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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Theme Voting!)
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    Posts Tagged ‘html’

    Earth is dead

    Posted by
    Sunday, December 15th, 2013 7:12 pm

    Tower defense meets asteroids. With your unarmed tug, you must franticly position defense satellites to protect the only planet you love from a storm of asteroids.



    HTML5, play it in your browser here: only.one.earth.

    Centroid — an HTML puzzle-ish game

    Posted by
    Sunday, April 28th, 2013 6:40 pm

    Just finished my web game, Centroid! It’s sort of a puzzle game; the objective is to find the center of mass of objects on the screen. I am not sure if it’s too easy or not. ;P

    Screen shot 2013-04-28 at 6.14.50 PM

    You can try it out here: http://gdriv.es/centroid

    This was my second time participating in LD48. The minimalist theme was helpful since I didn’t have too much time to work over the weekend.

    I look forward to playing all the great games I keep seeing posted! :D

    I’m in!

    Posted by (twitter: @Bloodyaugust)
    Thursday, April 25th, 2013 3:14 pm

    This is… LD #7 for me, I think. I’ll likely be doing it with Jonnopon and a co-worker whom I managed to convert to the cause, but we’ll see.

    Syntactic Sugar Studio (my studio) has been pretty busy with a major commission, so this weekend may end up being too busy for us. Again, we’ll see, but we’re planning on doing our best!



    • WebStorm
    • Notepad++
    • NodeJS
    • Paint.NET
    • FL Studio 10
    • Bfxr



    • HTML/HTML5
    • JavaScript
    • SASS
    • XML
    • JSON

    That’s right, HTML5 devs up in here! Good luck to you all!


    Motherload clone, anyone? ;D

    Motherload clone, anyone? ;D

    First Dare in js/HTML

    Posted by (twitter: @deathraygames)
    Tuesday, December 4th, 2012 5:46 pm

    I’m excited to be planning my first game competition! I’ve set aside the weekend and my girlfriend may be keeping me fed and productive.

    Since my skills are only in web development, I’ll be making the game in Javascript and HTML5. I am contemplating using a framework such as backbone, and I know there are other game-specific frameworks out there, but i think i will probably end up just coding it all with plain javascript and jQuery.

    Is there a way to search games from past competitions to see only those that are web-based and mobile friendly? I’d like to look around for inspiration.

    I can’t wait to see what the theme is…

    ‘The Voynich Experiment’ is done!

    Posted by (twitter: @mkalamalami)
    Sunday, August 26th, 2012 6:21 pm

    Tired, but quite satisfied! I managed to do most of what I planned for this 2nd and last day. My only regret is that I might have taken too much time on nitpicking stuff instead of producing more contents/levels, but it could have been worse.

    Congrats to everyone, I’ve seen quite a lot of promising games during this week-end! Now it’s 3am here, so time to sleep. See you soon!

    ‘The Voynich Experiment’ entry page

    Let’s have fun !

    Posted by (twitter: @clemkeirua)
    Friday, April 20th, 2012 2:25 pm

    Hey !

    Like others before me, this article is, without surprise, be an introduction to the fact that I’ll also take part in LD23. This is my first Ludum Dare, so I’ll do my best.

    My goal is to finish something, and this is definitely not something that you can be sure of in advance. Especially since I’m gonna code my game in HTML5/Javascript, the latter being almost new to me. As like most people, I have never had to write more than a few lines in this language. I’m sure I’ll learn a lot this weekend, which is also a very good motivation to me.

    I’m not afraid of the technical challenge, as during the warmup period I’ve writen a small bootstrapping library. It will hopefully allow me to focus on the game creation rather than on the technical details. I say “hopefully” as this small library is my first attempt at writing some JS, I did not have time to put eveything I wanted in it, it has not been tested the way I wanted, and I’m also still not used to the syntax of the language. Anyway, it should be of a great help. That’s by far not the best piece of software I’ve writen, but if you feel like using it, it is avalaible on Github. It features:
    - A game structure
    - A ressource cache for images -> loading screen
    - Small management of effects (example is shown with fade-in/fade-out)
    - Sprite animations (really really basic)
    - Easy keyboard management
    - Viewport. Well, sort of
    - Easy drawing/writing with the screen class
    - A Timer class for dealing with time management

    This will be the first time I’m gonna use the library for a real application so it’ll probably evolve during the weekend.

    As for my other tools:
    - Notepad++/Chrome. I love this notepad, and Chrome’s debugger for javascript is quite nice.
    - Git. Source control is really useful, even on small project. It can really be a lifesaver if you break something by “accident” and can’t get back to something that worked by yourself. If you don’t know how to use such kind of tools, that’s a great opportunity to do that, you won’t regret it.
    - Paint.Net: There is no enough time for me to do some good job with tools like Gimp or Inkscape, so let’s focus on what I know. It won’t be pretty, but art has never been a strength for me.
    - sfxr: That’s the same for music. Let’s hope it’s gonna make something good, I have no idea how to do something better (and, I’ll most likely won’t have enough time to learn). I tried Bfxr and I prefer the results with this one.
    - Chronolapse: If the video is not too boring, I might publish a timelapse of my work.
    - Winamp and some junk food.

    The plan

    Posted by
    Friday, December 16th, 2011 8:26 pm

    This time around, I think I’m going to take it easy on the graphics and sound. Instead, I’ll focus on pure story. My plan: a multiplayer, online puzzle game. I’ll be working in PHP, with a bit of JS front-end. Maybe some html and css as a template. I have some interesting ideas for something atmospheric, and connected to the theme :) Hope to start serving things up to outside users in short order!

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