time I believe.
This time I’m going to spice things up a little how ever and I am going to use tools unfamiliar to me.
I’ve been meaning to learn out Lua (only done some really small-scale embedded work with it) for a while and decided that LD would be perfect opportunity for this.
As for the framework I’m going with Löve (never used it before) as it seems suitable for LD type of development (==quick and dirty
).
I’ll try to make a small game this weekend as a warmup to at least have some feel to the language/framework.
The so-called “art” will be handled with GIMP as usual and music will be created with TuxGuitar if I have time for it.
If Lua turns out a disaster I will probably revert back to the warmth and safety of C++, but hopefully I won’t have to.
Good luck everyone and lets have a blast!
I’m in.
Here are my tools:
- Unity3D 4.1.2 free
- possibly futile dev branch (depending on theme and ideas)
- CS6 Ai and Ps
- VIM
- Visual Studio 2012 and Mono Develop on Mac
- TexturePacker
- Blender (if I do 3D)
- Garage Band + Audition CS6
- ChronoLapse + VNC for viewing Mac when I use it (and my filename fix)
- QuickTime on iSight for PiP
- GitHub
- Python3 Idle for quick calculations and scripts
- Rackspace Cloud + Amazon S3 hosting
- Possibly “My Little Pomodoro” which I successfully use for real work
I probably won’t use them all. But it all depends on the theme and what kind of game I think would be interesting for that theme.
5th time in!
I started doing the LD back at 22 and haven’t stopped since because it’s really helpful in getting me to actually make a game.
Here’s a small history…
LD 22: Didn’t complete a game but turned it in.
LD 23: Bug killed the game 8-hours before the end of the jam. I just couldn’t get it out.
LD 24: Did as much as LD 22.
LD 25: Finally finished a game first time. Both in the LD and ever.
My team was so excited last time around about getting the game finished that they don’t want to do another LD in fear of failing and it ruining the feeling of LD 25. I, on the other hand, believe that these failures and successes can only help get us to our goal of making bigger, better, games. With that said, this is the first time I’ll be going at the LD alone and not with my team. So this is a true LD for me this time around. I hope to finish, but even if I don’t, it’s just another thing to help me hopefully get to the point where I can finish by myself.
Programming Languages: Monkey, NixScript (my scripting lang)
Editor: JungleIDE, Notepad++
Graphics: Graphics Gale, Photoshop
Sound Effects and Music: bfxr, FL Studio, or public domain music/sounds
Library/Framework: XAddon (my lib/framework), FontMachine, Monkey-JSON
I’m in for the 5th time!
Thursday, April 11th, 2013 9:35 amIt’s already my fifth Ludum Dare and I’m still excited like in the first time
I feel that this Ludum Dare is going to be super awesome with a lot (1000++++) of great new games!
And as always, my weapons:
- Platform – Flash AS3
- Library – FlashPunk
- IDE – FlashDevelop
- Graphics – GraphicsGale and Pixlr
- Sounds – BFXR
- Music – Maybe some random generated music
- Food – Chocolate, A LOT of CHOCOLATE
- Live stream – Open Broadcaster on Twitch
- Encouragement – Friends, my cat and the Beatles
I’m In!
I’m in again!
This will be my 4th LD. YAY! I think I’m starting to get motivated to make something cool. Lately i’ve been working on, well, other things.
Maybe this time I will make something that is actually good. Every Ludum dare has taught me a lot.
My tools:
Language: Java
IDE: Eclipse
Graphics: Paint.net
Sound: BFXR
Timelapse: ChronoLapse
Competition: Ludum Dare (haha)
See y’all then.
return 0;
Might be in
I might be in for the first time, if my laptop is repaired early enough. I think I’ll do a timelapse video. I’m gonna start for compo, but might end in jam. Language, Genre and other Stuff will be decided when I know the topic.
EDIT: Laptop is repaired. Still don’t know if in. But at least I voted.
uhmmmm
I…guess I’m in. I’m not sure if I’ll have any time, but I’ve been wanting to do this since the day I heard it. First dare, first jam, first game. Yay milestones
… i hope. Oh well. Already have an idea slowly piecing itself together, hope I can pull it off. I have nothing better to do with it I suppose…
- code+ide: processing. booyeah!
- gfx: primitives like rect(), line(), and box(). gimp for emergencies.
- musics: assuming minim will work i’ll try b/sfxr for sfx and maybe CAUSTIC 2 for music. yay android apps!
- timelapse: maybe, just maybe a glapse. say please.
- os: #! linux. or without all the funny characters it’s crunchbang linux. lightweight & perfect for my
- computer: who knows how old? i get 100% cpu from a 500×500 window (but a nice frame rate
) - food: sandwiches, preferably peanut butter + cinnamon
- cats: two + laser pointer. are extremley cute & may be distraction.
- pickle: bermuda
what am i listing again? oh, compo stuff.
right. This is all very iffy now. I don’t even know if I’ll have a free weekend and I’ll probably forget the dare anyway. but IF I can remember it’s gonna be grrrrreat!
I think I’m in
Hey everyone out there!
My name is Christian Schäl and I like to code games. I’ve been visiting, playing and commenting Ludum dare since last year, but never participated in one. Most common reasons: Not enough time, was on vacation, school pressure, and also once a lack of motivation and ideas.
But not now! I am really looking forward to participate in this Ludum Dare.
Something about me? Oh yeah:
I am a 15 year old boy from Germany and started programming games in the age of nine or ten. My first steps started in batch and VB Script, but after some time I started working with Visual Basic. I felt awesome when I finished my first “real” game in VB called “Earth Invaders”. Like space invaders. Some levels, bosses and… a game.
With the age of 13 I realized VB is not the best language for making games. I gave C++ and, after some failed attempts, Java a chance. I was terrible. But I never gave up (sounds like in a movie right? (; ) and with the age of 14 1/2 I finally finished a game written in Java.
Since then I was getting better and better in making games.
So, that was my part. Now tell me a bit of you. Oh right…
I hope that you see my game in the future. (When you do, you might give it a try.)
ok I will try this
The theme is pretty generic and I have a simple idea, simple language, and simple hardware target… though I will be working a fair bit this weekend I might be able to squeeze something out
Tools: Visual bB (batari Basic)
Platform: Atari VCS/2600
Let’s go for 5000 games in 2012
Hey guys, 3 guys in for the jam.
Code: Flash Develop + Flashpunk
Graphics: Paint.Net, GraphicsGale, Pyxeledit
Sound: LMMS or Musagi, BFXR
I wish everyone good luck!
You are the villain!
I’m in… again!!!
Hi,
This is me again… my 7th LD (not counting Mini-LDs).

This time I’l probably use HaxeNME
My obligatory deskphoto:

Good luck to all!!!




